Re: Eliminate Freestyle Double Turns
Posted: Tue May 27, 2008 9:29 pm
lancehoch wrote:The people that play speed freestyle keep saying that only the last few seconds are important. What they do is essentially, start their turn to receive the maximum amount of armies then sit for three or four minutes. This would not affect them, since they would just have to wait 2.5 min to get the maximum amount of armies. For 24 hour turn games, it would actually stop people from doing this. They would realize that the strategy forces them to waste their time (12 hours) waiting around. Maybe people would stop using the strategy, which was the intent of this thread in the beginning.
it would affect them because the faster player could possibly do all he/she needs to do and end turn with a second or two left and the other player doesnt see this and thus is locked out
this whole idea IMO is just dumb