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Da Club Is In Da House

Conquer Club

Tournaments

 

Community Run Tournaments

Winners of Community Tournaments are awarded Achievement Medals and organizers are awarded Contribution Medals. The tournaments on this page are accepting players. To participate in a tournament, click on the title and follow the instructions in the tournament's topic. To read about starting your own, check out the Conquer Club Tournament Handbook.
Title Type Organizer(s)
Play-Now Tournaments (Needing Reserves) Official
Alliance of the Solar System Quadruples
b00060s Poly Tournament XXIV - Feud Epic Polymorphic
b00060s Poly Tournament XXVI - Dust Bowl Polymorphic
b00060s Poly Tournament XXVII - WWI Gallipoli Polymorphic
b00060s Poly Tournament XXXI - Arms Race Polymorphic
Beta Maps Champion V Mixed
BluUs Napoleon Battles Poly Polymorphic
Caff Rush #6: Espresso Around the Globe Mixed
CC [Beta 2013] 1v1 - WWI Gallipoli 1 vs 1
CC [Beta 2015] 1v1 - 2015 World Cup 1 vs 1
DKs CSFR series 07 - Lucenec Mixed
Dukasaur Plays Baltic 23 1 vs 1
Fuzzys Im a Tourney Junkie: Australia 1 vs 1
Its A Knockout!!! 2011 World Cup 1 vs 1
Its A Knockout!!! Sydney Metro 1 vs 1
Russian Spy Chapter V Assassin
ST Series - Emperor of Aule Terminator
[FCCFP] 2015 AFC Asian Cup Sports League
[FCCFP] 2015 Africa Cup of Nations Sports League
[FCCFP] 2015 CONCACAF Gold Cup Sports League
[FCCFP] 2015 UEFA European Championships Sports League

AutoTournaments

AutoTournaments are scheduled and managed by the Conquer Club system. The tournaments on this page are accepting players. Each tournament will start when the required number of players has joined, unless there is a scheduled start time. Click on View for more details about the tournament. Click here to find Active and Completed AutoTournaments. For help on how AutoTournaments function go here.
Basic Info Prizes Description  
Serious Assassin
Type: Auto
Entry: All comers
500
11/16 Players Joined
1:
2500
2:
1000
3:
500
4:
400
And More!
5 Rounds - Serious assassins only!
1: Round 1 (3 Points per Game): Random Draw, 6 Games, 16 Move On, Games: 4 Players, Assassin, Escalating, Classic More +4 Rounds with different rules
Serious Feudal
Type: Auto
Entry: All comers
500
0/16 Players Joined
1:
2500
2:
1000
3:
500
4:
400
And More!
5 Rounds - Serious Feudal Warriors Only!
1: Round 1 (3 Points per Game): Random Draw, 6 Games, 16 Move On, Games: 4 Players, Standard, Escalating, 2 Maps More +4 Rounds with different rules
City Mogul 2 Player Masters
Type: Auto
Entry: Membership=P, Score>1200
3
1
1
21/32 Players Joined
1:
1
100
2:
1
3:
1
4:
1
7 Rounds
Round 1: Seeded by Score, 5 Games, 32 Move On, Games: 2 Players, Standard, City Mogul More +6 Rounds with different rules
Peloponnesian War 2 Player Masters
Type: Auto
Entry: Membership=P, Score>1200
5
2
1
27/32 Players Joined
1:
1
50
2:
1
3:
1
4:
1
7 Rounds
Round 1: Random Draw, 5 Games, 32 Move On, Games: 2 Players, Standard, Escalating, Peloponnesian War More +6 Rounds with different rules
Poly Slam
Type: Auto
Entry: Membership=P
2
1
1
1
17/32 Players Joined
1:
1
200
2:
1
50
3:
1
4:
1
5 Rounds
Round 1: Seeded by Score, 5 Games, Games: 2 Players, Poly (2), No Spoils, Random Map More +4 Rounds with different rules
No Spoils Random
Type: Auto
Entry: Membership=P
5
5
1
8/32 Players Joined
1:
1
250
2:
1
100
3:
1
100
4:
1
100
5 Rounds
Round 1: Seeded by Score, 5 Games, 24 Move On, Games: 4 Players, Standard, No Spoils, Random Map More +4 Rounds with different rules
Quest For The Stars - Electric Green
Type: Auto
Entry: All comers
5
5
4/16 Players Joined
1:
15
2:
8
3:
5
4:
5
4 Rounds
Round 1: Seeded by Score, 8 Move On, Games: 2 Players, Standard, Escalating, Random Map More +3 Rounds with different rules
Assdoodle
Type: Auto
Entry: Membership=P
3
5/32 Players Joined
1:
1
50
4 Rounds
Round 1: Random Draw, 5 Games, 16 Move On, Games: 4 Players, Assassin, Escalating, Doodle Earth More +3 Rounds with different rules
Bot Army - One on One
Type: Auto
Entry: Membership=P
4
4
11/16 Players Joined
1:
1
4 Rounds - Take on the Bot Army one by one in the ultimate clash between metallic flash and organic flesh
Random Draw, Games: 2 Players, Standard, 22 Maps More
Suvla Bay
Type: Auto
Entry: Templates:!3032, Rounds/Rounds Begun < .05
3
5
2/24 Players Joined
1:
1
1
5
1
1
3
10
2:
1
3
1
3
5
3:
2
1
3
3
4:
1
2
2
And More!
6 Rounds - The amphibious landing at Suvla Bay was part of the August Offensive (the final British attempt to break the deadlock of Gallipoli). The landing commenced on the night of August 6th, 1915. Despite facing only light opposition, the landing at ended in a stalemate due to mismanagement. On August 15th, Lieutenant-General Sir Frederick Stopford was dismissed due to his inactivity and indecision. His performance in command was one of the most incompetent feats of generalship of the First World War. For a more complete discussion, see the Great War thread in the forum.
1: Amphibious Landing on the Gallipoli Penninsula: Random Draw, 2 Games, 24 Move On, Games: 4 Players, Standard, 2 Maps More +5 Rounds with different rules
Battle of the Nek
Type: Auto
Entry: Templates:!3034, Rounds/Rounds Begun < .05
3
5
1/16 Players Joined
1:
1
1
6
1
10
2:
1
3
1
5
3:
2
1
3
4:
1
1
And More!
4 Rounds - This is one of the classic battles used as an example of the folly of war. You may remember this battle as the final scene of the movie Gallipoli. This battle that should have been cancelled is now known as Godley's Abattoir. To represent this senseless and almost impossible battle, the settings will be senseless and almost impossible. For a more complete discussion, see the Great War thread in the forum.
1: The 8th Light Horse Regiment, led by Lt. Col. A. H. White: Random Draw, 3 Games, 8 Move On, Games: 2 Players, Standard, 3 Maps More +3 Rounds with different rules
Chunuk Bair
Type: Auto
Entry: Membership=P, Templates:!3022, Rounds/Rounds Begun < .05
2
1
2
5
2/32 Players Joined
1:
5
10
25
1
4
1
1
2
3
2:
3
6
15
1
2
1
1
1
3:
2
5
1
1
1
1
4:
1
2
1
1
And More!
9 Rounds - In the night of August 6th the New-zealand and Australian division broke out of their precarious position in the Anzac, whilst the British IX corps landed to the north. Under the command of english general Alexander Godley they led an assault on the Sari Bair range, a set of barren hills projecting in front of the coastline. The capture of the range's two peaks, Hill 971 and Chunuk Bair, would offer considerable relief to beach positions. The operation was one among several in a grand august offensive against the Ottoman empire. Objectif, break the stalemate and capture Chunuk Bair in the night of August 7th 1915.
1: A covering force led an assault on an array of nearby Ottoman outposts under the dark of night: Random Draw, 3 Games, 32 Move On, Games: 2 Players, Poly (3), No Spoils, Lunar War More +8 Rounds with different rules
Battle of Lone Pine
Type: Auto
Entry: Membership=P, Templates:!3021, Rounds/Rounds Begun < .05
2
6
1/30 Players Joined
1:
1
1
4
5
12
100
2:
1
1
3
2
9
3:
1
2
1
6
4:
5
1
2
3
And More!
16 Rounds - 2000 Australians died to capture Lone Pine Ridge, and 6000 Ottoman soldiers died trying to take it back. Although nominally a victory, the battle of Lone Pine accomplished little except to buy one-sixth of a square mile of land at an expensive price. For a more complete discussion, see the Great War thread in the forum. This tourney features a large number of Standard or Terminator games on site-default settings (sunny chained escalating). If you love this type of game (basically, SoC-style games) you will love this tournament.
Round 1: Random Draw, 4 Games, 30 Move On, Games: 6 Players, Escalating, Classic More +15 Rounds with different rules
Krithia Vineyard
Type: Auto
Entry: Membership=P, Templates:!3035, Rounds/Rounds Begun < .05
2
1
4
1/28 Players Joined
1:
8
1
1
4
1
4
3
2:
4
1
2
1
3
3
3:
1
2
2
2
4:
1
1
1
And More!
4 Rounds
Round 1: Random Draw, 5 Games, 16 Move On, Games: 7 Players, Assassin, 25 Maps More +3 Rounds with different rules
Test 1
Type: Auto
Entry: All comers
8/8 Players Joined
1 Rounds
Random Draw, 3 Games, Games: 4 Players, Doubles, Escalating, Random Map More
Tribes Test
Type: Auto
Entry: Selected Tribes, All comers
1/16 Players Joined
4 Rounds
Round Robin, Games: 2 Players, Standard, Escalating, Random Map More
Duk test 2
Type: Auto
Entry: All comers
16/16 Players Joined
10 Rounds
Round 1: Round Robin, 16 Move On, Games: 4 Players, Doubles, Escalating, Random Map More +9 Rounds with different rules
Duk test 3
Type: Auto
Entry: All comers
16/16 Players Joined
7 Rounds
Round 1: Random Draw, 3 Games, 16 Move On, Games: 4 Players, Doubles, Random Map More +6 Rounds with different rules
Tournament Of The Newbs
Type: Auto
Entry: Games Finished>=1, Games Finished<=5, Templates:!1329
7/8 Players Joined
1:
1
250
2:
1
100
3:
1
50
4:
1
50
3 Rounds
Random Draw, Games: 2 Players, Standard, Escalating, Classic More
[BETA System]