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Clickies malfunction in polymorphic games

PostPosted: Tue Nov 26, 2013 3:22 am
by ViperOverLord
The clickies will not work when taking out my own territories. It makes me do it manual. And that can be detrimental in a one minute speed game. I've noticed this trend across multiple poly games. The clickies work against the enemy, but then I come across myself (different color) and the clickies won't work for that specific attack.

Re: Clickies malfunction in polymorphic games

PostPosted: Tue Nov 26, 2013 8:45 am
by JOHNNYROCKET24
my clickies stopped working too. Im trying not to complain here, but it seems to be one issue after another. Now I cant play speed games without it and I could not set up and start speed games already prior to it.

Re: Clickies malfunction in polymorphic games

PostPosted: Tue Nov 26, 2013 11:29 am
by lokisgal
agree - and its the CC clickies that arent working as well. Its in all games not just poly for me.

Re: Clickies malfunction in polymorphic games

PostPosted: Tue Dec 03, 2013 8:27 pm
by TeeGee
We are currently Investigating this issue.

Re: Clickies malfunction in polymorphic games

PostPosted: Fri Dec 20, 2013 1:43 pm
by ttblanch
I have clickies v.4.13 and since today it seems you can attack yourself in poly but when I want to advance troops or reinforce I have to confirm twice my actions. In clikies options I asked NO confirmations for thoses settings but the options reset everytime i'm changing games... Very annoying. Don't if poly fix affects this.

Re: Clickies malfunction in polymorphic games

PostPosted: Sun Dec 22, 2013 7:29 pm
by Gabriel13
My clickies just stopped working after the new tab under "game Menu" came. Should i just try to redownload?

Re: Clickies malfunction in polymorphic games

PostPosted: Mon Dec 23, 2013 4:05 am
by Lancelot du Lac
same to me. Clikies doesn't workin with this new updates, in all game.

Re: Clickies malfunction in polymorphic games

PostPosted: Mon Dec 23, 2013 10:05 am
by a6mzero
Clickies not working on of but working on phone. Screen all out of Waco on phone and PCM ie chat only displaying a partial screen, side setup without request, info at top of screen discombobulated. What the heck is going on? Everything was fine until about 1900 on 12-22-2013

Re: Clickies malfunction in polymorphic games

PostPosted: Mon Dec 23, 2013 10:30 am
by clapper011
maybe merge the 2 similar threads? 8-[

Re: Clickies malfunction in polymorphic games

PostPosted: Mon Dec 23, 2013 5:34 pm
by rhp 1
clicks broken.. I'm on a desktop, the monkey is in color, I uninstalled and reinstalled clickable maps 4.13.. nothin.... can deploy and fort, but can't attack/advance...

Re: Clickies malfunction in polymorphic games

PostPosted: Mon Dec 23, 2013 6:00 pm
by theMadBadger
I am also having a problem with clickies. I cannot left or right click to attack, and get the following error message when I over an enemy target territory.

Left click: Deploy # of undefined. Right click: Deploy 1. Shift-click: Deploy all available troops.

This is AFTER I've deployed all troops.

Re: Clickies malfunction in polymorphic games

PostPosted: Tue Dec 24, 2013 8:30 am
by b00060
Yep, clickies and attack do not work...

Re: Clickies malfunction in polymorphic games

PostPosted: Thu Dec 26, 2013 3:48 pm
by Crazyirishman
glad Im not the only one facing these issues, I thought I somehow broke my clickies while drunk one night

Re: Clickies malfunction in polymorphic games

PostPosted: Fri Dec 27, 2013 7:35 pm
by clapper011
any news yet?

Re: Clickies malfunction in polymorphic games

PostPosted: Fri Dec 27, 2013 9:57 pm
by blakebowling
Is this issue regarding the Clickable Maps script, or the default clickable interface?

Re: Clickies malfunction in polymorphic games

PostPosted: Sat Dec 28, 2013 7:19 pm
by clapper011
all i know is it only works for me to deploy and fort. not to attack.

Re: Clickies malfunction in polymorphic games

PostPosted: Sat Dec 28, 2013 11:55 pm
by blakebowling
This is a problem with the script.

viewtopic.php?f=526&t=200179

Re: Clickies malfunction in polymorphic games

PostPosted: Sun Dec 29, 2013 7:28 am
by dgz345
dgz345 wrote:Updated to 4.16
http://userscripts.org/scripts/show/186652