Ziggurat [07/Dec/2013] v10 (p7) UPDATE!
Posted: Sat Dec 07, 2013 10:50 am
In this update:
1) Reduced/altered neutrals
2) Drew a couple of sample camps: please see A08 & A15.
3) Minor graphics tweaks
1) Neutrals: Reduced the neutrals (again), but kept the corners slightly higher. I like the look of the staggered neutrals. The idea is it should be tempting to punch through the "landing" spot on a level and hit the lower neutrals to either side... BUT you risk leaving weak defense.
2) Camps: The original idea was a fire pit (brown center - A08) but I've tried a grey color for a kind of plaza (A15). Will need to draw the rest in and then tighten up some of the empty space - the whole map should be slightly smaller in final version.