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Evil Semp wrote:The trouble with the solution you described is if al the players on Team 1 gets to play before Team 2 gets a chance to play they can kill someone from Team 2 before they even get a turn. At least in freestyle they have a chance to play.
Dlakavi wrote:The chances of that are really slim, and anyway, if team 2 knows each other they will all join at the same time and play before team 1, right?
SirSebstar wrote:a far simpler sulution would be to put the time to 48 hours for time to run out.
and after 24 the other team is allowed to play if you have not made a move...
deadbeats are annoying then, but at least you dont get shorted out playing.
i do my turns in the morning, with a 12 hour limit i dont get to sleep.
with 24 hours, i do!
reverend_kyle wrote:better Idea.. bring back non staggered sequential.
MTA-M wrote:You could also just count a missed turn as a normal turn, so if someone of team 1 misses a turn, than still team 1 can't begin the next turn, but someone from another team has to start first.
gavin_sidhu wrote:Explain, or is this just a joke?reverend_kyle wrote:better Idea.. bring back non staggered sequential.
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