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natty_dread wrote:Do ponies have sex?
(proud member of the Occasionally Wrongly Banned)Army of GOD wrote:the term heterosexual is offensive. I prefer to be called "normal"
usernamer wrote:definitely most skill is doodle earth 8 player, no fog, nuclear, freestyle, assassin speed games
White Moose wrote:PLAYER57832 wrote:-- if you mean the hardest to win by skill ... I vote for Pearl Harbor.
In a 1v1 if you are starting in PH, then you cant lose.
tomzo46 wrote:I find sequential, 24-hour,escalating games the best. 4 players. Lately it seems that whenever I start a game a true rookie (?) joins up and never takes a turn. So he gets knocked out in Round 4. Seems moronic to me.
THE OTHER ROTTEN PLAY IS NOT EVEN TRY TO GETAT LEAST ONE SPOIL IN TURN ONE.
Further, I like unlimited reinforcement and don't mind leaving a trail of ones in my wake.
Robinette wrote:Kaskavel wrote:Seriously. Who is the female conqueror of CC?
Depends on what metric you use...
The coolest is squishyg
JustCallMeStupid wrote:Most skill is in escalating games 6-8 players, adjacent forts, with all players above 3000 points where they know when and where to block, on maps with 42+ territories with at least 2 dead ends and 2 hard blocks (one territory blocks). Obviously there is always some luck in escalating if ur turn is after the guy who failed to kill for a win with an 80% chance. But even after a fail kill it doesnt always mean the escalating game is insta-over if blocks are well placed and the failed elim well planned.
friendly1 wrote:Not sure if it would qualify, but i find the games that take the most skill are those where you play 1 vs 1 against a singles specialist on a specialty map of their choice and their choice of settings. It wont teach you the ins and outs of escalating or multiplayer, but if you can reach a point where you win consistently (50% of games) against the best...
TheSaxlad wrote:The Dice suck a lot of the time.
And if they dont suck then they blow.
friendly1 wrote:Not sure if it would qualify, but i find the games that take the most skill are those where you play 1 vs 1 against a singles specialist on a specialty map of their choice and their choice of settings. It wont teach you the ins and outs of escalating or multiplayer, but if you can reach a point where you win consistently (50% of games) against the best...
Outside of that, I agree nothing compares to 6 - 8 player escalating whether it be sequential or freestyle. And for those who say you need high rank players only, I disagree. A lot of the strategy is getting your butt out of the way of players who insist on trying for a bonus in early rounds and avoiding the get a card at any cost attacks
I miss the days before clickies and scripts became prevalent
Marvaddin wrote:I believe that sequential, so no one can have advantage, one fortification and escalating cards. The problem with flat rate cards is that it can be won by politics. Im a bit tired of games where I defeat 2, maybe 3 guys, and then those still alive partner up against me. Im now almost only interested in escalating games for standard, so I dont need to beg anyone permission to win the game. And escalating is not easy. Some guys talk "ah, you only need to cash in the right hour". Its not true, you need hunt your prey since the start of the game (although sometimes this task can be much more simple).
xman5151 wrote:friendly1 wrote:Not sure if it would qualify, but i find the games that take the most skill are those where you play 1 vs 1 against a singles specialist on a specialty map of their choice and their choice of settings. It wont teach you the ins and outs of escalating or multiplayer, but if you can reach a point where you win consistently (50% of games) against the best...
Outside of that, I agree nothing compares to 6 - 8 player escalating whether it be sequential or freestyle. And for those who say you need high rank players only, I disagree. A lot of the strategy is getting your butt out of the way of players who insist on trying for a bonus in early rounds and avoiding the get a card at any cost attacks
I miss the days before clickies and scripts became prevalent
Agreed on all counts, especially bolded part, recently had a player take out my 7 stack in round 3 for a +2, ridiculous lol
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