Conquer Club

[Abandoned] Pirates and Merchants - V9 - Pg 1&13

Abandoned and Vacationed maps. The final resting place, unless you recycle.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Re: [Abandoned] Pirates and Merchants - V9 - Pg 1&13

Postby iAmCaffeine on Wed Dec 18, 2019 5:28 pm

Same. I really enjoyed this map at first, but now I if I see it in random I'm just disappointed. I've had too many games where I only drop merchants and from there it's an automatic loss unless your opponent is brain dead.
User avatar
Sergeant iAmCaffeine
 
Posts: 11109
Joined: Mon Apr 01, 2013 5:38 pm

Re: [Abandoned] Pirates and Merchants - V9 - Pg 1&13

Postby zimmah on Wed Jun 02, 2021 7:07 pm

iAmCaffeine wrote:Same. I really enjoyed this map at first, but now I if I see it in random I'm just disappointed. I've had too many games where I only drop merchants and from there it's an automatic loss unless your opponent is brain dead.


Yeah if DiM comes back we may be able to balance it but idk if he will come back or not.
Click image to enlarge.
image
User avatar
Major zimmah
 
Posts: 1652
Joined: Fri Jun 01, 2007 12:43 pm
Location: VDLL

Re: [Abandoned] Pirates and Merchants - V9 - Pg 1&13

Postby IcePack on Wed Jun 02, 2021 7:17 pm

He did just post recently.
Image
User avatar
Captain IcePack
Multi Hunter
Multi Hunter
 
Posts: 15585
Joined: Wed Aug 04, 2010 6:42 pm
Location: California

Re: [Abandoned] Pirates and Merchants - V9 - Pg 1&13

Postby zimmah on Tue Jun 15, 2021 11:09 am

IcePack wrote:He did just post recently.


after which he disappeared again, let's hope it won't take another 7 years for him to return this time :lol:
Click image to enlarge.
image
User avatar
Major zimmah
 
Posts: 1652
Joined: Fri Jun 01, 2007 12:43 pm
Location: VDLL

Re: [Abandoned] Pirates and Merchants - V9 - Pg 1&13

Postby mark74 on Mon Jul 26, 2021 1:40 pm

Merchants are at a disadvantage on this map, as they are limited to attacking harbors, while Pirates can attack all coastal regions (including harbors). I recommend that Pirates ships may attack all coastal regions EXCEPT harbors, as they will always have the advantage.
User avatar
Corporal mark74
 
Posts: 3
Joined: Mon Apr 09, 2007 1:36 pm

Re: [Abandoned] Pirates and Merchants - V9 - Pg 1&13

Postby DarkDepths on Tue Aug 03, 2021 2:34 pm

I have some serious game play concerns about this map.

I'm currently playing the map in two different games with (mostly) the same set of players. In one game (Game #20397631: 6 Players, Standard, Escalating, Sequential, Chained), we are up to round 129, and the next set of of spoils turned in are worth 94,670 troops.

That game became stalemated, so we started a second game with some different conditions (Game #21022325: 5 Players, Standard, Nuclear, Sequential, Chained, 50 Rounds). Currently 3 of the 5 players have been nuked off their ships. When that happens, all bonuses cease for that player except those related to number of regions held (in other words, province held as well as port/treasure bonuses all cease). In order for game play to be meaningful in this map, it seems that spoils should NOT include ships - this would mean no bonuses for ships held (since you can only hold your own ship, and cannot take others, this makes sense), no zombie-fying ships and no nuking ships.

The victory conditions for different players seem more challenging for some than others. Holding 14 regions in some combinations of settings is nearly impossible, for example.
User avatar
Cook DarkDepths
 
Posts: 1
Joined: Tue Aug 26, 2008 7:55 am

Re: [Abandoned] Pirates and Merchants - V9 - Pg 1&13

Postby jonesthecurl on Wed Aug 04, 2021 9:52 am

Losing the bonus for provinces makes no sense. But ships must be vulnerable in some way, or stalemates are far too probable. If you could foe maps as well as players, this one would be on my foe list.
instagram.com/garethjohnjoneswrites
User avatar
Sergeant 1st Class jonesthecurl
 
Posts: 3827
Joined: Sun Mar 16, 2008 9:42 am
Location: disused action figure warehouse

Previous

Return to Recycling Box

Who is online

Users browsing this forum: No registered users

cron