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[GP/UI] Delay Start of Freestyle Games

PostPosted: Mon Oct 15, 2007 4:40 pm
by mbento
Concise description:
  • Delay the start of a Freestyle game after all players have joined.

Specifics:
  • Delay the start of a freestyle game 12 hours (for casual) and 20-30 seconds (for speed games) after all players have joined the game.

This will improve the following aspects of the site:
  • By delaying the start of the game it will take away an unfair advantage to the last player or team joining the game.
  • A delay should give all players or teams a fair chance to go first.
  • It should help eliminate some of the farming that happens in freestyle.

[MOD EDIT: Removed Poll on 2013-09-14.

"Should this suggestion be implemented?"

You may select 1 option

Yes
60 votes
69%

No
27 votes
31% --agentcom]

PostPosted: Mon Oct 15, 2007 4:54 pm
by lackattack
Please see http://www.conquerclub.com/forum/viewtopic.php?t=27962

The proposed change if for speed games as well (2.5 minutes, half a round)

[GP/UI] Delay Start of Freestyle Games

PostPosted: Mon Dec 29, 2008 9:29 pm
by Evil Semp
Concise description:
  • Delay the start of a Freestyle game after all players have joined.

Specifics:
  • Delay the start of a freestyle game 12 hours (for casual) and 20-30 seconds (for speed games) after all players have joined the game.

This will improve the following aspects of the site:
  • By delaying the start of the game it will take away an unfair advantage to the last player or team joining the game.
  • A delay should give all players or teams a fair chance to go first.
  • It should help eliminate some of the farming that happens in freestyle.

Re: Delay start of Freestyle game

PostPosted: Mon Dec 29, 2008 10:27 pm
by blakebowling
I would like to see this as an option (and I do believe that somewhere this was suggested before), but I wouldn't want it mandatory for all games.

Re: Delay start of Freestyle game

PostPosted: Tue Dec 30, 2008 12:13 am
by lancehoch
I would say that 24 hours might be better, but I do like the idea.

Re: Delay start of Freestyle game

PostPosted: Tue Dec 30, 2008 12:52 am
by Caleb the Cruel
lancehoch wrote:I would say that 24 hours might be better, but I do like the idea.

second

Re: Delay start of Freestyle game

PostPosted: Tue Dec 30, 2008 1:59 am
by blakebowling
Or maybe, the last person/team to join is locked out from making their move until another person/team does (like if they went last in the previous round). EDIT: Also, if the team didn't make their turn within 12 hours, The other team would be able to.

another problem with the Freestyle game

PostPosted: Tue Dec 30, 2008 2:44 am
by quert
The main complaint I have about freestyle is a potential technique that exists and I find frustrating - i believe i have already seen it used. by making your turn last and then waiting around for someone to begin their turn you can begin your next turn as soon as they have and cash in any bonuses acquired without having to defend it. This works best if you end your turn during a peak usage time so that the wait is usually short and you don't miss the chance. a simple counter to this would be to only allow one person to go at a time. it is impossible to prevent if the person is actually there waiting so the key is to wait and catch them away from the game when you make your move(unless while waiting another player begins their turn) - potentially simple but still a frustrating element to have to considder.

Re: Delay start of Freestyle game

PostPosted: Tue Dec 30, 2008 9:18 am
by Evil Semp
The purpose of my suggestion is to prevent or at least reduce what is mentioned in this post, http://www.conquerclub.com/forum/viewtopic.php?f=6&t=73442 not to change the way the game is played.

Re: Delay start of Freestyle game

PostPosted: Tue Dec 30, 2008 9:56 am
by Artimis
blakebowling wrote:Or maybe, the last person/team to join is locked out from making their move until another person/team does (like if they went last in the previous round).



That is a better idea by far, I like this.

I second this!

[GP/UI] 20-30 Second wait period for speed freestyle

PostPosted: Sat Jun 12, 2010 3:00 am
by jrh_cardinal
Concise description:
  • at the beginning of the game, have a 30 second clock count down (like the turn clock), no one is allowed to play during this time

Specifics/Details:
  • so the clock counts down and everyone has to wait 30 seconds
  • at the end of the 30 seconds the clock immediately resets to 5 minutes and play starts just like a normal speed freestyle game

How this will benefit the site and/or other comments:
  • mostly for 1v1s, this will save the person who started the game. Right now, the person who joins last has a big advantage. They start the game and can go directly in. The person that made the game has to continually stay on the my games page hitting refresh as fast as possible in order to have any chance to get into the game in time, and continually hitting refresh for 10 minutes is not fun (yes, I just did that). I was playing the world cup map, and it was really hard for me to be able to start my first turn against a good opponent with 12 terts left, I always had 11 so I only got 3 troops while my opponent got 4.
  • With this suggestion, the PM saying "you're speed game has started" would be sent as soon as the game fills. Then, the person/people that joined before that would have 30 seconds to get to the board and the game would start fairly as it should be.
  • It would also help all of the assdoodlers out there who try to win their game in 10 seconds or less

Re: 20-30 Second wait period for speed freestyle

PostPosted: Sat Jun 12, 2010 3:05 am
by ljex
jrh_cardinal wrote:Concise description:
  • at the beginning of the game, have a 30 second clock count down (like the turn clock), no one is allowed to play during this time

Specifics/Details:
  • so the clock counts down and everyone has to wait 30 seconds
  • at the end of the 30 seconds the clock immediately resets to 5 minutes and play starts just like a normal speed freestyle game

How this will benefit the site and/or other comments:
  • mostly for 1v1s, this will save the person who started the game. Right now, the person who joins last has a big advantage. They start the game and can go directly in. The person that made the game has to continually stay on the my games page hitting refresh as fast as possible in order to have any chance to get into the game in time, and continually hitting refresh for 10 minutes is not fun (yes, I just did that). I was playing the world cup map, and it was really hard for me to be able to start my first turn against a good opponent with 12 terts left, I always had 11 so I only got 3 troops while my opponent got 4.
  • With this suggestion, the PM saying "you're speed game has started" would be sent as soon as the game fills. Then, the person/people that joined before that would have 30 seconds to get to the board and the game would start fairly as it should be.
  • It would also help all of the assdoodlers out there who try to win their game in 10 seconds or less


I really like this suggestion, in fact because I want there to be at the start of the game is the only reason i host city mogul games that are manual. Also this would make speed manual freestyle a bit more fair in my opinion. Nice Suggestion

Re: 20-30 Second wait period for speed freestyle

PostPosted: Sat Jun 12, 2010 8:31 am
by AAFitz
wow, that really is a good idea

Re: 20-30 Second wait period for speed freestyle

PostPosted: Sat Jun 12, 2010 12:32 pm
by jefjef
I never play F/S and can see the value in this sugg. Good idea.

Re: 20-30 Second wait period for speed freestyle

PostPosted: Sat Jun 12, 2010 12:52 pm
by iamkoolerthanu
Great Idea! :)

Re: 20-30 Second wait period for speed freestyle

PostPosted: Sat Jun 12, 2010 7:20 pm
by JoshyBoy
Great idea... great feedback from some players already. I'll sticky this of now and see what happens.

Cheers, JB ;)

Re: 20-30 Second wait period for speed freestyle

PostPosted: Sat Jun 12, 2010 10:26 pm
by jrh_cardinal
I'm glad you all like it :)

ljex, I agree that manual makes it fair, but it makes it completely different, that only really works on maps like city mogul like you said, where it doesn't matter

Re: 20-30 Second wait period for speed freestyle

PostPosted: Sun Jun 13, 2010 2:06 pm
by qwertylpc
thats a great idea

when will it be implemented :p

Re: 20-30 Second wait period for speed freestyle

PostPosted: Sun Jun 13, 2010 9:58 pm
by Commander62890
This will make a big difference in FS 1v1 manual games as well. As it stands, if you join 2nd in a manual game, you can usually deploy and end first. If the two stacks happen to be next to each other, the player who ended deployment first, and starts his turn first, will usually win.

This will give the player who started the game a fair chance to deploy and end turn before his opponent.

Re: 20-30 Second wait period for speed freestyle

PostPosted: Mon Jun 14, 2010 5:39 pm
by Ninja Champion
nice suggestion, it is somewhat disappointing when someone joins an automatic freestyle game and knocks down a few territories (lowering my deploy likely) and would give people time to study the map/drop, I like it

Re: 20-30 Second wait period for speed freestyle

PostPosted: Thu Jun 17, 2010 3:55 pm
by jrh_cardinal
based on other suggestions, this needs more support to get through no matter that all 9 people like it so far. I hate getting spam PM's/ wall messages, so I'm not gonna send those, but please support this if you like the idea :)

Re: 20-30 Second wait period for speed freestyle

PostPosted: Fri Jun 18, 2010 1:26 am
by ljex
jrh_cardinal wrote:based on other suggestions, this needs more support to get through no matter that all 9 people like it so far. I hate getting spam PM's/ wall messages, so I'm not gonna send those, but please support this if you like the idea :)


Make a poll

I think this should be implemented
I think this shoudnt be implemented

Re: 20-30 Second wait period for speed freestyle

PostPosted: Fri Jun 18, 2010 1:37 am
by TheSaxlad
Amazing Idea Guys.

Perfect, especially when you get a great drop and the other person get a horrendous one and then they log off and come on 3 hours later.

Might give you a chance to catch them!

Re: 20-30 Second wait period for speed freestyle

PostPosted: Fri Jun 18, 2010 8:30 pm
by Kalano Sanchin
Fully support it. Its quite annoying when you go on to take your turn 10 seconds after the game has started and your territ bonus is already gone or the troops were you could've blocked a bonus is gone.

Re: 20-30 Second wait period for speed freestyle

PostPosted: Sat Jun 19, 2010 5:43 am
by Mageplunka
i think if they do that, which is a great idea, then the speed game should also have a 2 minute run time......5 minutes is way to long to have to keep hitting the "R" button...may stop alot of people wearing out their finger muscles