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Suggestion for a Babyloln 5 map

Posted:
Fri Aug 09, 2013 1:57 am
by Lord Arioch
Babylon 5
Mapmaker(s):Have no idea how many teritories u can/could make of it...
Movement between area with eleveator, some other maps have this with highways and trains and stuff.
Its babylon 5:) nah seriously it could be fun, idont know shit about how to make it but i thought someone else might be intrested in giving it a go...
Image idea here:
http://www.frostjedi.com/vex/html/babyl ... on_map.htmJust an idea to the community feel free to do or not as u please:)!
Re: Suggestion for a Babyloln 5 map

Posted:
Fri Aug 09, 2013 1:01 pm
by DearCyrus
A space station map would be cool, but you might want to go your own route, because getting permission to use a licensed franchise like that will be difficult.
Re: Suggestion for a Babyloln 5 map

Posted:
Fri Aug 09, 2013 1:46 pm
by Aleena
I agree - make your own space station...
You can also have players control aspects of the system for bonuses - like Air Generator, Power Room, Food Supply, ect...
The ideas of what you can do is limitless...
Just have fun, use your imagination, and create your own....
You can call it Babyloln 6 ...
For the name Babylon is not copy righted due to the fact that it is a name of an ancient city.
Re: Suggestion for a Babyloln 5 map

Posted:
Sat Aug 10, 2013 2:34 am
by Industrial Helix
Aleena wrote:I agree - make your own space station...
You can also have players control aspects of the system for bonuses - like Air Generator, Power Room, Food Supply, ect...
The ideas of what you can do is limitless...
Just have fun, use your imagination, and create your own....
You can call it Babyloln 6 ...
For the name Babylon is not copy righted due to the fact that it is a name of an ancient city.
Right, but Babylon in the context of a space station or ship or whatever is copyrighted.
Re: Suggestion for a Babyloln 5 map

Posted:
Sat Aug 10, 2013 1:37 pm
by Lord Arioch
Aha i never even considered that.... damn!
But a space station should be cool. But i have nooo idea how to do it. So someone else have tovtake the idea to the next lvl:)
Re: Suggestion for a Babyloln 5 map

Posted:
Mon Aug 12, 2013 7:02 pm
by DearCyrus
I would be willing to help you with graphics if you think you could hold down the gameplay side. Pm me if you want to talk it out... I am a fan of classic style play myself, but aleena is an avid poster in this forum and she seems to have a lot of out of the box ideas that seem popular around here... That might be a start.

Re: Suggestion for a Babyloln 5 map

Posted:
Mon Aug 12, 2013 7:23 pm
by Aleena
lol....
Don't know if I should be flattered or insulted

lol....
And I do have 101 ideas on this style map beyond a simple style....
But - I like simple maps too - over all - just have fun with it....
Re: Suggestion for a Babyloln 5 map

Posted:
Mon Aug 12, 2013 7:37 pm
by DearCyrus
Flattered, to be sure...

I wish I had more creative gameplay ideas, at least to implement on my maps. In real life my friends and I made an epic 16 player version of RISK! August 31st will be our 5th annual game.
Re: Suggestion for a Babyloln 5 map

Posted:
Mon Aug 12, 2013 7:39 pm
by Aleena
I'll pencil in a small island between Africa and Austrillia...
Call it Dr Evil's Island...
And I'll boost-up the number of starting units I start with - to balance out the game - and we can make it the first 17 player Ultimate Annual Risk Game....
Sounds like fun, I'll bring the beer and chips.....
Re: Suggestion for a Babyloln 5 map

Posted:
Mon Aug 12, 2013 7:48 pm
by DearCyrus
www.totaldiplomacy.com/RiskGameCommunit ... topic.aspxBrace yourself though; it is quite a read, lol. You should get your friends together and play a game!
Re: Suggestion for a Babyloln 5 map

Posted:
Mon Aug 12, 2013 8:16 pm
by Aleena
Wish I could, don't have any...
Re: Suggestion for a Babyloln 5 map

Posted:
Mon Aug 12, 2013 11:42 pm
by DearCyrus
Awww. Go to a comic shop... im sure you will make 15 friends like that! *snap*