Page 17 of 21

UPDATE 26

Posted: Sat Mar 31, 2007 3:13 pm
by MarVal
Below the latest development of the map BeNeLux.

UPDATE 26
Larger map :
(600x550)

Image

- More "transparant" of the coats of arms armyshadows.

So let us know what U think of the new armyshadows on the map BeNeLux so far.

Grtz
MarVal
member of De Veroveraars Club

Posted: Sat Mar 31, 2007 4:04 pm
by Enigma
no, i dont think you understood what i was saying.
your original army shadows were a lot better- you could still see the colour of the map. the current shadows are grey placed on top of the map. if you really want shaped army shadows then take the original ones and give them shape.
syr if im not being clear im in a hurry.

Posted: Sat Mar 31, 2007 4:25 pm
by boberz
need to make it clear that in my point of view both with circles and without is better than shaped circles but in theory they are a good idea for another map

Posted: Mon Apr 02, 2007 10:51 am
by Jeepee
sorry, but i don't like the figure of shields for the armies. I think I prefere cirkels. 8)

Posted: Mon Apr 02, 2007 1:37 pm
by Qwert
just put old army circle shadows to bee transparent and problem is solve.

Posted: Mon Apr 02, 2007 2:38 pm
by Ruben Cassar
Jeepee wrote:sorry, but i don't like the figure of shields for the armies. I think I prefere cirkels. 8)


I agree.

Posted: Wed Apr 04, 2007 2:14 pm
by MarVal
qwert wrote:just put old army circle shadows to bee transparent and problem is solve.

Ruben Cassar wrote:
Jeepee wrote:sorry, but i don't like the figure of shields for the armies. I think I prefere cirkels. 8)


I agree.

I will do that. If majority wants it. So no problemo. I will google the armycirkels back......lol

Grtz
Marval

Posted: Wed Apr 04, 2007 2:28 pm
by spinwizard
yes, put the circles back in and it is ready 4 the quench :D

(don't hurt me andy)

UPDATE 27

Posted: Thu Apr 05, 2007 4:49 pm
by MarVal
Below the latest development of the map BeNeLux.

UPDATE 27
Larger map :
(600x550)

Image

Some suggestions that were mentioned:

- Majority wants the old armycircles back.
- So there back.
- I'm working on the New XML.

So let us know what U think of the new armyshadows on the map BeNeLux so far.

Grtz
MarVal
member of De Veroveraars Club

Posted: Thu Apr 05, 2007 5:16 pm
by Qwert
1 question, you have space in luhemburg terittory, why you dont put circle in terittory not in line borders.

Posted: Fri Apr 06, 2007 3:09 am
by MarVal
qwert wrote:1 question, you have space in luhemburg terittory, why you dont put circle in terittory not in line borders.

I will.

Grtz
MarVal

Posted: Sun Apr 08, 2007 11:13 pm
by mibi
im not a fan of the mountains, if thats what they are.

Posted: Tue Apr 10, 2007 4:25 am
by MarVal
mibi wrote:im not a fan of the mountains, if thats what they are.
Yes, the're.

Grtz
MarVal

UPDATE 28

Posted: Tue Apr 10, 2007 4:27 am
by MarVal
Below the latest development of the map BeNeLux.

UPDATE 28
Larger map :
(600x550)

Image

Some suggestions that were mentioned:

- Some armycircles in the countries.
- Some armycircles out of the countries, such as Walcheren.
- I'm working on the New XML.

So let us know what U think of the new armyshadows on the map BeNeLux so far.

Grtz
MarVal
member of De Veroveraars Club

Posted: Tue Apr 10, 2007 4:35 am
by nagerous
put some lines connecting each name to the island / territory they actually represent

Posted: Tue Apr 10, 2007 4:37 am
by KEYOGI
Looking good. You could probably give some army shadows a little more space. You could move Markizaat and Maaskant army shadows down slightly, and De Peel army shadow up. If you move the text of Oost-Vlaanderen and Vlaams Ardennen closer to their shared border you will have more room for your army shadows in those territories. You have room to move the text and army shadow in Vlaams up a little.

Thuin has some black pixels on the edge of the army shadow.

UPDATE 29

Posted: Tue Apr 10, 2007 10:34 am
by MarVal
Below the latest development of the map BeNeLux.

UPDATE 29
Larger map :
(600x550)

Image

Some suggestions that were mentioned:

- New position of Markizaat, Maaskant and De Peel army shadows.
- New position of the text and army shadows of Oost-Vlaanderen and Vlaams Ardennen.
- New position of the text and army shadow in Vlaams.
- Removed black pixels on the edge of the army shadow of Thuin.
- I'm working on the New XML.

So let us know what U think of the new armyshadows on the map BeNeLux so far.

Grtz
MarVal
member of De Veroveraars Club

Posted: Tue Apr 10, 2007 7:49 pm
by AndyDufresne
It's looking nice Marval!

A few minor things:
As someone noted earlier, the mountains seem a little odd and out of place in this map...at least once you compare the graphic theme you have going in the map as a whole. The mountains feel 3D almost, while the river and monarchy border feel 2D and flat, you know? I'm not entirely sure how you can rework these to make them fit better, I'll have to give it some thought, but it's something to consider.

Perhaps consider moving the Letzebuerg name slightly to the left, so it is more centered underneath the army shadow of its respective country. Don't want people somehow confusing it with Schengen. :)

For the Capitals Legend, maybe bold the 'Control of...' to make it stand out a little more, perhaps the same for the wording 'non-crossing...' etc.

Lastly, your signature feels a little blurry. But as that is more of your personal preference (as the size is fine by my book) you can do what you like there.

Keep up the good work! Whenever you've got the XML, I'd like to see the Small and Large maps with the army coordinates centralized.


--Andy

Posted: Thu Apr 12, 2007 7:04 pm
by MarVal
Thanks for the suggestions.
Next week I'll make a new update.

Grtz
MarVal

Posted: Mon Apr 16, 2007 1:12 pm
by yalex
It's a very nice map, and I'm very exited to start playing it. Just a couple of things, one, the large version feels a little small for a large, normally the large maps are substantially bigger. Two, I'm not sure the bonus for west-nederland is entirely fair. sure you can drop it down to five borders with control of markizaat, but thats still five borders for six armies.

Posted: Mon Apr 16, 2007 8:29 pm
by yalex
About the large map, nevermind, i thought the one up on the page was the large version. That, and I'm not really sure about the white continent anymore... I really just want to see this map quenched, this one's my favorite, and promises great playability.

Posted: Sat Apr 21, 2007 5:18 pm
by MarVal
yalex wrote:About the large map, nevermind, i thought the one up on the page was the large version. That, and I'm not really sure about the white continent anymore... I really just want to see this map quenched, this one's my favorite, and promises great playability.

I'm still working on the XML and my two tournaments costs also a lot of time.
But I hope I can fixed the XML soon.

And thanks for your support.

GRtz
MarVal

Posted: Sat Apr 28, 2007 4:28 pm
by s.xkitten
it died :cry:

Posted: Sat Apr 28, 2007 4:33 pm
by ParadiceCity9
yo awesome map...cant wait to play :D

Posted: Sun Apr 29, 2007 9:45 am
by nagerous
quench this bad boy already! looking forward to playing this one for a long time :)