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Player to Player Chat

PostPosted: Mon Sep 18, 2006 12:36 pm
by tals
To bring in more diplomacy options.

Tals

PostPosted: Mon Sep 18, 2006 1:01 pm
by Ishiro
If you click on the rules link at the top, you'll find that the second rule is:

No secret alliances. You must announce any alliance in the game chat.


lack and company would spend too much time investigating secret alliances if in-game player to player chat existed.

PostPosted: Mon Sep 18, 2006 1:50 pm
by tals
Ishiro wrote:If you click on the rules link at the top, you'll find that the second rule is:

No secret alliances. You must announce any alliance in the game chat.


lack and company would spend too much time investigating secret alliances if in-game player to player chat existed.


I'm not sure that makes sense!

My view if it was implemented would be to make ALL chat visible at the point the game is completed - making it obvious if any cheating had been going on, players can then use the feedback per sec.

Secret alliances are possible via MSN or whatever messaging you fancy. Just would add a little bit more diplomacy to the game.

Tals

PostPosted: Mon Sep 18, 2006 2:00 pm
by GabonX
If you really want you can just pm players. Thats what I do.

PostPosted: Mon Sep 18, 2006 2:05 pm
by tals
GabonX wrote:If you really want you can just pm players. Thats what I do.


Yep PMing is an option - not a bad one, but I still think it would be neat in game and then have the text revealed afterwards :)

Tals

PostPosted: Mon Sep 18, 2006 4:11 pm
by Ishiro
That's just it though... there isn't supposed to be any diplomacy except in the public chat or on your game defined team. If you are making treaties and alliances outside the public chat in the game, its against the rules.

PostPosted: Mon Sep 18, 2006 4:20 pm
by tals
Ishiro wrote:That's just it though... there isn't supposed to be any diplomacy except in the public chat or on your game defined team. If you are making treaties and alliances outside the public chat in the game, its against the rules.


My understanding is you can only ally when you declare it in public chat - whether a private conversation has taken place before that is not against the rules.

Tals

PostPosted: Mon Sep 18, 2006 6:13 pm
by kc-jake
Yeah, you can discuss the terms of an alliance in private, but once the alliance has been made, it is to be announced, no terms necessary. Then, once you have broken the alliance, I doubt it needs to be mentioned, you can figure it out pretty quickly. Although if it's not painfully obvious the alliance has been broken, you should mention it.