Conquer Club

Happy Valentine's Day

Care to peruse completed maps? Take a stroll through the Atlas.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Re: Happy Valentine's Day - XML Updated 2/3

Postby Gilligan on Tue Feb 04, 2014 4:21 pm

dolomite13 wrote:New XML

Conquer_Love_403a.xml


- fixes typo in xml for Happiness that was spelled Happyness
- reduces Cupid to 1 neutral down from 5

This should make Cupid very attractive and players may go for the victory condition early rather than never.

=D13=


Image
Image
User avatar
Major Gilligan
 
Posts: 12478
Joined: Thu May 11, 2006 4:59 pm
Location: Providence, RI

Re: Happy Valentine's Day - XML Updated 2/3

Postby koontz1973 on Wed Feb 05, 2014 4:51 am

So are we all set then for this year?
Image
User avatar
Lieutenant koontz1973
 
Posts: 6960
Joined: Thu Jan 01, 2009 10:57 am

Re: Happy Valentine's Day - XML Updated 2/3

Postby dolomite13 on Wed Feb 05, 2014 9:37 am

koontz1973 wrote:So are we all set then for this year?

I think so ... Gilligan and TNB have all raw files or access to them as I'm on a plane heading to Cancun and won't return till valentines day. All I'll be able to do is play my turns till then. I am looking forward to playing this one outside of the beta environment.

=d13=
Where Have I Been? ... Testing a prototype board game that I co-designed called Alien Overrun!
User avatar
Cook dolomite13
 
Posts: 1379
Joined: Mon Aug 18, 2008 5:54 pm

Re: Happy Valentine's Day - XML Updated 2/3

Postby koontz1973 on Wed Feb 05, 2014 11:51 am

dolomite13 wrote: I am looking forward to playing this one outside of the beta environment.

=d13=

So am I.
Image
User avatar
Lieutenant koontz1973
 
Posts: 6960
Joined: Thu Jan 01, 2009 10:57 am

Re: Happy Valentine's Day - XML Updated 2/3

Postby Koganosi on Fri Feb 14, 2014 6:32 am

Something wrong with the bonusses, I had 5 orange hearths and did only get 1 extra troop instead of 3, for a while. I even stated it in chat to my oppenent and he agreed.

Cant take screen shots here sorry.

Urs

Koganosi
Image
User avatar
Major Koganosi
 
Posts: 1597
Joined: Wed Jun 27, 2007 1:06 pm
Location: Netherlands

Re: Happy Valentine's Day - XML Updated 2/3

Postby Gilligan on Fri Feb 14, 2014 8:29 am

fix.
Attachments
VD.xml
(15.81 KiB) Downloaded 655 times
Image
User avatar
Major Gilligan
 
Posts: 12478
Joined: Thu May 11, 2006 4:59 pm
Location: Providence, RI

Re: Happy Valentine's Day - XML Updated 2/3

Postby dolomite13 on Fri Feb 14, 2014 7:12 pm

I was pretty sure I submitted an XML with Cupid at 1 neutral. I guess that never made its way to testing while I was on vacation huh? Well 5 neutral is still usable for the win condition.

=D13=
Where Have I Been? ... Testing a prototype board game that I co-designed called Alien Overrun!
User avatar
Cook dolomite13
 
Posts: 1379
Joined: Mon Aug 18, 2008 5:54 pm

Re: Happy Valentine's Day - XML Updated 2/3

Postby -=- Tanarri -=- on Sat Feb 15, 2014 11:06 am

I thought 5 worked well for Cupid. I did notice the map had two "Kisses" territories, one blue and one yellow. Was this intentional or an oversight? It makes a bit confusing when you have a card called Kisses and it's not bolded because it's the other territory.
User avatar
Captain -=- Tanarri -=-
 
Posts: 884
Joined: Wed Jul 08, 2009 2:02 pm
Location: The Underworld

Re: Happy Valentine's Day - XML Updated 2/3

Postby dolomite13 on Mon Feb 17, 2014 11:55 am

-=- Tanarri -=- wrote:I thought 5 worked well for Cupid. I did notice the map had two "Kisses" territories, one blue and one yellow. Was this intentional or an oversight? It makes a bit confusing when you have a card called Kisses and it's not bolded because it's the other territory.


5 Was probably good I would like to hear from anyone that won via the win condition rather then simply eliminating opponents.

I also would like to hear about what people felt about the bonuses. Good? Bad? Ugly?

Yea that kisses will need to be fixed before next valentines day. They were named Kisses (B) and Kisses (Y) weren't they?

=D13=
Where Have I Been? ... Testing a prototype board game that I co-designed called Alien Overrun!
User avatar
Cook dolomite13
 
Posts: 1379
Joined: Mon Aug 18, 2008 5:54 pm

Re: Happy Valentine's Day - XML Updated 2/3

Postby Gilligan on Mon Feb 17, 2014 12:13 pm

dolomite13 wrote:
-=- Tanarri -=- wrote:I thought 5 worked well for Cupid. I did notice the map had two "Kisses" territories, one blue and one yellow. Was this intentional or an oversight? It makes a bit confusing when you have a card called Kisses and it's not bolded because it's the other territory.


5 Was probably good I would like to hear from anyone that won via the win condition rather then simply eliminating opponents.

I also would like to hear about what people felt about the bonuses. Good? Bad? Ugly?

Yea that kisses will need to be fixed before next valentines day. They were named Kisses (B) and Kisses (Y) weren't they?

=D13=


Re, kisses - yes or else it'd be broken but still should be changed, I'm sure BW would update it now
Image
User avatar
Major Gilligan
 
Posts: 12478
Joined: Thu May 11, 2006 4:59 pm
Location: Providence, RI

Re: Happy Valentine's Day - XML Updated 2/3

Postby dolomite13 on Mon Feb 17, 2014 12:28 pm

Gilligan wrote:
dolomite13 wrote:
-=- Tanarri -=- wrote:I thought 5 worked well for Cupid. I did notice the map had two "Kisses" territories, one blue and one yellow. Was this intentional or an oversight? It makes a bit confusing when you have a card called Kisses and it's not bolded because it's the other territory.


5 Was probably good I would like to hear from anyone that won via the win condition rather then simply eliminating opponents.

I also would like to hear about what people felt about the bonuses. Good? Bad? Ugly?

Yea that kisses will need to be fixed before next valentines day. They were named Kisses (B) and Kisses (Y) weren't they?

=D13=


Re, kisses - yes or else it'd be broken but still should be changed, I'm sure BW would update it now


True I will look at it this evening and knock out a new graphic as well.

=D13=
Where Have I Been? ... Testing a prototype board game that I co-designed called Alien Overrun!
User avatar
Cook dolomite13
 
Posts: 1379
Joined: Mon Aug 18, 2008 5:54 pm

Re: Happy Valentine's Day - XML Updated 2/3

Postby -=- Tanarri -=- on Mon Feb 17, 2014 3:45 pm

dolomite13 wrote:
-=- Tanarri -=- wrote:I thought 5 worked well for Cupid. I did notice the map had two "Kisses" territories, one blue and one yellow. Was this intentional or an oversight? It makes a bit confusing when you have a card called Kisses and it's not bolded because it's the other territory.


5 Was probably good I would like to hear from anyone that won via the win condition rather then simply eliminating opponents.

I also would like to hear about what people felt about the bonuses. Good? Bad? Ugly?

Yea that kisses will need to be fixed before next valentines day. They were named Kisses (B) and Kisses (Y) weren't they?

=D13=


I think the bonus structure works well, I've been enjoying playing on the map. I'm glad for text map though, without I'd have much less of a chance of winning the games.

And yeah, they were named with the B and Y, which is what finally made me realize there were two of them. I just thought if different territory name could be figured out for one of them, it may help clear up some confusion.
User avatar
Captain -=- Tanarri -=-
 
Posts: 884
Joined: Wed Jul 08, 2009 2:02 pm
Location: The Underworld

Re: Happy Valentine's Day - XML Updated 2/3

Postby sempaispellcheck on Mon Feb 17, 2014 9:30 pm

FYI -

Probably for the same reason Cupid is still 5, Happiness is still spelled with a Y in the XML.
Just want to make sure that's not overlooked.

sempai
High score: 2200 - July 20, 2015
Game 13890915 - in which I helped clinch the NC4 title for LHDD

Image
User avatar
Lieutenant sempaispellcheck
 
Posts: 2852
Joined: Fri Sep 10, 2010 10:31 pm
Location: Among the clouds and the skyscrapers, saving the world.

Re: Happy Valentine's Day - XML Updated 2/3

Postby dolomite13 on Mon Feb 17, 2014 10:23 pm

sempaispellcheck wrote:FYI -

Probably for the same reason Cupid is still 5, Happiness is still spelled with a Y in the XML.
Just want to make sure that's not overlooked.

sempai


Yea looks like the last update I posted before I went on vacation was overlooked. No biggie I will take Gilligan's latest XML and make those fixes asap.

I don't think we can make those name changes tho can we? won't that screw up games in progress?

=D13=
Where Have I Been? ... Testing a prototype board game that I co-designed called Alien Overrun!
User avatar
Cook dolomite13
 
Posts: 1379
Joined: Mon Aug 18, 2008 5:54 pm

Re: Happy Valentine's Day - XML Updated 2/3

Postby dolomite13 on Tue Feb 18, 2014 12:52 am

This XML takes Gilligan's previously posted VD.xml and fixes happiness and renames "Kisses (B)" to "First Kiss (B)"

403b.xml
(15.84 KiB) Downloaded 656 times


Looks like Image Shack decided to go with a monthly fee so I'm going to try the images on Imgur.

=BB=

Small
http://i.imgur.com/GKZWZvB.png
Image

Large
http://i.imgur.com/mgXN9RB.png
Image
Where Have I Been? ... Testing a prototype board game that I co-designed called Alien Overrun!
User avatar
Cook dolomite13
 
Posts: 1379
Joined: Mon Aug 18, 2008 5:54 pm

Re: Happy Valentine's Day - XML/Images Updated 2/17

Postby Gilligan on Tue Feb 18, 2014 1:41 pm

I like photobucket.
Image
User avatar
Major Gilligan
 
Posts: 12478
Joined: Thu May 11, 2006 4:59 pm
Location: Providence, RI

Re: Happy Valentine's Day - XML/Images Updated 2/17

Postby Gilligan on Wed Feb 19, 2014 2:23 pm

D,

quick fix to the XML. I forgot the <bonuses> tag when i originally changed it.
Attachments
403b (1).xml
(15.94 KiB) Downloaded 645 times
Image
User avatar
Major Gilligan
 
Posts: 12478
Joined: Thu May 11, 2006 4:59 pm
Location: Providence, RI

Re: Happy Valentine's Day - XML/Images Updated 2/17

Postby Armandolas on Sat Mar 01, 2014 9:55 am

Hi there.
So whats the official status of this map. Is it beta?
If so, anyone knows if its counting towards Beta medal stats?

cheers
User avatar
Colonel Armandolas
 
Posts: 1761
Joined: Fri Jun 06, 2008 6:32 am
Location: Lisbon

Re: Happy Valentine's Day - XML/Images Updated 2/17

Postby Gilligan on Sat Mar 01, 2014 10:43 am

Armandolas wrote:Hi there.
So whats the official status of this map. Is it beta?
If so, anyone knows if its counting towards Beta medal stats?

cheers


Does not count
Image
User avatar
Major Gilligan
 
Posts: 12478
Joined: Thu May 11, 2006 4:59 pm
Location: Providence, RI

Re: Happy Valentine's Day - XML/Images Updated 2/17

Postby Gilligan on Thu May 22, 2014 11:03 am

              Quenching

---The Beta period has concluded for the Happy Valentine's Day Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready to be released into live play.

Congratulations dolomite13, your shiny new medal is well-earned =D>


Conquer Club, enjoy!
              Image

Gilligan
Image
User avatar
Major Gilligan
 
Posts: 12478
Joined: Thu May 11, 2006 4:59 pm
Location: Providence, RI

Re: Happy Valentine's Day - XML/Images Updated 2/17

Postby dolomite13 on Wed May 28, 2014 11:07 pm

YEA!!!
Where Have I Been? ... Testing a prototype board game that I co-designed called Alien Overrun!
User avatar
Cook dolomite13
 
Posts: 1379
Joined: Mon Aug 18, 2008 5:54 pm

Previous

Return to The Atlas

Who is online

Users browsing this forum: No registered users

cron