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Racing Track :

PostPosted: Thu Nov 01, 2007 2:32 pm
by krikke
First of all, excuse me for my english, i post my idea here and i hope i can find someone who can help me with the creation of the map
track
Image
Sectors
Image
sectorparts
Image
Paddock
Image
Marshall posts
Image
Grandstands and sercice roads
Image

3 sectors, only attack in 1 direction (clockwise), start is at sector red 1 go to green -blue
15 marshall posts, marchalls can attack the sectors(in the sectorpart that they are), and sectors(parts) can attack marshallposts
Paddock has 4 parts
part 1 and 4 can attack track (sector red) 1 is pitlane out, 4 is pitlane in
grandstands are gold and silver, can attack next to eachother

sector 1 red has 6 parts
1.Start
2.La Source
3.Eau Rouge
4.Raidillon
5.Kemmel
6.Les Combes 1

Sector 2 green

1.Les Combes 2
2.Les Combes 3
3.Rivage
4.Pouhon 1
5.Pouhon 2
6.Fagnes 1
7.Fagnes 2
8.Stavelot 1

Sector 3 blue

1.Stavelot 2
2.Blanchimont 1
3.Blanchimont 2
4.Blanchimont 3
5. Busstop Chicane

15 marshall posts

4 paddock parts

7 gold grand stands
8 silver grand stands

only gold 5 and gold 7 can attack paddock.

gold 6 can attack gold 7
gold 7 can attack gold 6 and 1
gold 1 can attack gold 7 and silver 1
silver 1 can attack gold 1 and gold 2
gold 2 can attack silver 1 and silver 2
silver 2 can attack gold 2 and gold 3
gold 3 can attack gold 4 gold 5 and silver 2
Gold 4 can attack gold 3 and silver 3
gold 5 can attack paddock silver 5 silver 3 and silver 4
Silver 5 can attack paddock gold 5 silver 3 silver 4 and silver 6
silver 3 can attack gold 4 silver 4 silver 5 gold 5 and paddock
silver 4 can attack silver 3 silver 5 gold 5 and paddock
silver 6 can attack silver 7 and silver 5
silver 7 can attack silver 8 and silver 6
silver 8 can attack silver 7


marshall 1 can attack sector red 2
marshall 2 can attack sector red 3 and red 4
marshall 3 can attack sector red 4 and red 5
marshall 4 can attack sector red 6 and green 1
marshall 5 can attack sector green 2
marshall 6 can attack sector green 3
marshall 7 can attack sector green 4
marshall 8 can attack sector green 5
marshall 9 can attack sector green 6
marshall 10 can attack sector green 7 and green 8
marshall 11 can attack sector green 8
marshall 12 can attack sector blue 1
marshall 13 can attack sector blue 2 and blue 3
marshall 14 can attack sectot blue 3 and blue 4
marshall 15 can attack sector blue 5 and red 1

sector blue 5 can attack paddock 4
paddock 1 can attack sector red 3

PostPosted: Thu Nov 01, 2007 2:38 pm
by cena-rules
wow theres a lot going on

Ok I will be happy to help you with the graphics but you need to do all the fireworks or whatever graphichs program you are using.

1.Is the image copyrighted
2.How many terratories
3.This will be a good map
4.My name nust be on the map if you want me to help :wink:

PostPosted: Thu Nov 01, 2007 3:53 pm
by cairnswk
yeh....i agree this could be a good idea for a map....like to see the draft though to put it all toghether....maybe also the map has to be turned on its side to fit the size requirements.

thanks for the replys

PostPosted: Thu Nov 01, 2007 4:06 pm
by krikke
here i have all on 1 map, i agree, map need some resize, proportions are not good this way.
I like to help with the map, but i think i only can give some more details and advivce, cause i can't do graphics

here you have the map with all inside
Image

PostPosted: Thu Nov 01, 2007 4:45 pm
by WidowMakers
I do like the idea but it seems pretty close to Circus maximus. That map is not very popular either. I have no issue with making a larger more complex 1-way track but others might not see the need. Just a heads up.

WM

PostPosted: Thu Nov 01, 2007 5:34 pm
by krikke
its a combination of a normal map and the circus maximus map, some only 30% one way