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Hidden Troop Count

Posted:
Wed Oct 18, 2006 4:17 pm
by Thimble
Would it be an interesting option to have games where the army counts were hidden until the actual attack phase?
It would add more strategy to the game, in a "diplomacy" sort of way.

Posted:
Wed Oct 18, 2006 5:51 pm
by cramill
I think war fog is on the to do list, but i dont know if its the same thing that you are suggesting.

Posted:
Wed Oct 18, 2006 6:05 pm
by Moyan
I have seen games played online where you can only see the armies of countries bordering your own. I didnt particularly like that game, but it might be better implemented here on CC. Could get interesting with team games.. makes communication (intelligence gathering if you will) much more important. People can hide gather large forces just out of your sight. However, this cant really work with the game log the way it is.

Posted:
Wed Oct 18, 2006 6:47 pm
by lackattack
Yes, war fog is on the to-do list.

Posted:
Wed Oct 18, 2006 9:18 pm
by Hoff
what exactly would war fog be?

Posted:
Wed Oct 18, 2006 9:59 pm
by AndyDufresne
Maybe you should check out the link to the designated thread in the Suggestions Box.
--Andy

Posted:
Fri Oct 20, 2006 9:37 pm
by edrift101
Fog of war would rock. I helped design Victory (If anyone's played it here) and that was very similar to Risk/Axis and Allies with the major difference being fog of war.
You know other types of units would be cool too. Air, Ground and Naval units could be adapted to the system already in place.


Posted:
Fri Oct 20, 2006 10:20 pm
by reverend_kyle
This guy is saying something.. totally different.. he's saying you can only see others armies when you are in attack mode.

Posted:
Sat Oct 21, 2006 9:20 am
by lackattack
Then how would you know where to deploy?


Posted:
Sat Oct 21, 2006 9:59 am
by Ronaldinho
Guess lmao, this is going to be a whole new game by the time these idea's are used, i mean cant see armies? lmao, how about cant see the countries?, then we can just wonder about and kill like plants and stuff?


Posted:
Sat Oct 21, 2006 10:51 am
by Blitzaholic
if hidden armies are implemented it only should be an option for players to use, not for all the games on the site, the players who create games an offer matches has a choice to pick that as an option when they create a game, but leave the other options available as many would not go for this, but some would, the power of choices, it's a wonderful thing.


Posted:
Sat Oct 21, 2006 5:09 pm
by lackattack
Well if only 15% of members would play with hidden armies then it's not worth programming. I have a lot of stuff on my to-do list that would benefit 75% or more.
Thimble, why don't you just make an agreement with your opponents to place blindfolds on your faces and take them off during the attack phase?

Posted:
Sat Oct 21, 2006 5:26 pm
by reverend_kyle
lackattack wrote:Then how would you know where to deploy?

reverend_kyle wrote:This guy is saying something.. totally different.. he's saying you can only see others armies when you are in attack mode.
and if its your teammate your deploying on they'd tell you where they need guys.

Posted:
Wed Oct 25, 2006 11:17 am
by Thimble
sorry lack. i just saw the "war fog" link and that's very similar to what i suggested. you can close this poll.