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Re: Add neutral starting values to maps in Browse Maps area

Posted: Wed May 06, 2009 1:07 pm
by scottp
lol, sorry that's so big! :oops: 8-[ :lol:

Re: Add neutral starting values to maps in Browse Maps area

Posted: Wed May 06, 2009 1:13 pm
by sully800
Edit the post and use [bigimg] instead of just [img]. It will make the picture smaller until someone clicks on it.

Re: Add neutral starting values to maps in Browse Maps area

Posted: Sat May 09, 2009 12:47 am
by Mr_Adams
And Barbarian 6 is a 10, not a 2

Re: Add neutral starting values to maps in Browse Maps area

Posted: Wed May 13, 2009 9:57 pm
by scottp
Mr_Adams wrote:And Barbarian 6 is a 10, not a 2



lol, good catch! that's why we need this from "official" sources.

Re: Add neutral starting values to maps in Browse Maps area

Posted: Sun May 24, 2009 7:24 pm
by wolfpack0530
i remember the first time i tried to get the sanctuary on AoR in round 3, and saw 75!!!!!!!! I quickly realized at that moment that my strategy was flawed. :mrgreen:

Include default neutral values in map images

Posted: Mon Apr 09, 2012 2:56 pm
by agentcom
Include the default neutral values on the map images in the following places:
  • The Map's page in the foundry
  • The map image accessible through Game lists, Game Finder and Start Game screens


How this will benefit the site and/or other comments:
  • More than once, I looked through the map foundry to find out how many neutrals I'd be facing if I made an attack in a foggy game. Unless you parse through the XML, this information most of the time is not there. Instead, I have to hope that there is a sunny game that hasn't progressed too far that I can find through Game Finder.
  • If you're thinking that this isn't really a big deal, go play an AoR game and see how many different neutral values there are for territories out there beyond the few you can see in a foggy game.

Re: Include default neutral values in map images

Posted: Mon Apr 09, 2012 3:33 pm
by darth emperor
also it helps, to know if the region adjacent to you has been assaulted

Re: Include default neutral values in map images

Posted: Mon Apr 09, 2012 5:13 pm
by MichelSableheart
Good suggestion. Note that having this information also would help new players on some maps, who are trying to read the log in a fog game to find out what's happening.

Re: Include default neutral values in map images

Posted: Mon Apr 09, 2012 5:35 pm
by chapcrap
I support.

Re: Include default neutral values in map images

Posted: Mon Apr 09, 2012 5:43 pm
by DiM
i love this.

Re: Include default neutral values in map images

Posted: Tue Apr 10, 2012 12:14 pm
by drunkmonkey
Adding my support

Re: Include default neutral values in map images

Posted: Tue Apr 10, 2012 1:17 pm
by pmchugh
Totally agree, been thinking this for a while was just too lazy to make the topic.

Re: Include default neutral values in map images

Posted: Tue Apr 10, 2012 2:01 pm
by EagleofGreenErth
pmchugh wrote:Totally agree, been thinking this for a while was just too lazy to make the topic.


ditto

Re: Include default neutral values in map images

Posted: Wed Apr 11, 2012 1:29 am
by agentcom
darth emperor wrote:also it helps, to know if the region adjacent to you has been assaulted


Didn't get what you were saying here at first, but great point.

Re: Include default neutral values in map images

Posted: Mon May 14, 2012 10:36 pm
by agentcom
Thanks for all the support guys! As it has been a month since the last comment, I figured I'd bump this.

Re: Include default neutral values in map images

Posted: Thu Jun 21, 2012 11:27 pm
by agentcom
Another month goes by, so I thought I'd bring this back to the top. I hate having to go look through Game Finder results to find a sunny game in which the territory I want to see hasn't been attacked by anyone.

Re: Include default neutral values in map images

Posted: Sat Jun 23, 2012 11:49 am
by JBlombier
I support this suggestion as well. Perhaps you could talk to the foundry people as well, because that's where a part of this suggestion is gonna take place anyway. Not sure if it would help, but you can always try.

Re: Include default neutral values in map images

Posted: Sat Jun 23, 2012 12:05 pm
by sirgermaine
This suggestion rocks.

Re: Include default neutral values in map images

Posted: Tue Jun 26, 2012 6:58 pm
by rdsrds2120
I also support this suggestion. It would just be another two images to load (one large, one small) for the gallery, and would let people get a jump on trying to learn maps that are best played foggy.

-rd

Re: Include default neutral values in map images

Posted: Fri Jun 29, 2012 2:29 pm
by BluU
you have my vote
=D>

Re: Include default neutral values in map images

Posted: Fri Jun 29, 2012 7:54 pm
by IcePack
Go pester nolefan he's got blue in his name now ;)

Re: Include default neutral values in map images

Posted: Fri Jun 29, 2012 10:51 pm
by patrickaa317
What about maps like Arms Race where there are a fair amount of neutrals at the start but they aren't always the same? Or is this only for territories that are ALWAYS neutral.

Re: Include default neutral values in map images

Posted: Sat Jun 30, 2012 8:25 am
by skychaser
All in for it. It could be included in the map's image.

Re: Include default neutral values in map images

Posted: Sat Jun 30, 2012 9:34 am
by darth emperor
patrickaa317 wrote:What about maps like Arms Race where there are a fair amount of neutrals at the start but they aren't always the same? Or is this only for territories that are ALWAYS neutral.

In any map, any region can be neutral, therefore it should be put for all the regions, no matter if they start neutral or not

Re: Include default neutral values in map images

Posted: Mon Jul 02, 2012 2:30 pm
by Chuuuuck
This is a no brainer. I have often clicked on maps and looked at them and thought "what idiot decided to leave all of those spots blank?"