This is a Tournament Players Association Year 5 [TPA5] event, and is governed by its rules, guidelines, and judgments which are detailed here: viewtopic.php?f=89&t=207126 All are welcome to join and participate in the association. You do not need to do anything more than join one or more of the TPA5 events that will be announced on Mondays. Check back on the scoreboard to see how you're doing:
Maps to be used in this tournament are: Portland, Quad Cities, Chicago, NYC, San Francisco, and Philadelphia. This will be an assassin tourney. You will compete in all six maps to be the best assassin (and not be assassinated). Settings for this tourney will be auto, seq, esc, parachute, fog, no trench, 20 round limit. When you sign up, please rank all 6 maps in the order in which you would like to play them. I will then use those rankings to assign you to two of the 6 maps (hopefully your first two choices). I will randomize the list of players and then assign maps according to their preferences and what is still available. In round 1, you will play one 12 player game, 2 8 player games, and one 6 player game on each map. There will be 12 players assigned to each map. Round 1 will therefore consist of a total of 8 games. About a week after round 1 has started, round 2 will begin. This will add an additional 12 games to your schedule, as you will play one 3 player and one 4 player game on each map. Scoring for this tourney will be as follows: 3 player games: 1 point for winning, -1 for an incorrect assassination, -1 for being killed. 4 player games: 2 points for winning, -2 for an incorrect assassination, -2 for being killed. 6 player games: 3 points for winning, -3 for an incorrect assassination, -3 for being killed. 8 player games: 4 points for winning, -4 for an incorrect assassination, -4 for being killed. 12 player games: 5 points for winning, -5 for an incorrect assassination, -5 for being killed. At the end of the two rounds, the player with the most points win. In case of a tie, the tiebreakers will be as follows: 1. Number of incorrect assassinations (less is better) 2. Number of overall wins (more is better) 3. Number of times killed (less is better). 4. If still tied, a tiebreaker game will be played on the London map between all tied players. If 2 players are tied, the game will be standard. If 3 or more are tied, it will be an assassin game.