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drop settings

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drop settings

Postby Oneyed on Thu Feb 19, 2015 5:19 pm

hiw can be created game when at the start both players have 6 deploy. but after the 1st rerds round green has only 4 to deploy. and in the 2nd reds round he has 16 deploy...?

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Re: drop settings

Postby waauw on Fri Feb 20, 2015 9:54 am

I approve this message, it would gravely reduce the advantage of starting
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Re: drop settings

Postby iancanton on Fri Feb 27, 2015 4:49 pm

when creating a scenario, it is possible to specify that red always starts. by giving a slightly inferior starting position to red, u can try to equalise each player's chances. an example is bigWham's Napoleon vs Wellington scenario, in which napoleon has fewer troops, but always starts.

http://www.conquerclub.com/player.php?m ... ario_id=62

ian. :)
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Re: drop settings

Postby Oneyed on Fri Feb 27, 2015 4:55 pm

iancanton wrote:when creating a scenario, it is possible to specify that red always starts. by giving a slightly inferior starting position to red, u can try to equalise each player's chances. an example is bigWham's Napoleon vs Wellington scenario, in which napoleon has fewer troops, but always starts.

http://www.conquerclub.com/player.php?m ... ario_id=62

ian. :)


if this would be response on my post, I spoke about "normal" game. no scenario.

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Re: drop settings

Postby iancanton on Sat Feb 28, 2015 5:34 pm

in a normal game, it's not possible at the moment to specify the colour that starts.

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