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Re: Initech XXIX: Interstate League [21/24]

Posted: Wed Sep 14, 2011 4:17 pm
by Crarg
in please

Re: Initech XXIX: Interstate League [24/24]

Posted: Thu Sep 15, 2011 5:58 pm
by Peter Gibbons
At capacity now. Only accepting reserves.

Re: Initech XXIX: Interstate League [24/24]

Posted: Thu Sep 15, 2011 10:48 pm
by Peter Gibbons
Table is setup in Post #2.

All games have been drawn but only the first two sets of Assassin games have been sent. Will see if we need to seek any reserves before sending all 12 games out to each player.

Re: Initech XXIX: Interstate League [24/24]

Posted: Sun Sep 18, 2011 9:36 pm
by Peter Gibbons
1/2 of all games sent. Each player should have 6 games: one of each map & two of each type.

Second half will come later this week.

Re: Initech XXIX: Interstate League [24/24]

Posted: Thu Sep 22, 2011 3:03 pm
by Peter Gibbons
All games sent. Everyone should have 12 games (4 of each kind and 2 of each map).

Re: Initech XXIX: Interstate League [24/24]

Posted: Tue Sep 27, 2011 8:05 pm
by Peter Gibbons
Scoreboard is updated and re-ordered. Important to remember that terminator elimination points are only added to the table when the games are completed. The pull-down menus below the board indicate which games remain to be scored.

Re: Initech XXIX: Interstate League [24/24]

Posted: Mon Oct 03, 2011 7:20 pm
by Peter Gibbons
Another full update has been done.

Re: Initech XXIX: Interstate League [24/24]

Posted: Thu Oct 06, 2011 2:55 pm
by Peter Gibbons
Scoreboard fully updated.

Players in red are mathematically eliminated from winning the tournament because there are not enough points available to them to at least tie for first place.

It is highly likely that a couple other players are already mathematically eliminated based on the fact that the first place total points will almost certainly increase (above its current place at 57).

Re: Initech XXIX: Interstate League [24/24]

Posted: Fri Oct 07, 2011 10:55 pm
by Peter Gibbons
6 games remaining to score. 7 out of 24 players are still mathematically alive and competing for the championship.

Re: Initech XXIX: Interstate League [24/24]

Posted: Sat Oct 15, 2011 1:06 am
by Peter Gibbons
Down to 4 active games. Six players mathematically alive.

Re: Initech XXIX: Interstate League [24/24]

Posted: Sun Oct 16, 2011 12:10 am
by Peter Gibbons
I've entered into elimination-by-elimination scoring for the two remaining terminator maps. Should be self-explanatory on the scoreboard.

Re: Initech XXIX: Interstate League [24/24]

Posted: Sat Oct 29, 2011 5:33 pm
by Peter Gibbons
So there are 2 matches remaining--both standard. Mathematically, only Evil Semp can catch mzomboracz001. He'd have to win both standard maps for 30 points, which would thereby tie him for first place at 70 points.

In the event that happens, the first tiebreaker (wins in common maps) would be tied 1-1. We'd go to the second tiebreaker, standard map wins, which would go to Evil Semp 1-0. So that's where things stand.

Re: Initech XXIX: Interstate League [24/24]

Posted: Sat Oct 29, 2011 10:19 pm
by thelord
Peter Gibbons wrote:So there are 2 matches remaining--both standard. Mathematically, only Evil Semp can catch mzomboracz001. He'd have to win both standard maps for 30 points, which would thereby tie him for first place at 70 points.

In the event that happens, the first tiebreaker (wins in common maps) would be tied 1-1. We'd go to the second tiebreaker, standard map wins, which would go to Evil Semp 1-0. So that's where things stand.



I'm in both games and have more points than evil semp!!! Can theoretically beat MZ outright??

Re: Initech XXIX: Interstate League [24/24]

Posted: Mon Oct 31, 2011 5:51 pm
by Peter Gibbons
thelord wrote:
Peter Gibbons wrote:So there are 2 matches remaining--both standard. Mathematically, only Evil Semp can catch mzomboracz001. He'd have to win both standard maps for 30 points, which would thereby tie him for first place at 70 points.

In the event that happens, the first tiebreaker (wins in common maps) would be tied 1-1. We'd go to the second tiebreaker, standard map wins, which would go to Evil Semp 1-0. So that's where things stand.



I'm in both games and have more points than evil semp!!! Can theoretically beat MZ outright??



Absolutely. My mistake and I apologize. Disregard my previous note. I thought you were only in 2 of the 3 remaining games--not all 3. Sorry.

Re: Initech XXIX: Interstate League [24/24]

Posted: Tue Nov 08, 2011 8:09 pm
by Peter Gibbons
Well, now we are down to only one game left and the lead is insurmountable. Congratulations to mzombocraz001, who takes home another well-earned Initech title. Thanks to all who played. Be on the lookout for the next singles Initech edition.