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Re: [D]Long Island v7 pgs 1 & 11 [No Boats]

Posted: Tue Mar 24, 2009 8:37 pm
by keiths31
LED ZEPPELINER wrote:i agree on leaving them as attack routes. i will try making the light houses smaller, and i completely forgot about the islands, i will fix that hopefully
You fast posted me...so please check out my last post re: the Quogue's

Re: [D]Long Island v7 pgs 1 & 11 [No Boats]

Posted: Tue Mar 24, 2009 8:42 pm
by LED ZEPPELINER
ok, so i will change "the quoges" to either the mastics, or medford. Which do you like better?

Re: [D]Long Island v7 pgs 1 & 11 [No Boats]

Posted: Tue Mar 24, 2009 8:54 pm
by keiths31
LED ZEPPELINER wrote:ok, so i will change "the quoges" to either the mastics, or medford. Which do you like better?
Looking at a map it looks as though Mastics is on the right of Brookhaven and closer to the Hamptons. Also looks as though Medford is close to the centre of the island. How about Bayport? But someone that lives there would know more...

Re: [D]Long Island v7 pgs 1 & 11 [No Boats]

Posted: Tue Mar 24, 2009 8:55 pm
by LED ZEPPELINER
i don't know, it might get confusing between bay shore and port

edit: how about parchogue

Re: [D]Long Island v7 pgs 1 & 11 [No Boats]

Posted: Tue Mar 24, 2009 9:03 pm
by keiths31
I think it is spelled Patchogue

Re: [D]Long Island v7 pgs 1 & 11 [No Boats]

Posted: Wed Mar 25, 2009 8:12 am
by LED ZEPPELINER
keiths31 wrote:I think it is spelled Patchogue
ok, i couldn't tell from the map i was looking at, thank you

Re: Long Island v7 [D] pgs 1 & 11 (No Boats)

Posted: Wed Mar 25, 2009 9:41 am
by Palinathas
I am liking it MUCH better now....I think Patchogue would be fine instead of Quogues. Just a question on the Beaches, is Fire Island only linked to SE Brookhaven? It should definitly have a bridge link Babylon and Jones beach should have a bridge link as well to Massapequa.

Re: Long Island v7 [D] pgs 1 & 11 (No Boats)

Posted: Wed Mar 25, 2009 12:59 pm
by LED ZEPPELINER
i forgot to, but fire island connects to bay shore through ferry route, so i will just do that

Re: Long Island v7 [D] pgs 1 & 11 (No Boats)

Posted: Thu Mar 26, 2009 2:03 pm
by Palinathas
That should be good enough for Fire Island, anything for Jones Beach?

Re: Long Island v7 [D] pgs 1 & 11 (No Boats)

Posted: Thu Mar 26, 2009 4:35 pm
by LED ZEPPELINER
it just connects to long beach at the moment, not sure if it should connect to massepequa

Re: Long Island v7 [D] pgs 1 & 11 (No Boats)

Posted: Mon Mar 30, 2009 9:35 pm
by keiths31
No new updates?

Re: Long Island v7 [D] pgs 1 & 11 (No Boats)

Posted: Mon Mar 30, 2009 9:43 pm
by LED ZEPPELINER
I was seeing if there was anything else anybody wanted, i will get it up tomarrow

Re: Long Island v8 [D] pgs 1 & 12 (No Boats)

Posted: Tue Mar 31, 2009 9:24 pm
by LED ZEPPELINER
small v8
Image
large v8
Image
changes:
  • 1. reduced size of lighthouses
    2. made decorative lighthouse bigger
    3. changed ocean glow on small
    4. added connection from bay shore to fire island
    5. minor graphic tweaks
FeedBack?

Re: Long Island v8 [D] pgs 1 & 12 (No Boats)

Posted: Tue Mar 31, 2009 9:27 pm
by sailorseal
I think the lighthouse is kind of fuzzy but over all I feel it rocks!
Anyone agree with the lighthouse thing?

Re: Long Island v8 [D] pgs 1 & 12 (No Boats)

Posted: Tue Mar 31, 2009 9:43 pm
by LED ZEPPELINER
not really, i smudged the bottom of the white lighthouse, so it would blend in more, but i think they are fine

Re: Long Island v8 [D] pgs 1 & 12 (No Boats)

Posted: Wed Apr 01, 2009 7:09 am
by keiths31
Looks good. Well done.

Re: Long Island v8 [D] pgs 1 & 12 (No Boats)

Posted: Wed Apr 01, 2009 2:40 pm
by LED ZEPPELINER
keiths31 wrote:Looks good. Well done.
thank you

Re: Long Island v8 [D] pgs 1 & 12 (No Boats)

Posted: Wed Apr 01, 2009 3:21 pm
by captainwalrus
I haven't looked in on this in a bit so I missed why you got rid of the boats. Could you explain your reasoning?

Re: Long Island v8 [D] pgs 1 & 12 (No Boats)

Posted: Wed Apr 01, 2009 3:37 pm
by LED ZEPPELINER
the boats were detracting from the look of the map, and they were not very necessary. there was a poll on whether to keep them or toss them, and "keep" only won by 1 vote, so i made the executive decission to try a version without the boats, and i thought it looked better without.

Re: Long Island v8 [D] pgs 1 & 12 (No Boats)

Posted: Wed Apr 01, 2009 5:05 pm
by ManBungalow
I can't work out how the North Fork & The Hamptons bonuses attack each other :-s

And are the lighthouses not all on the same body of water ?? I'm probably missing something here...

Re: Long Island v8 [D] pgs 1 & 12 (No Boats)

Posted: Wed Apr 01, 2009 5:11 pm
by LED ZEPPELINER
the north fork and the hamptons conned at riverhead and west hampton. there are three lighthouses on long island sound. the white light houses (those all can attack each other) and 3 on atlantic ocean (the tan ones) (those can attack each other

Re: Long Island v8 [D] pgs 1 & 12 (No Boats)

Posted: Fri Apr 03, 2009 7:57 pm
by sailorseal
Game Play comments everyone! Please

Re: Long Island v8 [D] pgs 1 & 12 (No Boats)

Posted: Fri Apr 03, 2009 8:33 pm
by keiths31
Traditional gameplay with the lighthouses as additional attack routes. That is all.

Re: Long Island v8 [D] pgs 1 & 12 (No Boats)

Posted: Fri Apr 03, 2009 8:36 pm
by sailorseal
keiths31 wrote:Traditional gameplay with the lighthouses as additional attack routes. That is all.
And it is good enough?

Re: Long Island v8 [D] pgs 1 & 12 (No Boats)

Posted: Fri Apr 03, 2009 9:02 pm
by keiths31
sailorseal wrote:
keiths31 wrote:Traditional gameplay with the lighthouses as additional attack routes. That is all.
And it is good enough?
I think so. There is nothing wrong with a traditional straight up gameplay map.