Page 1 of 6

Age of Discoveries [24/10] [P5] [V9]

PostPosted: Sun Feb 17, 2013 3:30 pm
by Armandolas
Image Image

Map Name: Age of Discoveries

Mapmaker(s):Armandolas
Number of Territories: 86
Special Features:victory condition/conditional borders
What Makes This Map Worthy of Being Made:Important part of world history - http://tinyurl.com/tordesillas-unesco

V9
Click image to enlarge.
image




Small:
Image

show: previous versions



show: territories

Re: Age of Discoveries: World for Two

PostPosted: Sun Feb 17, 2013 4:21 pm
by isaiah40
Armandolas wrote:Map Name: Age of Discoveries: World for Two

Mapmaker(s):Armandolas
Number of Territories: 40/50
Special Features:victory condition
What Makes This Map Worthy of Being Made:

Hello
im working on this map,but before i go any further on the map drawing i have a doubt concerning gameplay.
This is an important feature but im not sure if is possible to implement in CC

The ideia is that to achieve the victory condition u must hold both Portugal and Spain, but those 2 territs can only be reached by the Pope(another territ).
Also ,inside every colonie(the other 20 regions) we have a few different resources spreaded around...for ex: in Angola we have Gold, in Peru we have silver , in Goa we have spices, and so on.
My ideia is that, you can only assault the Pope if u control, lets say, those 3 different resources
So the question is...is this possible?

Thanks

Yes, it is called conditional borders. Once those conditions are met, then you can open up other borders.

Re: Age of Discoveries: World for Two

PostPosted: Sun Feb 17, 2013 6:04 pm
by Armandolas
Can you please tell me a map/maps where you have a feature similar like that?
thanks

Re: Age of Discoveries: World for Two

PostPosted: Mon Feb 18, 2013 12:37 am
by koontz1973
None are in play at the moment.

But Labyrinth is the first map to use conditional borders. Hold Prometheus in the centre to be able to attack the slaves. Escape and Cairo use conditional borders a lot more heavily but are still in the game play stage of the foundry.

Re: Age of Discoveries: World for Two

PostPosted: Tue Oct 01, 2013 6:28 am
by Armandolas
Thanks for info guys.

Updated OP with every info needed.
I will need your help here because its supersized and has conditional borders
Hope you like it ;)

Re: Age of Discoveries: World for Two

PostPosted: Tue Oct 01, 2013 6:45 am
by Oneyed
looking good.
will it be supersized map?
for me there are too much resources.

Oneyed

Re: Age of Discoveries: World for Two

PostPosted: Wed Oct 02, 2013 9:37 am
by Armandolas
Oneyed wrote:looking good.
will it be supersized map?
for me there are too much resources.

Oneyed


Thanks m8
Yes i requested to be supersized

About too many resources. You mean too many different ones or too many laying around?Anyway i will try to explain why so many on both questions:)
The reason why all this discoveries and explorations happened was the need for money and the money and those resources meant money..alot, also a lot of money was investe to finance this travels.
So all resources in the map were all really important and they are the main focus of the map(and there were a lot more)
They are represented in order of importance ex gold have 6 territs, silver 5, slaves 4, etc. It means that gold represented the "most important" resource, then silver, and so on.
I could remove a few but then i would feel i was removing a page of a history book

Re: Age of Discoveries: World for Two

PostPosted: Wed Oct 02, 2013 4:54 pm
by Teflon Kris
Nice map concept =D> =D> =D> =D>

Re: Age of Discoveries: World for Two

PostPosted: Fri Oct 04, 2013 8:48 am
by Armandolas
Teflon Kris wrote:Nice map concept =D> =D> =D> =D>

Thanks mate..i have to agree :)

Re: Age of Discoveries: World for Two

PostPosted: Fri Oct 04, 2013 8:26 pm
by Armandolas
OP updated with small version

Re: Age of Discoveries: World for Two

PostPosted: Sat Oct 05, 2013 3:46 am
by Oneyed
maybe you could use a little bigger font in small version.
what do you mean "2 different conditional borders"?
which program do you use?

Oneyed

Re: Age of Discoveries: World for Two

PostPosted: Sat Oct 05, 2013 3:58 am
by Armandolas
Oneyed wrote:maybe you could use a little bigger font in small version.
what do you mean "2 different conditional borders"?
which program do you use?

Oneyed


i will try diff fonts to have better visibility
1 cond.border to attack the kingdoms and another to attack the pope
Photoshop

Re: Age of Discoveries: World for Two

PostPosted: Mon Oct 07, 2013 11:58 am
by Bruceswar
good luck with this map. If you need help just ask :)

Re: Age of Discoveries: World for Two

PostPosted: Mon Oct 07, 2013 2:22 pm
by Oneyed
Armandolas wrote:1 cond.border to attack the kingdoms and another to attack the pope


I believe that this is possible. there is no limitation for conditional borders...

Oneyed

Re: Age of Discoveries: World for Two

PostPosted: Mon Oct 07, 2013 4:37 pm
by Armandolas
Bruceswar wrote:good luck with this map. If you need help just ask :)

Oneyed wrote:I believe that this is possible. there is no limitation for conditional borders...

thanks ;)

Re: Age of Discoveries: World for Two

PostPosted: Thu Oct 17, 2013 7:58 am
by Armandolas
Updated.

Re: Age of Discoveries: World for Two

PostPosted: Thu Oct 17, 2013 8:11 am
by Kabanellas
Seems interesting!! I have to check the game-play later on.. but the idea is surely appealing =D>

..you should redo/rewrite the small context intro on the upper left corner. It seems a bit confusing, grammar wise...

Re: Age of Discoveries: World for Two

PostPosted: Thu Oct 17, 2013 8:28 am
by Armandolas
Kabanellas wrote:Seems interesting!! I have to check the game-play later on.. but the idea is surely appealing =D>

..you should redo/rewrite the small context intro on the upper left corner. It seems a bit confusing, grammar wise...

Thanks mate ;)

You are right about the text.I will request a native english speaker to rephrase that for me.
Can someone help me with that?thanks :)

Re: Age of Discoveries: World for Two [19/10] [P1] [V3]

PostPosted: Sat Oct 19, 2013 12:35 pm
by Armandolas
Graphics update:
Click image to enlarge.
image

Re: Age of Discoveries: World for Two [19/10] [P1] [V3]

PostPosted: Sun Oct 20, 2013 5:04 pm
by isaiah40
Okay Armandolas, we are going to allow you to go supersize on this one. For the small, we ask that you stay within the supersize small, and if you need more room for the legends, you have plenty of room height wise. Right now your small is at 780x471, so you have room to go up to the max small size of 780x650.
Image

Re: Age of Discoveries: World for Two [19/10] [P1] [V3]

PostPosted: Mon Oct 21, 2013 6:06 am
by Armandolas
isaiah40 wrote:Okay Armandolas, we are going to allow you to go supersize on this one. For the small, we ask that you stay within the supersize small, and if you need more room for the legends, you have plenty of room height wise. Right now your small is at 780x471, so you have room to go up to the max small size of 780x650.
Image


It seems fair and obvious ;)
cheers

Re: Age of Discoveries: World for Two [23/10] [P2] [V4]

PostPosted: Wed Oct 23, 2013 5:30 pm
by Armandolas
Small version updated within the size limits
Image

Re: Age of Discoveries: World for Two [23/10] [P2] [V4]

PostPosted: Thu Oct 24, 2013 12:02 am
by Arama86n
Nice innitiative here Arman, best of luck fielding it =D>

Re: Age of Discoveries: World for Two [23/10] [P2] [V4]

PostPosted: Sat Oct 26, 2013 7:10 am
by generalhead
Nice graphics =D>