Hexed: a hex-based map. Worth pursuing?

I've had the idea for a while to build a Risk board using hex tiles. Us old-time PC strategy gamers and the die-hard tabletop gamers will know these well.
The design I put down is the same one I've had in mind for a couple of years; once I actually drew it I felt like it was a good fit. I went with a fairly straight-forward design that should be newbie-friendly but deep enough that experienced players can enjoy it.
Being a computer guy, I immediately connected "hex" with "hexadecimal". So I went with a hex number scheme on the territory names and took it a step further by having the text look similar to an old-fashioned command line console.
Considerations: there are currently 49 territories; 7 "continents" of 7 each. That could be reduced to a more even 42 by removing the center tile from each continent, but that would also change the mechanics of the map and possibly necessitate other revisions. I'd love some input here.
The design is rather spartan at the moment. I'm not much of an artist and could use some ideas on how to make it more visually appealing. I built it using Inkscape so it's easily editable. Colors and text can be changed very quickly. It also exports as a .png with a transparent background, so a new background can be slipped in under it in GimpShop with very little effort.
So here's a shot of the map as it stands now:
edit: hotlinking that image host didn't work. Here's a URL for now:
http://x018.uploaderx.net/x/hexed.jpg
The host is temporary until I can get my new web server to behave.
Is this a map I should continue working on, or shall I just toss it out and wait until better inspiration strikes me?
The design I put down is the same one I've had in mind for a couple of years; once I actually drew it I felt like it was a good fit. I went with a fairly straight-forward design that should be newbie-friendly but deep enough that experienced players can enjoy it.
Being a computer guy, I immediately connected "hex" with "hexadecimal". So I went with a hex number scheme on the territory names and took it a step further by having the text look similar to an old-fashioned command line console.
Considerations: there are currently 49 territories; 7 "continents" of 7 each. That could be reduced to a more even 42 by removing the center tile from each continent, but that would also change the mechanics of the map and possibly necessitate other revisions. I'd love some input here.
The design is rather spartan at the moment. I'm not much of an artist and could use some ideas on how to make it more visually appealing. I built it using Inkscape so it's easily editable. Colors and text can be changed very quickly. It also exports as a .png with a transparent background, so a new background can be slipped in under it in GimpShop with very little effort.
So here's a shot of the map as it stands now:
edit: hotlinking that image host didn't work. Here's a URL for now:
http://x018.uploaderx.net/x/hexed.jpg
The host is temporary until I can get my new web server to behave.
Is this a map I should continue working on, or shall I just toss it out and wait until better inspiration strikes me?