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Re: CC Archery v20 [I,Gp,Gr] [Vacation]

Posted: Sat May 02, 2009 10:41 am
by Kaplowitz
anyone else?? :-s

Re: CC Archery v20 [I,Gp,Gr] [Vacation]

Posted: Sat May 02, 2009 7:48 pm
by sailorseal
Kaplowitz wrote:anyone else?? :-s

Are you bringing this back?

Re: CC Archery v20 [I,Gp,Gr] [Vacation]

Posted: Sat May 02, 2009 8:00 pm
by the.killing.44
sailorseal wrote:
Kaplowitz wrote:anyone else?? :-s

Are you bringing this back?

Generally that's what a post in which are an update and an introduction back does …

As for this, graphically:
  • I think it's a bit hard to read the numbers on the targets — I think it's the stroke that makes it a bit off. not sure what the fix is though …
  • In your note "All targets colours lose 1 army per turn.
    It should be targets', I believe.
  • The A8 smilie has a bulge on the right side.
  • Speaking of the smilies, they seem to be blurry — did you scale them not as a smart object/vector-based shape? I would think it'd be easy to make those vector-based with the pen as they are all basically easily-traced objects.
The new update is much better to my eye!

.44

Re: CC Archery v20 [I,Gp,Gr] [Vacation]

Posted: Sun May 03, 2009 12:04 pm
by Kaplowitz
ill fix those....and the smilies were made by gimil, as was the majority of the map

Re: CC Archery v20 [I,Gp,Gr] [Vacation]

Posted: Sun May 03, 2009 12:08 pm
by gimil
Kap do you have a copy of the PSD? I still do if you need it (not sure if you are working with a flat image or not).

I am also happy to work with you on this one but I think you would have to take the driving seat :)

Re: CC Archery v20 [I,Gp,Gr] [Vacation]

Posted: Sun May 03, 2009 12:11 pm
by Kaplowitz
No im using the flat image

and sure, we can work on it together, and sure ill take the driving seat :)

Re: CC Archery v20 [I,Gp,Gr] [Vacation]

Posted: Wed May 06, 2009 3:53 pm
by Kaplowitz
[bigimg]http://i41.tinypic.com/2iavi9j.jpg[/bigimg]

I changed the font of the numbers, hopefully that will make it easier to read them
I also lowered the opacity of the shading on the targets
I just realized i forgot to change the word "targets" to "targets'" but that can easily be changed later... :oops:
I tried to sharpen up the smilies, but idk if it actually did anything :?

Re: CC Archery v22ish [I,Gp,Gr<--possibly]

Posted: Mon May 11, 2009 1:53 am
by MrBenn
I've been asked to move this back into the Foundry.

Due to the amount of time it's been lying in the recycling bin, I think it would be best if we have another look at the gameplay and graphics stamps ;-)

Re: CC Archery v22ish [I,Gp,Gr<--possibly]

Posted: Mon May 11, 2009 6:26 am
by gimil
MrBenn wrote:I've been asked to move this back into the Foundry.

Due to the amount of time it's been lying in the recycling bin, I think it would be best if we have another look at the gameplay and graphics stamps ;-)


In other words you are revoking them? I have no issues with that. Kap when you get you PSD sorted out PM he and we can start chatting details!

Re: CC Archery v22ish [I,Gp,Gr<--possibly]

Posted: Mon May 11, 2009 7:34 am
by MrBenn
gimil wrote:
MrBenn wrote:I've been asked to move this back into the Foundry.

Due to the amount of time it's been lying in the recycling bin, I think it would be best if we have another look at the gameplay and graphics stamps ;-)


In other words you are revoking them?

Yes ;-)

Re: CC Archery v22ish [D]

Posted: Sun Jun 07, 2009 4:00 pm
by a.sub
is the rabbit playable?

Re: CC Archery v22ish [D]

Posted: Tue Jun 16, 2009 6:17 pm
by MrBenn
A month with no comments/updates/interest, and this one's headed back to the bin...

Re: CC Archery v22ish [D]

Posted: Sun Jul 19, 2009 3:50 am
by joyceliya
What are some technology changes in Tennis and Archery? I need some answers on technology changes in tennis such as they used to use their hands instead of rackets etc. and for archery they used to use tendon for the bows. If you have a webiste please leave the link.
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