There was some default suggestions of what to write... I deleted... this is just a concept.
So I was thinking about a map with starting points, similar to Feudal maps, and Kc2. castles, it might be closer to kc2 though.
Anyways, I am not a map maker, I can't do this, but I thought I'd suggest it see if it is possible. Can you put a trench type setting into the map itself, with it not actually being trench?
So here is my thought:
Each castle, has some kind of a moat, or gates to gain access. Opponents can reach up to this point, that entirely surrounds a castle, but once they reach it, they are frozen in place for a turn, and must survive for a turn. The next turn, they can continue as normal. So really, I want all territories adjacent and behind the moat to be One-way trench. If I am exiting the castle, the moat shouldnt slow me down...
So there is territory x = my castle, territories y y y y all part of my castle kingdom, and a perimeter defense line that surrouds my castle all those territories = d. Can I make by default all D territories freeze troops? for 1 turn, going one way towards my castle but not exiting my castle? or maybe even, make my troops completely immune to it. so i can come and go as i please. but make all players who dont start in castle x be affected and frozen. i would be frozen in all other regional castles, except my own, where i started
because i think some sweet things could be managed with something like this
Or more better maybe ( ) : it can be walled in like impassables easily enough, like movie Troy, but there would be one or two gates, or a moat with two bridges etc. the moat or castles wall are legit impassable, but the entrances, the actual entrance freezes opponents for 1 turn. oh and maybe some archers like kc2 with auto deploy… hmm 2 of them. and they can only hit the entrance wall. and i get to shoot at you before next turn to stop you from entering
in general, stop rushes, make the actual battle ground be fought outside the castle for a bit, etc. lol, but without the neutral 10 etc to slow me down and such as in feudal maps… I'm just going to keep editing this over the next 2 hrs haha. ok not really