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elidien ~ new map[Abandoned]

PostPosted: Sat May 12, 2007 9:53 pm
by edocsil
due to lack of suport i have decided to find a new map to make



small update
Image

update time added names, more stuff to the key, changed the water
Image

small update, finals are coming up and i dont have much time


Image

Ok finally update time iv got a new map but there r still some parts i need to work on mainly the mountains rivers oceans and the names i also redid almost the whole thing

Image

(old post)

((just made the beginnings of my first map. It would help if some people were to help me with the content of the map. just post ur comments but don't judge the graphics this is just a method of putting my thoughts together :D))

PostPosted: Sat May 12, 2007 9:59 pm
by sfhbballnut
decent start, I'll reserve judgement til later. btw, use the image code and the picture will be in the thread

PostPosted: Sat May 12, 2007 10:02 pm
by edocsil
kkty and btw any 1 know how to flip the entire image 90 degrees in inkscape?

PostPosted: Sat May 12, 2007 10:06 pm
by sfhbballnut
I've never tried, but I know you can rotate saved images somehow and then save them as something different

PostPosted: Sat May 12, 2007 10:07 pm
by edocsil
also there are 74 teritories

PostPosted: Sat May 12, 2007 11:22 pm
by Coleman
Those mountains are terrible. Also those shades for the colors aren't going to work unless you texture them as they are a little bright and painful. I'd suggest stealing the CCU colors, those are fairly pale and people seem to respond well to them for an initial draft.

PostPosted: Sat May 12, 2007 11:32 pm
by mibi
some of those territories have too many territories, conquering 12 territories just to get a bonus is arduous.

PostPosted: Sun May 13, 2007 6:25 am
by edocsil
OK THANKS ANYTHING ELSE?

PostPosted: Sun May 13, 2007 6:33 am
by Wisse
first delete the shades and hills; and work on the graphics of the map first

PostPosted: Sun May 13, 2007 6:46 am
by edocsil
ya im workin on a better set of graphics now

PostPosted: Sun May 13, 2007 6:58 am
by Wisse
and please rename the title of your topic

PostPosted: Sun May 13, 2007 8:13 am
by edocsil
lol im pretty new to this how do u do that?

:?

PostPosted: Sun May 13, 2007 8:50 am
by Wisse
edit your first post

PostPosted: Sun May 13, 2007 9:16 am
by Steel Panzer
74 territories

3 players - 24 per player , 3 neutral
4 players - 18 per player , 3 neutral
5 players - 14 per player , 4 neutral
6 players - 12 per player , 3 neutral

:wink: i'd reconsider the teritories, to many neutrals on every situation.

i suggest going for 72, its perfect for 3,4,6 player matches and for 5 player matches it has only 2 neutral (very good considering that 5 player games aren't that played)

PostPosted: Sun May 13, 2007 5:19 pm
by edocsil
thanks for the info steel ill fix that on the next part of the map im making

PostPosted: Sun May 13, 2007 5:34 pm
by Spockers
edocsil wrote:ya im workin on a better set of graphics now


If they aren't significantly better, then don't even bother

PostPosted: Sun May 13, 2007 7:19 pm
by sfhbballnut
out of curiosity what image program are you using? you might be able to upgrade some

PostPosted: Sun May 13, 2007 8:17 pm
by edocsil
im using inkscape it was one for the ones suggested by th foundry sticky

PostPosted: Sun May 13, 2007 8:23 pm
by edocsil
Spockers wrote:
edocsil wrote:ya im workin on a better set of graphics now


If they aren't significantly better, then don't even bother

man if ur just gona complain about the graphics im still gettin used to the new programs

PostPosted: Sun May 13, 2007 8:33 pm
by plysprtz
edocsil wrote:
Spockers wrote:
edocsil wrote:ya im workin on a better set of graphics now


If they aren't significantly better, then don't even bother

man if ur just gona complain about the graphics im still gettin used to the new programs


god people chill out about the graphics this is his first map just gice him sugggestions dont bitch about everything you see god damn

PostPosted: Tue May 15, 2007 3:55 pm
by edocsil
Bump :)

PostPosted: Wed May 16, 2007 5:37 pm
by edocsil
getting pretty close to being done with a graphix overhaul split up a few countries did some fun shading and working on a key and some names

PostPosted: Tue May 22, 2007 9:32 pm
by edocsil
Bump

PostPosted: Wed May 23, 2007 6:23 am
by Spockers
stop bumping it if you have nothing to add.

even then it's probably not even worth it.

if nobody has replied, chances are nobody likes it

PostPosted: Wed May 23, 2007 8:29 pm
by edocsil
spockers ur u keepin up with this fourm just to insult me? im gettin sick of it get off my forum if u just want to complain :!: