Page 13 of 19
Posted: Sat Mar 10, 2007 4:40 pm
by DiM
with the kids in the background i don't even wanna fight other people on this map. it''s not nice to kill in front of the kids

Posted: Sat Mar 10, 2007 4:45 pm
by spinwizard
shape group bonuses r too low
Posted: Sat Mar 10, 2007 4:57 pm
by MonRepos
spinwizard wrote:shape group bonuses r too low
They are not too low, remember that they are highly strategic places, you can attack all the kings with them, therefore there is no point for a high bonus.,,and by the way, lose the kids.
Posted: Sat Mar 10, 2007 5:07 pm
by Enigma
KEYOGI wrote:WidowMakers wrote:I REALLY AM JUST KIDDING. PLEASE DON"T MAKE ME KEEP THE KIDS!!
LOL, I think they should stay.

hehehe you shoulda known better widow...no1 can resist kids that cute...

Posted: Sat Mar 10, 2007 6:10 pm
by Jack0827
they are funny but if people want them that much why not implement hem or another picture small in the back round so that they don't play such a huge role in the backround
Posted: Sat Mar 10, 2007 6:12 pm
by Lt.Mustard
ditch the kids
Posted: Sat Mar 10, 2007 11:51 pm
by BelJoDoe
Very interesting map indeed! It's going to be a great deal of fun to play. I think the bonuses are good right now (although, perhaps purple could provide a bonus of 4) and I think the kids add a certain air of innocence to the map. They go nicely with the idea of little coloured building-block shapes.
Posted: Sun Mar 11, 2007 12:42 am
by luckiekevin
keep the kids. i have know idea why, but it works
Posted: Sun Mar 11, 2007 12:42 am
by Molacole
wow I was completely joking about the kids! I for one hope they're NOT going to be on the map. I know it looks funny as hell, but I'm not sure if I could stop laughing while I was playing this map with them kids on it.
that little girl is winking! what a hussy!! that picture cracks me up!

Posted: Sun Mar 11, 2007 4:25 am
by Skittles!
I think the kids should stay. It just makes a different feel about it.
More colour, perhaps?
Posted: Sun Mar 11, 2007 5:12 am
by boberz
get rid of the kids it wont be as funny after the 30000000th time you play the map.
Posted: Sun Mar 11, 2007 5:25 am
by Telvannia
keep the kids
and i think you should animate the sky or even animate the kids

Posted: Sun Mar 11, 2007 9:23 am
by Krueger
Well Widow, now you've gone and done it.
More discussion about the map means that it's that much longer until it's quenched.
But you can't keep the kids because of copyright issues, right?

Posted: Sun Mar 11, 2007 10:06 am
by Coleman
AndyDufresne wrote:Alright, just to make sure you haven't messed with any of the coordinates...lets see the small version with coordinates and the large version.
--Andy
This is ridiculous. Please just do what Andy says and then we can play the map hopefully.

Posted: Sun Mar 11, 2007 1:24 pm
by LewisJB3
I agree, this is rediculous, I don't want to fight battles in front of kids, I feel bad enough desimating these players. In front of kids... that's just too hard, lol
ok, there's my vote
Posted: Sun Mar 11, 2007 2:16 pm
by WidowMakers
Everyone. It was just a joke. I don't an the kids either. I was trying to be funny and let everyone have a laugh. Besides the picture of those kids I found on google. It is a owned by someone else. I CANNOT USE IT!
Andy, the previous pictures are the most recent. I do not want the kids. So nothing has changed here is the map.
http://jmhooton.iweb.bsu.edu/joel/KOTM/KOTM13.xml
Posted: Sun Mar 11, 2007 2:33 pm
by AndyDufresne
If you could be so kind, add the coordinates.

We are getting near the end.
--Andy
Posted: Sun Mar 11, 2007 3:17 pm
by WidowMakers
Posted: Mon Mar 12, 2007 11:07 am
by LoeNY
I wonder why you have the "H" (for Helipads) symbol next to the phrase "Kings cannot attack other Kings or Helipads!"
Posted: Mon Mar 12, 2007 12:08 pm
by WidowMakers
ericleung wrote:I wonder why you have the "H" (for Helipads) symbol next to the phrase "Kings cannot attack other Kings or Helipads!"
Beacuse it explains what the "H" is. It explains how helipads work and that Kings cannot attack back to them.
Posted: Mon Mar 12, 2007 4:41 pm
by LoeNY
WidowMakers wrote:ericleung wrote:I wonder why you have the "H" (for Helipads) symbol next to the phrase "Kings cannot attack other Kings or Helipads!"
Beacuse it explains what the "H" is. It explains how helipads work and that Kings cannot attack back to them.
However, the "H" is next to the word Kings instead of the word Helipads. This could be confusing.
Posted: Mon Mar 12, 2007 4:51 pm
by fluffybunnykins
I'm sure most people will read the whole note & it will all make perfect sense... won't they???
Posted: Mon Mar 12, 2007 4:54 pm
by AndrewB
I really liked old name, "King of the Hill". It has much more meaning then "King of the Mountain". When it was proposed to change to "king of the Mountain" the intention was to add some real mountains and countries (like Himalayas and Nepal). For the abstract map, as this one is, "King Of the Hill" sounds more appropriate. It is just my feeling.
Posted: Mon Mar 12, 2007 5:07 pm
by MR. Nate
ericleung wrote:WidowMakers wrote:ericleung wrote:I wonder why you have the "H" (for Helipads) symbol next to the phrase "Kings cannot attack other Kings or Helipads!"
Beacuse it explains what the "H" is. It explains how helipads work and that Kings cannot attack back to them.
However, the "H" is next to the word Kings instead of the word Helipads. This could be confusing.
The "H" is big enough that not many people will think that it is next to just one line. It seems clear that all three lines address the "H"
Posted: Mon Mar 12, 2007 6:24 pm
by WidowMakers
ericleung wrote:However, the "H" is next to the word Kings instead of the word Helipads. This could be confusing.
Not when there are 5 territories that have the word "king" in the name.
All of these things have been done for weeks. The King of the hills went away Jan 15th. And the "H" with text has never caused any confusion until now. Players are to read a map. The text is plain, in sight and very legible.