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attack/bombard

PostPosted: Wed Oct 02, 2013 2:35 am
by Oneyed
I am sure on 99%, but it is not possible that one region can attack and also bombard the same target. yes?

Oneyed

Re: attack/bombard

PostPosted: Wed Oct 02, 2013 2:48 am
by grifftron
It would be cool if you could hold a certain territory that would kind of turn the attacks into bombarb's or attack's across the entire board, almost like an "on" & "off" button.. it could probably be done with the conditional boarders they have now?

Re: attack/bombard

PostPosted: Wed Oct 02, 2013 2:49 am
by grifftron
grifftron wrote:It would be cool if you could hold a certain territory that would kind of turn the a players attacks into bombarb's or a normal attack on the entire board, almost like an "on" & "off" button.. it could probably be done with the conditional boarders they have now?

Re: attack/bombard

PostPosted: Wed Oct 02, 2013 1:32 pm
by thenobodies80
Oneyed wrote:I am sure on 99%, but it is not possible that one region can attack and also bombard the same target. yes?

Oneyed


Why you should bombard a region you could take? :?
No it can't be done.

Re: attack/bombard

PostPosted: Wed Oct 02, 2013 1:36 pm
by Oneyed
thanks guys.

Oneyed

Re: attack/bombard

PostPosted: Thu Oct 03, 2013 2:26 am
by grifftron
thenobodies80 wrote:
Oneyed wrote:I am sure on 99%, but it is not possible that one region can attack and also bombard the same target. yes?

Oneyed


Why you should bombard a region you could take? :?
No it can't be done.


because with bombarding you don't lose any troops if you can roll better dice. It would be great for those terts that you just don't want and you could have an option to bombard instead of take it... would for sure add more strategy to the game... but if it can't be done... it can't be done.

Re: attack/bombard

PostPosted: Tue Oct 15, 2013 3:04 pm
by thenobodies80
Oneyed wrote:I am sure on 99%, but it is not possible that one region can attack and also bombard the same target. yes?

Oneyed


Finally I have the official answer: in any case, with or without condition, a border tag overrides a bombardment tag.
So you can just assault, the bombardment will be ignored.

Re: attack/bombard

PostPosted: Wed Mar 12, 2014 2:57 pm
by zimmah
thenobodies80 wrote:
Oneyed wrote:I am sure on 99%, but it is not possible that one region can attack and also bombard the same target. yes?

Oneyed


Finally I have the official answer: in any case, with or without condition, a border tag overrides a bombardment tag.
So you can just assault, the bombardment will be ignored.


but, if you have a conditional border, and you do not hold the condition, can you still bombard from that region?

Re: attack/bombard

PostPosted: Wed Mar 12, 2014 5:22 pm
by thenobodies80
Ok, hope it helps in this way...

Example1:
<name>A</name>
<borders>
<border>B</border>
</borders>
<bombardments>
<bombardment>B</bombardment>
</bombardments>
...

this is what it can happen:
you hold A --> you can only attack B
Bombardment is always ignored

Example2:
<name>A</name>
<borders>
<border condition="C">B</border>
</borders>
<bombardments>
<bombardment>B</bombardment>
</bombardments>
...

this is what it can happen:
you hold A and C --> you can only attack B
you hold A but not C --> you can only bombard B

Re: attack/bombard

PostPosted: Wed Mar 12, 2014 5:40 pm
by zimmah
So, that means you can in fact have a region that does bombard if you do not have the 'key' but assaults if you do have the key.

That's pretty neat, probably.