sfhbballnut wrote:Unlimited is unlimited adjacent fortifacation, its just streamlined, why would you want it to be the way you've suggested?
You summed it up much more nicely, when i read the first post i was like, wtf this is dumb, but the idea is really good actually.Dlakavi wrote:I dont think you understand.
He meant something like this. You have western austrlia, Indonesia and Siam.
You have 7 on W.A:, 4 on indonesia, and 5 on siam.
You can move 6 from W.A. to indonesia, but you cant move them any more(because they got tired).
You then, ylthough you have 10 on indonesia, you can move olnly 4 to another teritorry.
I give the idea 4/10, like it but i like the current game types just fine
We can get rid of adjacent forts then, they r the worst.AK_iceman wrote:Yeah, he likes the way the armies can only fort to adjacent territories, but he wants to be able to do it more than once per turn.
I think its interesting, but we already have 3 different types of fortifications.
I'm against this right now, but its a new idea and I give you credit for thinking of it.
gavin_sidhu wrote:We can get rid of adjacent forts then, they r the worst.AK_iceman wrote:Yeah, he likes the way the armies can only fort to adjacent territories, but he wants to be able to do it more than once per turn.
I think its interesting, but we already have 3 different types of fortifications.
I'm against this right now, but its a new idea and I give you credit for thinking of it.
BeakerWMA wrote:Sorry if this has been mentioned before.
Concise Idea:
How about a new fortification type: "Unlimited Adjacent".
Suggestion idea:
As long as the countries are adjacent you can move as many times as you want.
Specifics:
If you were in a war you would be able to move armies from more than one place at a time (making it different than adjacent), however mobilizing through more than one country would take too much time to accomplish (making it different from Chained and Unlimited) - hence Unlimited Adjacent.
The biggest problem IMO would be, for example, moving from Eastern Australia to New Guinea and then from New Guinea to Indonesia - I would suggest a blocker (of some sort in the script) that prevents fortifying from countries that have had armies previously forted to it (so if you did want armies from New Guinea to Indonesia you would have to do that move first than do Eastern Australia to New Guinea afterward).
Why it is needed:
Just a thought for a new type of game.
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