iAmCaffeine wrote: JOHNNYROCKET24 wrote:
ViperOverLord wrote:Two players, who shall rename nameless joined 93 of the 104 games that are active or waiting for players. They had foed me, and made it so that I could not join any of those games. And when I pm'd them to make them aware, they were one hundred percent uncooperative and unsympathetic. Personally, I feel like they are making themselves to be public nuisances who are violating the spirit of the COMMUNITY challenge. For they are free to foe me or whomever; but once they butt join games in a COMMUNITY challenge and severely limit the games that other players can join, they are not acting within the spirit of the COMMUNITY challenge whatsoever.
I shall name that playerRaLLy77
. Joined every game in waiting and places you on ignore so you cant join. Since the games are a required 12 players and only so many players playing the challenge, it was kind of hard to even join a game. So last month he have the winner joining games and suiciding the 2nd and 3rd place winner to lock up first place and now this month the winner placed all his threats on ignore so they could not join the games. Looking forward to next month !
Stop playing then, you and b00060 are just as bad.
The actual names of the players are not necessarily so relevant to the fact that this is a systematic problem. I brought this issue up with (EDIT: DoomYoshi) in PMs and on this thread; and he frankly seemed fairly apathetic on the issue. As such, I don't believe much if anything will be done to prevent the ongoing abuse of these players in this challenge and in the upcoming challenges for the forseeable future.
When a player can't join more than ninety percent of the games in a OPEN COMMUNITY EVENT because the actions of only two players, and the challenge organizer doesn't see that as a MAJOR PROBLEM, then it's frankly disheartening.
I know that in my case, I just walked away from the challenge, because the option of joining created games had been effectively stripped from me due to the actions of two players and the subsequent inaction of the challenge organizer.