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The Cell V1.0

PostPosted: Wed Feb 20, 2008 11:19 pm
by Wooden Rabbits
Image

43 countries.

Areas of Interest:
1. I'd like the 3 centrioles to start neutral with 4 armies each, leaving 40 countries that can divide evenly among several player numbers
2. I only have a single one-way attack route so far - should there be additional routes?
3. I used the available calculators on the foundry for continent bonuses although they seemed a bit high to me, I've taken about 1-2 armies off those estimates per continent.
4. Army circles are 22 pixels wide

Thanks for the feedback!

PostPosted: Wed Feb 20, 2008 11:25 pm
by InkL0sed
This needs to start out in Map Ideas. It looks like a nice map though.

PostPosted: Wed Feb 20, 2008 11:26 pm
by Grooveman2007
Lots of potential, dont give this one up.

PostPosted: Wed Feb 20, 2008 11:26 pm
by gimil
Im glad you made a good effort with your first post but new ideas go in hte map ideas sub forum :)

**moved**

PostPosted: Wed Feb 20, 2008 11:35 pm
by benny profane
oh balls. i was hoping to do this map after NYC.
ah well...you snooze, you lose.
this isn't at all how i would approach a map of the cell.
is this a eukaryotic cell? what type specifically is it, and why does it have a flagellum? makes it look like a bacterium, and it's technically a one-way...i don't see why it would connect to the cilia.
i dunno, i hate to be so negative in response to your first post. but i've been thinking about this for a while, and i think this could be so much better.
one suggestion, which wouldn't really work with what you've got, is to include the cytoplasm, and break it up into a bunch of territories.
that is, after all, how things get around in the cell.
also, half the reason for making this map would be to make people memorize the term "endoplasmic reticulum." :lol:

PostPosted: Wed Feb 20, 2008 11:54 pm
by whitestazn88
thats a cool looking map. i might actually learn the parts of a cell playing this, seeing as how i never did in high school

PostPosted: Thu Feb 21, 2008 5:56 am
by jasnostj
benny profane wrote:oh balls. i was hoping to do this map after NYC.
ah well...you snooze, you lose.
this isn't at all how i would approach a map of the cell.
is this a eukaryotic cell? what type specifically is it, and why does it have a flagellum? makes it look like a bacterium, and it's technically a one-way...i don't see why it would connect to the cilia.
i dunno, i hate to be so negative in response to your first post. but i've been thinking about this for a while, and i think this could be so much better.
one suggestion, which wouldn't really work with what you've got, is to include the cytoplasm, and break it up into a bunch of territories.
that is, after all, how things get around in the cell.
also, half the reason for making this map would be to make people memorize the term "endoplasmic reticulum." :lol:


'E.R.' should be spelled out then. I loved that term in school, especially with the addition 'with ribosomes', and the whole thing in Dutch, in which the first word is even longer ('endoplasmatisch'). Maybe that is why I ended up in university getting a degree in molecular cell biology. Benny, I agree with you fully: great idea, but could be a lot better still, I share your opinions on possible improvements. I am sure Rabbits will appreciate your feedback. Maybe you two can work together on this?

PostPosted: Thu Feb 21, 2008 6:05 am
by yeti_c
I like the idea - I'm with Benny tho - if this is done - let's get him and jasnostj to ensure accuracy is complete...

Also - you may want to look into antialiasing that sphere...

C.

PostPosted: Thu Feb 21, 2008 10:40 am
by Wooden Rabbits
Thanks for moving the map to the appropriate subforum gimil!

I'm glad that people are interested in this map. It seems like so far one of the main suggestions is to make this map more technical.

I originally envisioned this to be a stylized, fictional, and fun version of a cell diagram, it certainly isn't accurate even at a cartoon level of resolution! My personal preference for maps on CC is ones that have good gameplay and are still nice to look at after a few dozen times you've played them. A quick survey of current maps in play shows that many maps are stylized or completely fictional versions of things.

That being said, I'm very open to making this more biologically accurate if people think that it will be more appealing to the players of CC. As you can see it is pretty crowded as it is, so if I were to spell out "endoplasmic reticulum" (I agree, totally cool name!) and distinguish between smooth and rough (ribosome bound) versions, what are some ideas for fitting those details in? Smaller fonts? Also, I considered splitting the nuclear and cellular cytoplasm into territories but again ran into the crowding problem, so that is why i'm relying on the army circles to designate territories more than the artwork, any suggestions about incorporating those things for you guys?

Cheers,

WR

PostPosted: Thu Feb 21, 2008 11:39 am
by cheeseweasel
One potential way of resolving any concerns about accuracy is to consider the armies you drop onto the map every turn as parasitic viruses. They replicate within the host or are attracted to its outer boundaries looking for a route in. That would also explain, say, the unnatural process of something within a lysosome attacking a flagellar motor complex ... it's not that unreasonable considering that viruses break a lot of "the rules" in real life too.

PostPosted: Thu Feb 21, 2008 11:52 am
by Gilligan

PostPosted: Thu Feb 21, 2008 12:03 pm
by jasnostj
Gilligan wrote:Here's a previous topic on it...

http://www.conquerclub.com/forum/viewtopic.php?t=14083


Not quite. That is a DNA map, not a cell map.

PostPosted: Thu Feb 21, 2008 12:05 pm
by benny profane
cheeseweasel wrote:One potential way of resolving any concerns about accuracy is to consider the armies you drop onto the map every turn as parasitic viruses. They replicate within the host or are attracted to its outer boundaries looking for a route in. That would also explain, say, the unnatural process of something within a lysosome attacking a flagellar motor complex ... it's not that unreasonable considering that viruses break a lot of "the rules" in real life too.


very true...there are limitless ways of approaching this.
i thought maybe players could be attacking the cell...
or maybe more than one cell...

i would love to help, and i certainly don't want to hijack what you've got.
i'll try to post something more substantial when i've got some time.

PostPosted: Thu Feb 21, 2008 12:09 pm
by lord voldemort
first suggestion change it to 42 terrs....much better generic number
lots of maps have that number but lots of potential here

PostPosted: Thu Feb 21, 2008 12:10 pm
by Gilligan
jasnostj wrote:
Gilligan wrote:Here's a previous topic on it...

http://www.conquerclub.com/forum/viewtopic.php?t=14083


Not quite. That is a DNA map, not a cell map.


There's some stuff he could use.

PostPosted: Thu Feb 21, 2008 1:39 pm
by Wooden Rabbits
lord voldemort wrote:first suggestion change it to 42 terrs....much better generic number
lots of maps have that number but lots of potential here


Thanks for the suggestion lord voldemort -

I'm not sure, did you mean 42 territories total or 42 territories that are player-controlled (not neutral) from the start?

By my calculations, 40 player-controlled territories from the start gives even numbers for 2,4,5,8 players, which would divide evenly for a greater number of team games than having 39 or 42 player-controlled territories.

*note that I'd like the centrioles (3 territories) to start neutral*

-WR

The Cell V2

PostPosted: Fri Feb 22, 2008 5:59 pm
by Wooden Rabbits
Thanks to everyone for the helpful feedback! Here is "The Cell" V2
-WR

51 Territories
8 Continents


Major Changes:
1. Added 8 new "cytoplasmic" territories - bringing the total to 51 territories (3 Centrioles would remain neutral at start leaving 48 player-controlled territories)
2. Added another one-way attack into the Lysosome
3. Lysosome continent bonus increased to +4
4. Two new key attack routes connecting Centrioles #1 and #2, and E.R. to Centriole #3

Minor Changes:
1. Outer cell sphere rendered in finer detail
2. Resized and repositioned some continent and territory labels

Version 2

Image

Version 1

Image

PostPosted: Fri Feb 22, 2008 6:12 pm
by rebelman
why a new thread for this update :roll:

PostPosted: Fri Feb 22, 2008 7:54 pm
by wcaclimbing
Biology class has come back to haunt me :shock:

it hurts me, it hurts me!

lol. Interesting map, but try to make it a bit artistic. Right now it has that bland "i copied this straight from a biology textbook" feel.
What program are you making this image with?

PostPosted: Fri Feb 22, 2008 7:56 pm
by edbeard
wcaclimbing wrote:Biology class has come back to haunt me :shock:

it hurts me, it hurts me!

lol. Interesting map, but try to make it a bit artistic. Right now it has that "i copied this straight from a biology textbook" feel.
What program are you making this image with?


shouldn't that be exactly the look the map should try to have?

Either you try to do something 'realistic' which is probably impossible, or you try to do something a textbook would do. It's probably close to what mapmakers do here anyway. They split up sections by colour to make it easier for people to distinguish between sections.

PostPosted: Fri Feb 22, 2008 8:34 pm
by InkL0sed
edbeard wrote:
wcaclimbing wrote:Biology class has come back to haunt me :shock:

it hurts me, it hurts me!

lol. Interesting map, but try to make it a bit artistic. Right now it has that "i copied this straight from a biology textbook" feel.
What program are you making this image with?


shouldn't that be exactly the look the map should try to have?

Either you try to do something 'realistic' which is probably impossible, or you try to do something a textbook would do. It's probably close to what mapmakers do here anyway. They split up sections by colour to make it easier for people to distinguish between sections.


Yes, I agree with you.

On another note, isn't this a second thread for the same map?

PostPosted: Sat Feb 23, 2008 4:54 am
by jakejake
wcaclimbing wrote:Biology class has come back to haunt me :shock:

it hurts me, it hurts me!


lol i passed my biology with A* 100% so i'll kick your ass!! lol oj :lol:

but i did get the A* 100%!

PostPosted: Sat Feb 23, 2008 9:10 am
by bryguy
jakejake wrote:
wcaclimbing wrote:Biology class has come back to haunt me :shock:

it hurts me, it hurts me!


lol i passed my biology with A* 100% so i'll kick your ass!! lol oj :lol:

but i did get the A* 100%!



gfy, i passed math with an A before, algebra with basically an A 99%, biology: B C D or F (thinking C)

PostPosted: Sat Feb 23, 2008 11:36 am
by gimil
We dont take new threads for each update in a map :)

Merging this V.1