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EricPhail wrote:Apparently I've offended the dice gods again:
Last 25 Battles:
3v2 - 16 Kills 36 Losses
3v1 - 17 Kills 14 Losses
Shannon Apple wrote:EricPhail wrote:Apparently I've offended the dice gods again:
Last 25 Battles:
3v2 - 16 Kills 36 Losses
3v1 - 17 Kills 14 Losses
3v2 should never be used unless you are making a desperate attempt. Say you are losing and you have a 3v2 against a bonus where taking that bonus could put you back in the game, it's probably necessary to use it in that case. Otherwise, don't do it at all. It's suicide lol.
Shannon Apple wrote:what? wtf are you taking about? 3v2 does not equal 100v2
That was such a dumb interpretation of my post that I am not even going to answer it any further.
2. We urge winning attacks on the opposition - taking the tert AND/OR losing less armies than we take from the opposition.
3. Any tert you hold with 4 or more armies on it, that is adjacent to an enemy tert, should attack the enemy tert, or have a good reason why not.
4, We favour "soft attacks", stopping when down to 3 armies, unless there is some really good reason to keep going.
rockfist wrote:Sometimes its necessary or prudent to attack with less than good odds, for instance if you have 20 armies adjacent to my bonus and I know you are attacking me with it next turn I'll attack with my 10, just to get the better odds of attacking, but I'll stop when I have 3 left.
Another scenario a 2 for 1. You have 15 territories. I can attack you 3v1. The odds of winning a 3v1 are reasonable, but by killing your one army, I essentially kill since by taking that territory you will drop 4 rather than 5.
I can go on, but the key to any of this is simple - know the situation you are in and act accordingly. Almost any good player on this game does these things and more and when I see an opponent do those things I know I am in for a real battle.
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