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[TPA6] Omaha Beach [Finals] W=willedtowin1

Tournaments Completed in 2017.

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[TPA6] Omaha Beach [Finals] W=willedtowin1

Postby Dukasaur on Fri Jul 01, 2016 12:54 pm

Final scores: https://www.conquerclub.com/forum/viewtopic.php?f=91&t=219023&p=4975167#p4975167


This is a Tournament Players Association Year 6 [TPA6] event, and is governed by its rules, guidelines, and judgments which are detailed here: viewtopic.php?f=89&t=215395
All are welcome to join and participate in the association. You do not need to do anything more than join one or more of the TPA6 events that will be announced on Mondays. Check back on the scoreboard to see how you're doing:Image
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Omaha Beach

Omaha Beach was one of the five sectors of Normandy on which the Allies landed on D-Day (June 6th, 1944.) This tournament was originally scheduled to be launched on June 6th, 2016, on the anniversary of D-Day, in commemoration of that event. Due to pressures in real life plus my many duties online, I didn't get to it in time, for which I apologise. Let's hope you all have some fun here and it's a case of "better late than never."

All games in this tournament will be Standard, Sequential, Automatic, 24-hour, 50-turn limit games on the D-Day Omaha Beach Map.
Other settings will vary.

25 Players are required. Due to the large number of games, all must be premium.

Click image to enlarge.
image


In Phase 1 of the tournament, you will play 11 games commemorating 11 elements of the landings:
  1. The Allies controlled the sea and the air, but they were hampered by inaccurate intelligence:
    No Spoils Foggy Unlimited
  2. In the choppy seas, many landing craft drifted off course and were lost:
    Nuclear Foggy Chained
  3. Mines and obstacles caused even more losses:
    Nuclear Sunny Adjacent
  4. The tanks would have given the Americans control of the beach but more than 90% never reached it:
    Escalating Foggy Chained
  5. The infantry suffered high casualties on landing:
    Flat rate Foggy Adjacent
  6. Pinned on the beach, the troops were hammered by artillery fire:
    Flat rate Sunny No reinforcements
  7. The dead piled up:
    Zombie Sunny Chained
  8. Engineers landed to start demolishing some of the defenses:
    Flat rate Foggy Adjacent Trench
  9. Rangers and some rifle companies finally scaled the heights and began capturing German artillery positions:
    Escalating Foggy Unlimited Trench
  10. At the end of the day, only a small part of the target area had been captured, and Allied Commanders considered evacuating Omaha:
    Flat rate Foggy Parachute Trench
  11. Nonetheless, by the next day the Allies were being reinforced and the Germans were in retreat:
    Escalating Sunny Unlimited
Although these games commemorate different elements of the battle, they will all be issued simultaneously in order to conclude this tournament in an expeditious fashion. D-Day itself was, after all, one day.

In Phase 1, all will be 5-player games. In order to advance, you must win at least 2 of the 11 games.

If 10 or fewer players qualify, then we will proceed directly from Phase 1 to the Finals. If more than 10 players qualify, then a Phase 2 will be inserted between Phase 1 and the Finals. The Finals (and Phase 2 if there is one) will feature the same 11 games on the settings above. The number of players per game in Phase 2 and in the Finals will depend on the number of players qualifying.
show: score after phase 1


show: tiebreaks





This is my 132nd tourney.
To explore my tournaments by category, visit Dukasaur's Hall of Fame Or, to see the full list of all my tourneys, click here
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Re: [TPA6] Omaha Beach

Postby Dukasaur on Fri Jul 01, 2016 12:55 pm

show: players
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Re: [TPA6] Omaha Beach

Postby Dukasaur on Fri Jul 01, 2016 12:55 pm

show: round 1 games
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Re: [TPA6] Omaha Beach

Postby Lord Arioch on Fri Jul 01, 2016 1:09 pm

Lets rock im in!
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Re: [TPA6] Omaha Beach

Postby paws1610 on Fri Jul 01, 2016 1:28 pm

I'll play, thanks
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Re: [TPA6] Omaha Beach

Postby shoop76 on Fri Jul 01, 2016 2:05 pm

In pls
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Re: [TPA6] Omaha Beach

Postby djelebert on Fri Jul 01, 2016 6:49 pm

in please.
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Re: [TPA6] Omaha Beach

Postby M00NZIE on Fri Jul 01, 2016 8:03 pm

yes please
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Re: [TPA6] Omaha Beach

Postby samdemars on Sat Jul 02, 2016 3:48 am

Count me in thanks
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Re: [TPA6] Omaha Beach

Postby mjc7890 on Sat Jul 02, 2016 12:34 pm

In please
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Re: [TPA6] Omaha Beach

Postby ziggy62 on Sat Jul 02, 2016 3:14 pm

in please
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Re: [TPA6] Omaha Beach

Postby lanceeee on Sat Jul 02, 2016 3:53 pm

In please
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Re: [TPA6] Omaha Beach

Postby Silly Knig-it on Sun Jul 03, 2016 5:50 am

in please
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Re: [TPA6] Omaha Beach

Postby Tin Trumpet on Sun Jul 03, 2016 6:00 am

In please
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Re: [TPA6] Omaha Beach

Postby donche64 on Mon Jul 04, 2016 4:11 am

in please
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You have been awarded the medal "Clan Achievement"

For being named MVP of the Premier Division of [CL7] Clan League VII

...thus being better than Mishalex!
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Re: [TPA6] Omaha Beach

Postby Ratrin on Mon Jul 04, 2016 7:01 am

In please....
Thanks.
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Re: [TPA6] Omaha Beach

Postby willedtowin1 on Mon Jul 04, 2016 9:58 am

Sure.... I am in
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Re: [TPA6] Omaha Beach

Postby chidone on Mon Jul 04, 2016 9:49 pm

In please
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Re: [TPA6] Omaha Beach

Postby overlander on Mon Jul 04, 2016 11:22 pm

in please
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Re: [TPA6] Omaha Beach

Postby Awoodness on Tue Jul 05, 2016 2:30 pm

In please
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Re: [TPA6] Omaha Beach

Postby ultraman on Tue Jul 05, 2016 7:03 pm

in please
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Re: [TPA6] Omaha Beach

Postby GreenBaize on Wed Jul 06, 2016 9:29 am

In Plz :)
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Re: [TPA6] Omaha Beach

Postby Larry46 on Wed Jul 06, 2016 12:29 pm

In please
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Re: [TPA6] Omaha Beach

Postby Glassyyy on Wed Jul 06, 2016 8:25 pm

in please
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Re: [TPA6] Omaha Beach

Postby Swimmerdude99 on Thu Jul 07, 2016 9:26 am

I'm in!
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