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Community Perspectives (5th Issue)

Posted:
Sun Jul 20, 2008 7:31 pm
by TaCktiX
Well here we are with another poll for you guys to answer on. This week, What kind of maps do you give feedback to?
Re: Community Perspectives (5th Issue)

Posted:
Sun Jul 20, 2008 7:32 pm
by fireedud
I'm other.
I give feedback when I'm in the mood. I don't think it's good, but that's how I do it.
Re: Community Perspectives (5th Issue)

Posted:
Sun Jul 20, 2008 7:57 pm
by bryguy
I try my hardest to comment on every map. Yes, on some days (or weeks) I fall behind on commenting, and when that happens, I comment only on the maps that are not in the main foundry, and my favorites. The rest of the time tho, I try to comment on all of them
Re: Community Perspectives (5th Issue)

Posted:
Sun Jul 20, 2008 8:15 pm
by Kaplowitz
fireedud wrote:I'm other.
I give feedback when I'm in the mood. I don't think it's good, but that's how I do it.
Same, but mostly on the ones I like. If I really dont like a map, I will let it work itself out. Although sometimes, I like the map so much (like Charleston) that i have no clue what to say...even when its still adv. idea!
Re: Community Perspectives (5th Issue)

Posted:
Sun Jul 20, 2008 10:28 pm
by dittoeevee8888
I just post feedback when I have the time to do so (which isn't often lately), and only when it needs it. I also check back on maps I have interest in and then give feedback on it later as well.
Re: Community Perspectives (5th Issue)

Posted:
Sun Jul 20, 2008 10:36 pm
by whitestazn88
i try to on anything that sounds good, looks good, or could be good...
with the exception of some maps that have already started development before i commented, such as new europe
Re: Community Perspectives (5th Issue)

Posted:
Mon Jul 21, 2008 5:59 pm
by MrBenn
Hmm... I try and commnet on as many maps as possible, but tend to stick with a few at a time.
whitestazn88 wrote:i try to on anything that sounds good, looks good, or could be good...
with the exception of some maps that have already started development before i commented, such as new europe
I'm interested to know why... (even if only because Europe is my map

)
Re: Community Perspectives (5th Issue)

Posted:
Mon Jul 21, 2008 6:06 pm
by ZeakCytho
It seems everyone
says they like to comment on all maps...yet a lot of maps are still stretched for feedback...

Re: Community Perspectives (5th Issue)

Posted:
Mon Jul 21, 2008 6:17 pm
by whitestazn88
MrBenn wrote:Hmm... I try and commnet on as many maps as possible, but tend to stick with a few at a time.
whitestazn88 wrote:i try to on anything that sounds good, looks good, or could be good...
with the exception of some maps that have already started development before i commented, such as new europe
I'm interested to know why... (even if only because Europe is my map

)
it just came along and was at a point where my lack of skill really didn't have anything to say
like as in the discussion on das schloss, i don't know what to do at that point...
first time i saw your map it was like on page 35 already, and it looked good to me.
Re: Community Perspectives (5th Issue)

Posted:
Mon Jul 21, 2008 6:20 pm
by Androidz
When i have time i give feedback as many maps as possible.

Re: Community Perspectives (5th Issue)

Posted:
Tue Jul 22, 2008 1:45 am
by oaktown
I'm glad you worded the answers as you did. I certainly "try" to give feedback to all maps, but I found it's not something I can do as often as I'd like... that's where the map lickers come in.
Re: Community Perspectives (5th Issue)

Posted:
Sat Jul 26, 2008 1:34 pm
by t-o-m
I try to give feedback when i can, but i only really give in depth feedback when i'm not half asleep and i like the map a lot. I generally just point out things in maps that need changing, which i know is very annoying to receive that kind of feedback.
Re: Community Perspectives (5th Issue)

Posted:
Sat Jul 26, 2008 1:44 pm
by Kaplowitz
I hardly ever post in Final Forge. I just dont know what to say....it's all past my knowledge of xml and gfx...
Re: Community Perspectives (5th Issue)

Posted:
Sat Jul 26, 2008 1:49 pm
by whitestazn88
Kaplowitz wrote:I hardly ever post in Final Forge. I just dont know what to say....it's all past my knowledge of xml and gfx...
i feel the same way