Page 8 of 15

Re: IB - Super Smash Smalltown (Day Two)

Posted: Mon Jan 19, 2009 4:50 pm
by Minister Masket
I'm not making preferences.
I'm stating facts.

Re: IB - Super Smash Smalltown (Day Two)

Posted: Mon Jan 19, 2009 5:36 pm
by farside22
Minister Masket wrote:
farside22 wrote:Mister masket vote on animo is for poor reasoning.

That's Minister Masket, thank you very much.


Minister Masket wrote:Aha.

So nope, he is completely NK-proof. Meaning that his only benefits are his votes, and that he will last until end-game except if lynched. And then lose.
The other roles in the game have the potential to actually win the town the game.


What? Why does he lose if he is town? Typically town win whether dead or alive. Scum win in the end. This makes no sense to me.

You're the one making baffling comments. Because he's bullet-proof, the mafia won't be able to kill him unless through lynching. If he survives, he'll be outnumbered at EndGame, and lose anyway. Assuming he is town, of course.


How is he outnumber? This is where I"m confused.

Re: IB - Super Smash Smalltown (Day Two)

Posted: Mon Jan 19, 2009 7:16 pm
by Its Bolt


Cena-rules and Drench have been prodded.
Farsides vote does not count as it is not bolded.
End of day one vote count changed to correctly reflect the position of cena-rules vote

Vote Count
ace1217 (1) - /
Stroop (1) - Animorpherv1

Not Voting (8) - Stroop, Sierra_Leon, Farside22, Drench, LSU Tiger Josh, Minister Masket, cena-rules, ace1217

Re: IB - Super Smash Smalltown (Day Two)

Posted: Mon Jan 19, 2009 7:30 pm
by farside22
Sorry

vote: Ace

Bold as required.

Re: IB - Super Smash Smalltown (Day Two)

Posted: Tue Jan 20, 2009 5:11 am
by Minister Masket
Hold the phone, I overlooked that we've already killed one mafia member. 8-[
Hmmm...then I don't know what will happen at Endgame.

Re: IB - Super Smash Smalltown (Day Two)

Posted: Tue Jan 20, 2009 6:46 pm
by Its Bolt
Natewolfman replaces cena-rules effective immediately.

Vote Count

ace1217 (2) - /, farside22
Stroop (1) - animorpherv1

Not Voting (7) - Everyone else

Re: IB - Super Smash Smalltown (Day Two)

Posted: Tue Jan 20, 2009 7:33 pm
by Natewolfman
confirming being in

Re: IB - Super Smash Smalltown (Day Two) - Need one replacement

Posted: Wed Jan 21, 2009 10:11 am
by Sierra_Leon
After a hasty reread of day 1, I've come to the conclusion that cena-rules (now natewolfman) and Stroop are most likely Derfderf's scum-buddies. Dunc (now farside) came across as most SK-ish.

Ace claims he saw Stroop visiting farside. It makes no sense for Stroop to hide behind farside, when he has animorph to hide behind who is SO obviously town and can't be night-killed. The only logical explanation is that Stroop tried to kill farside (which would make sense, because Jailkeeper is not a role you want to keep around when you're scum).

So why didn't farside die? Question for Minister Market: did you happen to block Stroop? Question for Natewolfman: did you (cena) redirect any actions to Stroop or farside (dunc)?

Re: IB - Super Smash Smalltown (Day Two) - Need one replacement

Posted: Wed Jan 21, 2009 12:39 pm
by animorpherv1
Good idea, Sierra.

I'd especially like to hear what Stroop did, because he couldn't die if he was behind me.

Re: IB - Super Smash Smalltown (Day Two) - Need one replacement

Posted: Wed Jan 21, 2009 2:10 pm
by ace1217
Sierra_Leon wrote:After a hasty reread of day 1, I've come to the conclusion that cena-rules (now natewolfman) and Stroop are most likely Derfderf's scum-buddies. Dunc (now farside) came across as most SK-ish.Does this mean you think I'm town?

Ace claims he saw Stroop visiting farside. It makes no sense for Stroop to hide behind farside, when he has animorph to hide behind who is SO obviously town and can't be night-killed. The only logical explanation is that Stroop tried to kill farside (which would make sense, because Jailkeeper is not a role you want to keep around when you're scum).

So why didn't farside die? Question for Minister Market: did you happen to block Stroop? Question for Natewolfman: did you (cena) redirect any actions to Stroop or farside (dunc)?I highly suspect Minister Masket did not block stroop, for I saw him last night, visiting farside, as you already know.

Re: IB - Super Smash Smalltown (Day Two) - Need one replacement

Posted: Wed Jan 21, 2009 2:41 pm
by farside22
@SL: Why the assumptions on which faction did the kill? There is a RB and me a JK? How do you know that scum didnt' perform the hit on the inventor?
Mod: Does RB activate first before jail keeper?

Re: IB - Super Smash Smalltown (Day Two) - Need one replacement

Posted: Wed Jan 21, 2009 3:10 pm
by farside22
Never mind I found what I was looking for.

1) If a RB/JK target eachother, both are roleblocked


See I looked at who was voting who at the end of the day. I thought mafia might be on the morph bw so I looked at who voted morph fliped a coin and Jailed MM. So if SL is right which I don't know that could explain why there was one less hit.

Re: IB - Super Smash Smalltown (Day Two) - Need one replacement

Posted: Wed Jan 21, 2009 5:30 pm
by Minister Masket
I must've been jailed as my roleblock didn't succeed. I think we've got something here.
Vote Natewolfman

Re: IB - Super Smash Smalltown (Day Two) - Need one replacement

Posted: Wed Jan 21, 2009 5:49 pm
by animorpherv1
Minister Masket wrote:I must've been jailed as my roleblock didn't succeed. I think we've got something here.
Vote Natewolfman


You say you have something yet you don't tell us?

Re: IB - Super Smash Smalltown (Day Two) - Need one replacement

Posted: Wed Jan 21, 2009 6:55 pm
by Sierra_Leon
I'm getting terribly confused here. Someone who thinks he's got his facts straight, please be kind enough to post a list of all claimed (and unclaimed) night-actions.

Re: IB - Super Smash Smalltown (Day Two) - Need one replacement

Posted: Wed Jan 21, 2009 6:57 pm
by Its Bolt
Murdock Sampson replaces Drench effective immediately

Re: IB - Super Smash Smalltown (Day Two)

Posted: Fri Jan 23, 2009 11:27 am
by farside22
Mod: Could we get some prods out today?

Re: IB - Super Smash Smalltown (Day Two)

Posted: Fri Jan 23, 2009 12:29 pm
by animorpherv1
farside22 wrote:Mod: Could we get some prods out today?


MM should be prodded first.

Re: IB - Super Smash Smalltown (Day Two)

Posted: Fri Jan 23, 2009 4:40 pm
by Minister Masket
What? Why?
I've posted on this page you douche.

Also, I think I've voted the wrong person.
Unvote

Re: IB - Super Smash Smalltown (Day Two)

Posted: Fri Jan 23, 2009 5:45 pm
by animorpherv1
Minister Masket wrote:What? Why?
I've posted on this page you douche.

Also, I think I've voted the wrong person.
Unvote



You have something aginst posting twice on a page?

I'll keep bumping this thread untill it gets to the next page so you'll tell us if you don't.

Re: IB - Super Smash Smalltown (Day Two)

Posted: Fri Jan 23, 2009 7:04 pm
by farside22
What we know. According to Ace. Stroop hid behind me. Sierra seems to believe it was a missed mafia hit possible. Don't see that as automatic. Also Ace claims that MM targeted me.
I jailed MM. So the question is why did Stroop choose me to hide behind and I want to know why Ace was so dead set against the derf lynch.

Re: IB - Super Smash Smalltown (Day Two)

Posted: Fri Jan 23, 2009 9:04 pm
by Its Bolt
Everyone who hasnt posted since Tuesday has been prodded, this is a majority of the players. There will be no deadline extensions due to inactivity.

Vote Count

ace1217 (2) - /, farside22
Stroop (1) - animorpherv1

Not Voting (7) - Stroop, Sierra_Leon, Murdock Sampson, LSU Tiger Josh, Natewolfman, ace1217, Minister Masket

Re: IB - Super Smash Smalltown (Day Two)

Posted: Sat Jan 24, 2009 4:12 am
by Stroop
farside22 wrote:So the question is why did Stroop choose me to hide behind

I explained this already. There were 2 people I didn't want to hide behind, and I didn't really know about the rest, so I picked someone. In hindsight, you might have not been the best option, but what's done is done.

Re: IB - Super Smash Smalltown (Day Two)

Posted: Sat Jan 24, 2009 5:26 am
by /
I don't think evidence is as valuable when half the town (possibly including scum and SK) aren't doing anything, seriously how did 1/4 of the town get replaced by the second day?
Since cena needed to be replaced,I'd say there's a very good chance of him not sending an action, same goes for drench (although said role had no known action), since i doubt any killer would waste an action on myself (if I used my power) or Ani, the second killer (more likely SK than mafia, unless both went missing...) is almost positively Natewolfman (replacing Cena), Murdock Sampson (replacing drench) or MM (Being the only one who's action could have been interfered with.) not listed in any particular order.

Re: IB - Super Smash Smalltown (Day Two)

Posted: Sat Jan 24, 2009 7:07 am
by Minister Masket
I'm certainly not the SK.
Having killing powers along with roleblocks would be a tad overpowered, no?

And animo is just confusing. I wasn't prodded because I'm one of the few who are posting frequently.
And thank you /, for reminding me why I voted Nate. animo threw me off slightly with his babble.

Re-vote Natewolfman