The Usual Suspects - Scoring Poll

Poll: In the 2nd round of the tourney the scoring was changed. Should the 1st round scores be changed to match the scoring rules of the 2nd Round.It will raise some scores and lower others. Please post your opinions.
The Usual Suspects
When you are eliminated please remember to announce whether or not you are Keyser Soze!!
Right, now you all should be getting the idea from your first round matches here are my revised rules for round 2 With a little help from Khazalid.
Maps for Round 2 only - U.S Apoc, Good ole Classic, Discworld, British Isles, Australia. Settings will remain the same, 5player, Standard, Seq, Escalating, Unlim......... I will PM you your game number soon.
Points will be scored in the following way -
1st - 20points
2nd - 10points
3rd - 5points
Bonus points
The elimination of Keyser Soze = 5 points (10 points if by the detective)
Completion of mission by Keyser Soze = 10 points
Eluding detection = 5 points
Being Detected = minus 5 points.
Failing mission by either the detective or Keyser Soze = minus 5 points
Succesful Detection of Keyser soze - 5 points (this must be done by the detective only with 1 guess and 1 only at the end of Round 4 no later)
A special 20 points if Keyser Soze both completes his mission and elludes detection in the time alocated. (this is not on top of the 15 this is instead)
All point scoring will be as they were for Round 1 these new rules will only come into play for Round 2. Once again individual PM's will be sent out to those selected for a certain role...... I may throw a third role into play for round 3 but will see how Round 2 goes first.
Good luck everybody Very Happy I am hoping everybody by the end will get a chance to play Keyser Soze.... If by say round 7 this is not the case, new roles will come into play to give everyone a chance to score the extra points.
The Usual Suspects
When you are eliminated please remember to announce whether or not you are Keyser Soze!!
Right, now you all should be getting the idea from your first round matches here are my revised rules for round 2 With a little help from Khazalid.
Maps for Round 2 only - U.S Apoc, Good ole Classic, Discworld, British Isles, Australia. Settings will remain the same, 5player, Standard, Seq, Escalating, Unlim......... I will PM you your game number soon.
Points will be scored in the following way -
1st - 20points
2nd - 10points
3rd - 5points
Bonus points
The elimination of Keyser Soze = 5 points (10 points if by the detective)
Completion of mission by Keyser Soze = 10 points
Eluding detection = 5 points
Being Detected = minus 5 points.
Failing mission by either the detective or Keyser Soze = minus 5 points
Succesful Detection of Keyser soze - 5 points (this must be done by the detective only with 1 guess and 1 only at the end of Round 4 no later)
A special 20 points if Keyser Soze both completes his mission and elludes detection in the time alocated. (this is not on top of the 15 this is instead)
All point scoring will be as they were for Round 1 these new rules will only come into play for Round 2. Once again individual PM's will be sent out to those selected for a certain role...... I may throw a third role into play for round 3 but will see how Round 2 goes first.
Good luck everybody Very Happy I am hoping everybody by the end will get a chance to play Keyser Soze.... If by say round 7 this is not the case, new roles will come into play to give everyone a chance to score the extra points.