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Feudal Epic

Postby danryan on Mon Nov 08, 2010 5:17 pm

Feudal Epic
Map by gimil, yeti_c, the.killing.44
Guide by danryan

Click image to enlarge.
image


Introduction
Feudal Epic is the sequel to the widely popular Feudal War map, with an important difference: with 8 Kingdoms, 8 Castles (one per Kingdom) and 4 villages to be pillaged for bonus troops, Feudal Epic can be played with 8 players. It contains 128 regions, making it one of the largest maps on Conquer Club. Each of the 4 Villages gives you +3 bonus troops which are automatically deployed on the Village itself as soon as you start your turn. Each Castle gives you +5 bonus troops which are also automatically deployed on the Castle at the start of your turn. Each Kingdom has 8 Regions and gives 1 bonus troop per 2 Kingdom Regions held (and like Feudal War, each Castle counts as a Kingdom region).

This map works for many settings. In general, strategies that work for Feudal War will work for Feudal Epic with some minor tweaking.

show: Classification



How to play Feudal Epic
Generally speaking, this guide is written with Fog of War in mind because most games on Feudal Epic use that setting. I have some notes below on playing without Fog of War.

show: Two Player


show: Multiplayer


show: Assassin


show: Doubles


show: Triples


show: Quadruples


show: Spoils


show: Reinforcements


show: Freestyle


show: Reading the Log


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Sergeant 1st Class danryan
 
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Re: Feudal Epic

Postby AndyDufresne on Tue Nov 09, 2010 11:16 am

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This ends the Official Map Guide.

However, there may be relevant strategy discussion outside the scope of this basic map guide located in the below further discussion.

Please keep the discussion general so it applies to many situations. Guidance about your specific games should go in the main Strategy forum.
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Corporal 1st Class AndyDufresne
 
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