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Initial troop deployment

Posted:
Mon Jun 12, 2006 1:32 am
by gavin_sidhu
The first turn can often make or break your game in conquer club and it is very fustrating when you start to put three men on one country, attack a neighbouring country (which has 3 men) and lose 5 men attacking, especially when your opponent loses nothing. I think this issue needs to be adressed because if this happens, you find yourself a card down throughout the game and very weakened. All the suggestions i can come up with to fix this problem dont seem to be very good, but ill list them here anyway.
* Rig the dice in favour of the attacker for the first turn
* Have some territories which have 4 men at the start of the game
If you have better ideas put them here.

Posted:
Mon Jun 12, 2006 1:43 am
by zip_disk
This is a game of chance. Sometimes you win, sometimes you lose. Not a game of guaranteed winning attacks that gain you cards to use.
As has been said before, you can also try stop pressing the attack button. Once you have less than 4 armies on the country its in your best interest to stop attacking until the next turn unless you absolutely have to get that card/country. Below that point your chance of a successful attack only goes down.
Also, having more cards doesn't necessarily mean that you're better off either. If someone doesn't get a combo until 5 cards, but another guy gets a set after missing one the first turn, the second guy is better off (in the short-term at least). Its chance which determines what cards you get too. Even more so in a Flat Card game where what card set you get determines value.

Posted:
Mon Jun 12, 2006 2:38 am
by Pilate
You can also wait until the other players played their turn (in non-sequential maps). Chances are that there will be countries with 1 troop on them. easy to kill.
However, you also run the risk of them wiping you off of choice territories.

Posted:
Fri Jun 16, 2006 12:28 pm
by joeyjordison
being one card down is often an advantage in my opinion. in an escalating game i will often deliberately not attack a territory 1 turn so that my sets are worth the most armies.

Posted:
Fri Jun 16, 2006 12:31 pm
by HighBorn