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FarangDemon wrote:I guess it's a philosophical thing - I'd rather lose to bad luck than because of someone's bad advice to someone else to kill me. Mainly it's because I know that in the long run, I will be lucky just as often as unlucky - so an individual instance of bad luck is nothing to get upset over.
Commander62890 wrote:FarangDemon wrote:I guess it's a philosophical thing - I'd rather lose to bad luck than because of someone's bad advice to someone else to kill me. Mainly it's because I know that in the long run, I will be lucky just as often as unlucky - so an individual instance of bad luck is nothing to get upset over.
Yes, +1
My problem with diplomacy games is that I'm always that guy who gets out to an early lead and has all the noobs gang up on him. I know that good players avoid this by playing it slow and always being #2 in the game... but I just can't help wanting to have the best position and the most armies.
FarangDemon wrote:Commander62890 wrote:FarangDemon wrote:I guess it's a philosophical thing - I'd rather lose to bad luck than because of someone's bad advice to someone else to kill me. Mainly it's because I know that in the long run, I will be lucky just as often as unlucky - so an individual instance of bad luck is nothing to get upset over.
Yes, +1
My problem with diplomacy games is that I'm always that guy who gets out to an early lead and has all the noobs gang up on him. I know that good players avoid this by playing it slow and always being #2 in the game... but I just can't help wanting to have the best position and the most armies.
It seems we've found our niche then with clan warfare. No diplomacy. Just skull-crushing.
rousseau72 wrote: did you wipe the other guy out to get cards?
Gen. Ramsarelli wrote: Now don't get me wrong, Im all for a toe-to-toe, knock-down-dragout fisticuff thats straightforward fighting BUT, where is the skill in pushing a button and letting a random generator pick your dice roll for you?
rousseau72 wrote:c) Know when to pare back your position to a reduced footprint/high density defensive position. My favorite game of mine was on Napoleon where I had taken an early lead with Germany/Austria/Scandinavia. I was surrounded by 3 other players who decided that they wanted to take out the leader. I gave up the Rhine confederation/Scandinavia and even Austria but preserved troops strength. As I guessed, the coalition fell apart over how to divide the spoils. After they attacked each other it was easy to win with my lead in troop count still.
FarangDemon wrote:Gen. Ramsarelli wrote: Now don't get me wrong, Im all for a toe-to-toe, knock-down-dragout fisticuff thats straightforward fighting BUT, where is the skill in pushing a button and letting a random generator pick your dice roll for you?
The skill is in where you decide to place your troops, where you attack, how much you attack, and where you fort.
And yes, diplomacy is, of course, also a skill.
rousseau72 wrote:Hi Zimmah,
The pare back stratetgy is something I dont see too many others do. As a tactic its good too - sometimes its better to pull completely out of one part of the map. In the vacuum you create, there may be a war between former allies. That particular game was sunny - I don't ever play with fog if I can help it.
I do play team games - I had a lot of invites after I posted this. I am discovering though that I like individual games better. Players styles vary quite a bit from your own and I think its easier in a way to just be responsible for your own fate.
C) The Suicide Bomber - its not a strategy I like but it is an option of last resort that you should consider. Stack all of your forces on a single territory, keep edge strength to 1 and then announce a full counterattack if someone attacks you. (picture all the forces on Lima/Peru instead of Brazil/Venezula on Classic) Often you can not win, but you can determine who wins. This knowledge and using it through diplomacy can get you to a point where you may be able to recover
D) Sherman's Marching Army - sometimes you have the troop strength (its the key) but not the map position. You are caught in the middle between two players etc etc. Put all of your troops on one territory and MARCH! get to a new position in the map where you can defend and restart over.
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