The Swamp
Posted: Fri Mar 09, 2012 4:09 pm
I'd like a slightly altered conquest map to be made, but I'm not that good graphically. So I won't draw a map, unless someone really forces me to (So just a map idea, anyone is free to pick it up, I could do the xml though).
Initial idea: 8 starting positions, autodeploy +2 probably. From there, have some roads of killer neutrals leading to dry lands. Those should give a bonus. And maybe some old road that decays but connects the dry lands a bit more.
8 starting positions + 16*3 killer roads + 8 dry lands (2 territories maybe) + old road (and killer neutrals leading to it), maybe 20 terr in total would make around 92 territories.
Map Name: The swamp
What Makes This Map Worthy of Being Made: Refreshing new kind of conquest map, maybe some interesting strategies could be created from it.
Probably a large luck factor because of the killer neutrals.
Initial idea: 8 starting positions, autodeploy +2 probably. From there, have some roads of killer neutrals leading to dry lands. Those should give a bonus. And maybe some old road that decays but connects the dry lands a bit more.
8 starting positions + 16*3 killer roads + 8 dry lands (2 territories maybe) + old road (and killer neutrals leading to it), maybe 20 terr in total would make around 92 territories.
Map Name: The swamp
What Makes This Map Worthy of Being Made: Refreshing new kind of conquest map, maybe some interesting strategies could be created from it.
Probably a large luck factor because of the killer neutrals.