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Three player Maps

PostPosted: Wed Feb 14, 2007 11:26 am
by JupitersKing
:idea: I would like to know what are your thoughts on smaller (27-33 territory) maps designed for 3 players.

I have several that are table tested and would make for a good, quick game. The trick is in the balance of continents and values but all those could be worked out here.

JK

PostPosted: Wed Feb 14, 2007 2:22 pm
by neoni
i love smaller maps and three player games. i think it's a minority opinion though :(

PostPosted: Wed Feb 14, 2007 3:59 pm
by RenegadePaddy
I love three player - much quicker games

PostPosted: Wed Feb 14, 2007 4:13 pm
by sfhbballnut
three player games are great on medium- large maps, lots of fun pileing up troops in one place

PostPosted: Wed Feb 14, 2007 4:19 pm
by unriggable
I like small maps a lot, especially with 3 players.

PostPosted: Wed Feb 14, 2007 4:20 pm
by Wisse
i get my points with 3 player games

PostPosted: Sun Feb 18, 2007 9:23 am
by JupitersKing
Hmmm...

Now if someone would just explain this whole map design thing to me....

PostPosted: Fri Feb 23, 2007 2:00 pm
by LewisJB3
bump

PostPosted: Sun Feb 25, 2007 3:31 pm
by Wisse
my china map is going to be a 3-4 player map and the ireland map is designed for it

PostPosted: Sun Feb 25, 2007 8:45 pm
by JupitersKing
How do I show a pic from my home machine?

PostPosted: Sun Feb 25, 2007 8:50 pm
by s.xkitten
save it to an online website like photobucket.com and then you use the link it gives you to load it to here

PostPosted: Sun Feb 25, 2007 9:38 pm
by JupitersKing
kewl...
nose stuph ands perty.

Thanks Ms. Kitty for Photobucket

PostPosted: Mon Feb 26, 2007 10:25 pm
by JupitersKing
Where's a quick redraw I did using 'Paint.' I know it's not the right format...

Also, the map was done for table play by taping two 8.5x11 papers together and so doesn't quite look right for CC play.

--Arakis is too far South and should be farther from Ankel.

--Lizele should be farther East of Mentara.

--Vorlon should be more round and less sandwiched along the map edge.

--Welshra is too far North.

--Also there should be a line of communication from Cintak in Arakis to Iman in Vorlon. (Actually you can attack that way on the table version and it works well, keeping Telume/Iman from becoming black holes.)

Image

** 27 Territories, 5 Continents, 15 Bonus Armies.

** The paint circles aren't territories and are only to help identify the continents.

** The black and brown lines are cliffs or mountains and impassable. Gamalon and Lapan are not connected in the North and Chilk only borders Emada in the South.

One-on-One Map

PostPosted: Sat Mar 03, 2007 11:12 pm
by JupitersKing
Here's another, this one is for two players.

Cities (Red circles) are worth +2 armies each.
There are no continent bonuses.
2 territories = 1 army bonus
Rivers are not fordable and may only be crossed at cities.

Each city garrisons 5 neutral armies, each territory has 3.
Players start in random corners with 20 armies, marked 1/2.


Image