Some simple changes could make a big difference

Hi
I'm fairly new to the site but I think a few very simple changes could make this game a LOT better/fairer.
1) Ensuring a more even drop. Surely it would be easy to program that each player only receive a certain number of terts per region. Players starting with region bonuses is unnecessarily unfair.
2) First turn advantage. 2 tournament rounds started for me today: 6 games. I have the 2nd turn in every single one. It should be fairly simple to ensure that each player goes 1st in at least 1 of the 3 games, or 2 of the 5 games etc. If you wanted to do something a little more tricky, the first turn advantage could be seeded on points: lower seed gets the advantage of going first 2/3 games for example.
I know that a lot of people also complain about the dice, I don't think this would be an easy fix. But as an aside, the Frankenstein nature of the dice can be a little unnerving, it produces some strong anxiety you never know if you're going to take 15 troops without losing a single one, or lose 8 troops take 1 troop. It is especially disheartening in speed games where auto rolling is a must. I am guessing it has been addressed over and over again here; and though I don't know very much about programming, I imagine programming the dice to be less erratic would be far more challenging than the simple suggested improvements I put earlier.
Anyway, I think the site is overrall really great, I know people say it hasn't changed in years, but it's all new to me and it seems like it took a lot of work to get this stage. And with a few minor tweaks it could be a lot better/fairer. Would be interested to know what other people think. Enjoy your day.
I'm fairly new to the site but I think a few very simple changes could make this game a LOT better/fairer.
1) Ensuring a more even drop. Surely it would be easy to program that each player only receive a certain number of terts per region. Players starting with region bonuses is unnecessarily unfair.
2) First turn advantage. 2 tournament rounds started for me today: 6 games. I have the 2nd turn in every single one. It should be fairly simple to ensure that each player goes 1st in at least 1 of the 3 games, or 2 of the 5 games etc. If you wanted to do something a little more tricky, the first turn advantage could be seeded on points: lower seed gets the advantage of going first 2/3 games for example.
I know that a lot of people also complain about the dice, I don't think this would be an easy fix. But as an aside, the Frankenstein nature of the dice can be a little unnerving, it produces some strong anxiety you never know if you're going to take 15 troops without losing a single one, or lose 8 troops take 1 troop. It is especially disheartening in speed games where auto rolling is a must. I am guessing it has been addressed over and over again here; and though I don't know very much about programming, I imagine programming the dice to be less erratic would be far more challenging than the simple suggested improvements I put earlier.
Anyway, I think the site is overrall really great, I know people say it hasn't changed in years, but it's all new to me and it seems like it took a lot of work to get this stage. And with a few minor tweaks it could be a lot better/fairer. Would be interested to know what other people think. Enjoy your day.