Conquer Club

XML Wizard

How to make a map. Official Handbook, Guides, Tutorials and more...

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

XML Wizard

Postby Victor Sullivan on Wed Jan 04, 2012 7:00 pm

Has someone been working on the XML Wizard? I'm getting a new cursor and the troop numbers move a pixel over and down when I click now.

-Sully
User avatar
Corporal Victor Sullivan
 
Posts: 6010
Joined: Mon Feb 08, 2010 8:17 pm
Location: Columbus, OH

Re: XML Wizard

Postby natty dread on Wed Jan 04, 2012 7:18 pm

Victor Sullivan wrote:the troop numbers move a pixel over and down when I click now.


They've always done that.

... looks the same to me as always.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: XML Wizard

Postby Victor Sullivan on Wed Jan 04, 2012 7:57 pm

natty_dread wrote:
Victor Sullivan wrote:the troop numbers move a pixel over and down when I click now.


They've always done that.

... looks the same to me as always.

No. It never moved the troop numbers down. And the new cursor comes up when you hover over a troop number.

-Sully
User avatar
Corporal Victor Sullivan
 
Posts: 6010
Joined: Mon Feb 08, 2010 8:17 pm
Location: Columbus, OH

Re: XML Wizard

Postby natty dread on Wed Jan 04, 2012 8:48 pm

Well, for me they don't move down. Also the cursor I see is the same as always.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 12877
Joined: Fri Feb 08, 2008 8:58 pm
Location: just plain fucked

Re: XML Wizard

Postby Victor Sullivan on Wed Jan 04, 2012 9:24 pm

natty_dread wrote:Well, for me they don't move down. Also the cursor I see is the same as always.

Strange :-k :|

-Sully
User avatar
Corporal Victor Sullivan
 
Posts: 6010
Joined: Mon Feb 08, 2010 8:17 pm
Location: Columbus, OH

Re: XML Wizard

Postby DiM on Wed Jan 04, 2012 9:30 pm

“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
User avatar
Major DiM
 
Posts: 10415
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks

Re: XML Wizard

Postby cairnswk on Sat Nov 24, 2012 9:41 pm

I am wondering...since it appears CC still has this working (and thanks to chipv if that is so :) )
i think changes have been occuring...i notice the font is changed, and the yellow highlight is much dimmer than it used to be and it used to remain on a selected tert text when 88s were selected on map....now is it like pee-yellow and it doesn't hold it's highlight....

would it be possible to code in an option to change the 88s that it currently inserts to 888s so that it easier to take screen-shots
to determine if 888s are going to fit into a territory so there is no overlap
wishes...wishes...wishes
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Private cairnswk
 
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Location: Australia

Re: XML Wizard

Postby chipv on Mon Dec 17, 2012 10:36 pm

Nope, wasn't me, though I did leave it up for everyone to use, so nothing should have changed.

Is it still working or way behind?
User avatar
Colonel chipv
 
Posts: 2745
Joined: Mon Apr 28, 2008 5:30 pm

Re: XML Wizard

Postby cairnswk on Fri Dec 21, 2012 6:03 pm

chipv wrote:Nope, wasn't me, though I did leave it up for everyone to use, so nothing should have changed.

Is it still working or way behind?

Hi chipv. it is still working although i thought someone had changed it. :)
there are things that need adding now that we have trench and conditional borders...
and the interface itself could do with an update.
However. that will have to be done by others. ;)
Image
* Pearl Harbour * Waterloo * Forbidden City * Jamaica * Pot Mosbi
User avatar
Private cairnswk
 
Posts: 11510
Joined: Sat Feb 03, 2007 8:32 pm
Location: Australia


Return to Tools & Guides

Who is online

Users browsing this forum: No registered users

cron