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Re: France Relief

Posted: Mon Mar 07, 2011 1:52 pm
by DJENRE
Le_cardinal wrote:I like the map. Just add Corsica + DOM-TOMS


I presume you're talking about the last map given by another player. See top of the thread for the right maps

Re: France Relief

Posted: Mon Mar 07, 2011 1:54 pm
by DJENRE
fairman wrote:Hi,
Good idea, I'm french and it's true that France map has nothing real.
So i like the idea of a new one.
I like the 24 starting point.
But I'm not a big fan of the DOM idea (to many and will be hard to integrate in your map)
If you plan to do airport and port, maybe you could do an economics map, wich special bonus, castle, wine, ... in the idea of AOM or AOR.
Good luck for this map ... =D>


Thank you for your support
Yes I also thought about a french map with map and cheese and other 'spécialités' like Age of Merchants. Maybe later.
I wanted this one as a proper geographical map of FRANCE.
If that work, I could do a FRENCH AGE OF MERCHANTS like later

Re: France Relief

Posted: Mon Mar 07, 2011 1:57 pm
by DJENRE
djelebert wrote:I agree with this project of course! i will not give another complaint against actual map... but it's true that another must be!
But please don't make it a map like AoR, as i read. this kind of map must be kept for non real territories i think. resuming France or other country to some ressources could be difficult.
Ports ands aeroports idea could be a great idea!
Bon je continue en Français, car déjà ça risque de ne pas être clair!
Sinon pour les liens entre départements, si cela est trop complexe, on pourrait faire dans l'esprit de bamboo jack, avec les départements d'une région qui peuvent s'attaquer entre eux, mais ne peuvent pas attaquer d'autres départements, et faire les liens entre régions avec les aéroports et ports, ou le long d'un fleuve.


Bamboo jack style could also be an idea, I'll think about that! Thank you for your support.

Re: France Relief

Posted: Mon Mar 07, 2011 2:15 pm
by DARIUS8
+1 for a more real map of france! thks DJENRE

Re: France Relief

Posted: Mon Mar 07, 2011 2:27 pm
by NicolaSarkozy
i agree ! it would be a shame to not having the real france map ! please, don't make a "france 2012" cuz people are not going to vote for me :D !

Re: France Relief

Posted: Mon Mar 07, 2011 2:40 pm
by dragon dor
hééhéé si SRKO si met on est mal partie :sick: :shock: vue notre rayonnement ces derniers temps // mais sure je prefere la nouvelle O:)

Re: France Relief

Posted: Mon Mar 07, 2011 4:21 pm
by espaliers
A France map more realistic is more than welcome. Departments by themselves ares very classical. Connecting airports and/or ports is a very good idea. one or 2 more region could be created with the DOM TOM and Terre Adelie. but the map might be too big at the end.

If some help is needed let me know. Je suis partant.

A+

Re: France Relief

Posted: Mon Mar 07, 2011 5:17 pm
by Bandido
Excellent idea ! It's time to have a map of France who meet the reality ! Thank you. =D> =D> =D>

Re: France Relief

Posted: Mon Mar 07, 2011 6:54 pm
by isaiah40
If I may ask a favor here. Can we please have everyone post their comments in english so that those of us who don't understand French can read and make comments. Or make your comments in both languages if you so choose. I thank you now for your help from us boys in blue!

Isaiah40

Re: France Relief

Posted: Mon Mar 07, 2011 9:17 pm
by kengyin
i wasnt implying that you should use that particular map, its just that that map was one i quickly found using google that was correct with the numbered districts and stuff. there would be plenty of other maps showing those areas that you could trace

heres a simple one without fancy stuff
http://www.powerlineblog.com/archives/media/no-zones-france08.jpg

Re: France Relief

Posted: Tue Mar 08, 2011 12:06 am
by DJENRE
kengyin wrote:i wasnt implying that you should use that particular map, its just that that map was one i quickly found using google that was correct with the numbered districts and stuff. there would be plenty of other maps showing those areas that you could trace

heres a simple one without fancy stuff
http://www.powerlineblog.com/archives/media/no-zones-france08.jpg


Colors on this map are differents from regions, they show delinquincy in France lol

I browse it too, and that was the usefull and nicer map I found.

Re: France Relief

Posted: Tue Mar 08, 2011 12:19 pm
by eldowin
i agree this map.
we need more maps!!!!!

Re: France Relief

Posted: Wed Mar 09, 2011 8:21 am
by Qyu
[(broken) english bellow]

Déjà, une excellente initiative.

Mon opinion est que tant qu'à faire, autant faire une map inhabituelle, avec un gameplay qu'on a pas l'habitude de voir. Donc pas comme l'actuel, avec juste des territoires qui se touchent et qui regroupent des régions et basta.

Pour ça, l'idée des ports et aéroports, c'est pas mal. Mais à mon avis, là, il y en a trop. J'en verrai éventuellement que 3 (ou 4) pour chaque : Dunkerque, Brest et Toulon pour les ports (voire le Havre pour le 4ème), et Paris, Strasbourg et Toulouse pour les aéroports (voire Lyon pour le 4ème). D'ailleurs, je fusionnerai ces éléments à leur préfecture de département plutôt que d'en faire des territoires à part entière. En gros, pour le Finistère, un seul territoire qui fait aussi port donc regroupant Brest et Quimper. ça simplifie sans qu'on perde en gameplay. En plus, ça permet de retirer les cartouches ports et aéroports, et donc de dégager de la place pour les DOMS

Rajouter un système de ressources, c'est une bonne idée, mais qui n'a pas sa place ici. ça compliquerait bien trop la carte. Cette idée pourrait très bien être développée sur une autre carte.

Par contre, j'adore l'idée évoquée d'un système à la Bamboo Jack, ou chaque département ne peux attaquer que les département de sa même région, et les régions ne peuvent s'attaquer que par préfecture voisine (ex : Limoges peut attaquer Toulouse, Bordeaux, Poitiers, Orléans et Clermont, mais les autres préfectures).

Je me pose aussi la question, éventuellement, s'il ne faudrait pas fusionner certaines régions (notamment celles à deux départements), comme les deux Normandies, ou rattacher la Picardie au Nord-Pas de Calais.

Concernant la corse et les Doms, à rajouter aussi, connectés soit avec un port, soit avec un aéroport, soit éventuellement entre eux (Martinique et Guadeloupe)

Nommer les départements avec leur numéro administratif est une bonne idée sur la carte, pour alléger, et rien ne nous empêche de les nommer complètement dans le xml, donc dans les menus déroulants (ex : sur la carte, le Nord est juste nommé 59, mais dans le xml : 59 - Nord)





First of all, excellente idea

In my opintion, if we make a new map, i prefer an unused map, with an exotic gameplay. Not like the existing one, with just territories who border eachother and be part of greater bonus, and that's all.


So, the idea of port and airport is nice. But here, maybe there is too much. I see eventually only 3 (or 4) of each : Dunkerque, Brest and Toulon for port (le Havre for the 4th), and Paris, Strasbourg and Toulouse for airport (Lyon for the 4th). By the way, i suggest merge those elements to their department prefecture instead of making them a whole territ. For example, for Finistère, only one territ who makes also port. It's make life easier without any lose of gameplay. Bonus effect : we could delete port/airport legend, and so gain some free place for DOMs

Adding a ressource système, like AoR, maybe a good idea, but not here. It will complicate too much the map. This idea could be developed in a further map.

Anyway, i love the idea about a gameplay like Bamboo Jack, where each department could attack other department of the same region, but not other, and where region could only attack other region through the prefecture (ex : Limoges could attack Toulouse, Bordeaux, Poitiers, Orléans or Clermont, but not the other).

Eventually, we may have to merge some region (especially those with only 2 departments), like the both Normandy, or add Picardie to Nord-Pas de Calais.

About the DOMs and Corsica, we could join them to the métropolitan with a port or an airport, or maybe join each other (Martinique and Guadeloupe)

Name department with their number is a good idea for lighten the map, and we always could name them with their real name in the xml (ex : on the map : 59, in the xml : 59 - Nord)

Re: France Relief

Posted: Wed Mar 09, 2011 8:25 am
by Qyu
DJENRE wrote:I'm looking for a FREEWARE, where I could easily work on images (and not one to use as testing only for a month!!!)


Gimp

Re: France Relief

Posted: Wed Mar 09, 2011 10:14 pm
by DJENRE
Thank u for that, it helps me a lot (trés constructif)

About the link, I'm looking for a freeware where I could cut any image like I want in auto-selecting the borders. Not only a square.


Qyu wrote:[(broken) english bellow]

First of all, excellente idea
In my opintion, if we make a new map, i prefer an unused map, with an exotic gameplay. Not like the existing one, with just territories who border eachother and be part of greater bonus, and that's all.

So, the idea of port and airport is nice. But here, maybe there is too much. I see eventually only 3 (or 4) of each : Dunkerque, Brest and Toulon for port (le Havre for the 4th), and Paris, Strasbourg and Toulouse for airport (Lyon for the 4th). By the way, i suggest merge those elements to their department prefecture instead of making them a whole territ. For example, for Finistère, only one territ who makes also port. It's make life easier without any lose of gameplay. Bonus effect : we could delete port/airport legend, and so gain some free place for DOMs

Adding a ressource système, like AoR, maybe a good idea, but not here. It will complicate too much the map. This idea could be developed in a further map.

Anyway, i love the idea about a gameplay like Bamboo Jack, where each department could attack other department of the same region, but not other, and where region could only attack other region through the prefecture (ex : Limoges could attack Toulouse, Bordeaux, Poitiers, Orléans or Clermont, but not the other).

Eventually, we may have to merge some region (especially those with only 2 departments), like the both Normandy, or add Picardie to Nord-Pas de Calais.

About the DOMs and Corsica, we could join them to the métropolitan with a port or an airport, or maybe join each other (Martinique and Guadeloupe)

Name department with their number is a good idea for lighten the map, and we always could name them with their real name in the xml (ex : on the map : 59, in the xml : 59 - Nord)

Re: France Relief

Posted: Wed Mar 09, 2011 10:46 pm
by Industrial Helix
DJENRE wrote:Thank u for that, it helps me a lot (trés constructif)

About the link, I'm looking for a freeware where I could cut any image like I want in auto-selecting the borders. Not only a square.




It's the lasso tool you want. GIMP has it I believe.

Re: France Relief

Posted: Thu Mar 10, 2011 12:07 am
by DJENRE
yes I downloaded it and try with lasso and special cissors but with no nice result for now. I'm trying again ;)

Re: France Relief

Posted: Thu Mar 10, 2011 12:50 am
by natty dread
What are you trying to select? GIMP has very powerful selection tools, if you know how to use them.

Re: France Relief

Posted: Thu Mar 10, 2011 1:30 am
by DJENRE
I learn quick, don't worry. I'm on my way ;)

Re: France Relief

Posted: Thu Mar 10, 2011 6:14 am
by DJENRE
OK, this is the new map : BAMBOO JACK STYLE

Region can be entered only by their "préfecture" (underlined circles) or by airports (Airports can attack each other).
Préfectures can attack adjacent 'préfectures' or 'départements' in their 'région'.
Airports are in 'préfectures' except for Paris (Roissy-CdG = 95) and Nice (06). Airports can only attack one territory in the 'région' they belong to.
Airports are territories and reset to neutral after playing.
22 starting points in total. Starting points start with 5 troops (Maybe we could set 3 troops with a + 2 autodeploy too)

DOM (5 territs on the side) start neutral and are +3 or +5 autodeploy...(I don't know yet). No more ports.
Bonus will be set later. There will be region bonuses (all territ in the same region = bonus) and colored bonus (hold 'préfectures' of the same color = bonus)

Image

Re: France Relief

Posted: Thu Mar 10, 2011 6:32 am
by theBastard
just quick look - 22 starting points is unlucky number for much types of game (8 players, 6 players, 4 players...).

what is the punch line of bonus for the same coloured prefectures?

Re: France Relief

Posted: Thu Mar 10, 2011 7:43 am
by DJENRE
1) I know, I'll ask sarkosy to create more regions ;) I'm sure we can set in the xml that all players start with same ammount of territs and rest is neutral.
2) I think maybe 3 = +2, 4 =+4, 5=+6

Re: France Relief

Posted: Thu Mar 10, 2011 1:28 pm
by Qyu
why can't we start on each territories ? It will give nearly 100 starting territs

Re: France Relief

Posted: Fri Mar 11, 2011 12:12 am
by DJENRE
Qyu wrote:why can't we start on each territories ? It will give nearly 100 starting territs


It will be unfair for the player who starts... I prefer to have less starting points. DOn't you think?

Re: France Relief

Posted: Fri Mar 11, 2011 1:17 am
by theBastard
DJENRE wrote:2) I think maybe 3 = +2, 4 =+4, 5=+6


I meant is there any historical, political, cultural or another reason why different departmens have the same colour and gives bonus for holding them?