Moderator: Community Team
FabledIntegral wrote:voteee
trapyoung wrote:i agree with the fractional increase, if it ever gets to cashing 100+ and there's more than 3 players it's pretty much a guaranteed stalemate, but fractional may make it interesting. the only issue i think there will be is that usually when sets are 100+ people have around 300-400 on the board so that's why the stalemate occurs, i'm thinking maybe a drastic increase in necessary but the jump doesn't seem that fair, going from 100 to 150 or so per se. so i voted fractional but i'm not sure it will solve most of the stalemates.
gdeangel wrote:I am not a fan of this idea. I agree you will drive games to conclusion faster, but (1) if your premium, who cares, just go make another game... if you don't like spending the time to keep the game alive, deadbeat or suicide, and (2) there is no such thing as a stalemate in this game... just an unwillingness to take a risk.
Joodoo wrote:I don't think this is a good idea mainly because CC is based on RISK, right? If you increase the army cash in escalating then there will be less "risk" around since there's gonna be one huge army against a tiny army...
Risk is about risking your armies, so what if a stalemate comes? Well, you don't just sit there and do nothing besides deploying, you gotta attack or even suicide. Without these elements, RISK wouldn't a game that is dedicated to players who make risks.
Joodoo wrote:I don't think this is a good idea mainly because CC is based on RISK, right? If you increase the army cash in escalating then there will be less "risk" around since there's gonna be one huge army against a tiny army...
Risk is about risking your armies, so what if a stalemate comes? Well, you don't just sit there and do nothing besides deploying, you gotta attack or even suicide. Without these elements, RISK wouldn't a game that is dedicated to players who make risks.
FabledIntegral wrote:Considering 37/54 people want SOME sort of change - is this being looked into at all?
edwinissweet wrote:i know. ive seen alot get shut down because of the abuse factor. But if no one gains points from it, then i dont see how it can be abused.
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
jefjef wrote:About the only time a game is stalemated is when you DON'T assault.
Try attacking.
Return to Archived Suggestions
Users browsing this forum: No registered users