Conquer Club

Random Turn Order (Variable)

Suggestions that have been archived.

Moderator: Community Team

Re: RANDOM TURN ORDER OPTION

Postby haha on Wed Mar 28, 2012 1:36 am

i believe they have that kind of option on the risk computer game or at least did in the original one
HAHA
User avatar
Lieutenant haha
 
Posts: 335
Joined: Tue Feb 07, 2006 7:00 pm

Re: RANDOM TURN ORDER OPTION

Postby DoomYoshi on Wed Mar 28, 2012 11:32 am

haha wrote:i believe they have that kind of option on the risk computer game or at least did in the original one
HAHA


Nope. I can verify that neither RISK nor RISK II had this option.
Hunter S. Thompson wrote:The Edge... There is no honest way to explain it because the only people who really know where it is are the ones who have gone over..
User avatar
Major DoomYoshi
 
Posts: 10584
Joined: Tue Nov 16, 2010 9:30 pm
Location: Al Fashir, Sudan

Re: RANDOM TURN ORDER OPTION

Postby pimpjoosse on Tue Apr 17, 2012 8:52 am

One turn per player per round. Turn order is randomized each round. You can't predict who has gone before or after you so you have to watch everyone (unless of course you have a truce/alliance). Planning is already quite difficult because the game changes drastically between turns given the unpredictability of what others will do. I feel rather than hindering planning, it would even the playing field given sometimes someone will target someone else specifically because their turn comes after/before. It's the best aspects of Freestyle and Sequential turn order combined. Let's call it Freequential.
Private pimpjoosse
 
Posts: 2
Joined: Mon Sep 15, 2008 2:55 pm

Re: Random Play Order

Postby spiesr on Wed Oct 16, 2013 2:36 pm

Last edited by spiesr on Thu Oct 31, 2013 9:09 pm, edited 1 time in total.
Reason: Added another.
User avatar
Captain spiesr
 
Posts: 2809
Joined: Mon May 08, 2006 10:52 am
Location: South Dakota

Previous

Return to Archived Suggestions

Who is online

Users browsing this forum: No registered users

cron