lackattack wrote:I'm not familiar with mission cards and this isn't anything I could get around to doing for a long time but there is no copyright on game mechanics. Copyright only gives a monopoly on things like the design of the board or the wording of an instruction booklet.
2.2.1.1 What are the possible missions?
There are 14 (only 12 in the 1998 US edition) different missions, as follows:
i) Kill a certain colour. There are 6 of these, one for each colour. If fewer than 6 colours are going to be used in the game then the cards corresponding to the unused colours are removed from the deck before missions are given out. (This is quite clearly stated in at least some versions of the rules, and failing to do so doesn't make much sense.) If you draw your own colour, then your mission changes to mission (iv).
ii) Conquer some combination of continents. There are 6 of these:
Conquer Asia and South America;
Conquer Asia and Africa;
Conquer North America and Africa;
Conquer North America and Australasia;
Conquer Europe and South America and a 3rd continent of your choice [this mission is omitted from 1998 US edition];
Conquer Europe and Australasia and a 3rd continent of your choice [this mission is omitted from 1998 US edition].
iii) Occupy 18 territories with at least 2 armies in each territory.
iv) Occupy 24 territories (no restriction to 2 or more armies in each).
2.2.1.2 Can players look at the leftover mission cards?
The old U.K. rules are unclear as to whether the unused missions should be kept secret, so no one knows what other people might have. Later editions clearly state this to be the case. Similarly, it is not clear in the old U.K. rules whether an eliminated player's mission is revealed. Certainly it is useful to know the 14 missions well so you can see if someone is on the verge of completing one of them, even if you don't know whether it is their mission.
2.2.1.3 What if someone else completes my mission for me?
In the old and new U.K. rules, to succeed in a mission of type (i) you must kill the last remaining unit of that colour yourself (it doesn't matter who kills the rest of them; it's all or nothing on their last unit). If someone else kills the last one, or you draw your own colour, then your mission changes to mission (iv) (so several people could be trying to get 24 at once).
In the new U.S. version of the rules this is not true. In the case of the mission of destroying a colour, anyone may complete your mission. "For example, if your mission is to destroy all the yellow troops and another player actually removes the final yellow armies from the board, that player has helped you complete your Secret Mission."