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Re: Connect 4 (1v1, Seq, NS, Chained, Sunny, Conquer 4) [22/32]

Posted: Thu Oct 30, 2008 3:47 am
by yeti_c
gordito wrote:please put me IN this one

thanks

g.


Added.

Only 9 spaces left folks...

C.

Re: Connect 4 (1v1, Seq, NS, Chained, Sunny, Conquer 4) [23/32]

Posted: Thu Oct 30, 2008 2:56 pm
by Gilligan
Couldn't you do it with 24 if you don't get 32?

Re: Connect 4 (1v1, Seq, NS, Chained, Sunny, Conquer 4) [23/32]

Posted: Thu Oct 30, 2008 3:02 pm
by yeti_c
Gilligan wrote:Couldn't you do it with 24 if you don't get 32?


Yeah - instead of a straight knock out - it would need to be some Round Robin Groups or similar to start with...

I reckon we give it for a few more days - and then I'll decide what to do...

C.

Re: Connect 4 (1v1, Seq, NS, Chained, Sunny, Conquer 4) [23/32]

Posted: Thu Oct 30, 2008 3:08 pm
by Gilligan
You have another 2 weeks if you want it.

Re: Connect 4 (1v1, Seq, NS, Chained, Sunny, Conquer 4) [23/32]

Posted: Thu Oct 30, 2008 4:49 pm
by saaimen
Another question, just cause I'm curious...
Is there any chance you will make some sort of visual representation of the connect 4 board we're fictitiously trying to fill up? Or is it our own task to figure out how that game is progressing? Cause I'm not good at playing connect 4 on coordinate base :P I already thought about making a sketchpad or spreadsheet where I could put X's and Os...

Re: Connect 4 (1v1, Seq, NS, Chained, Sunny, Conquer 4) [23/32]

Posted: Thu Oct 30, 2008 6:45 pm
by knubbel
I will play.

Re: Connect 4 (1v1, Seq, NS, Chained, Sunny, Conquer 4) [23/32]

Posted: Thu Oct 30, 2008 8:35 pm
by coacheberhardt
not exactly sure how this tourney works but count me in anyway

Re: Connect 4 (1v1, Seq, NS, Chained, Sunny, Conquer 4) [23/32]

Posted: Thu Oct 30, 2008 10:05 pm
by Avaris
Sounds interesting... in

Re: Connect 4 (1v1, Seq, NS, Chained, Sunny, Conquer 4) [23/32]

Posted: Thu Oct 30, 2008 10:43 pm
by spidey
sign me up

Re: Connect 4 (1v1, Seq, NS, Chained, Sunny, Conquer 4) [23/32]

Posted: Fri Oct 31, 2008 3:29 am
by yeti_c
saaimen wrote:Another question, just cause I'm curious...
Is there any chance you will make some sort of visual representation of the connect 4 board we're fictitiously trying to fill up? Or is it our own task to figure out how that game is progressing? Cause I'm not good at playing connect 4 on coordinate base :P I already thought about making a sketchpad or spreadsheet where I could put X's and Os...


Hi,

Yeah - Don't worry about that - I'll be making visual representations of the boards that look really cool!

C.

Re: Connect 4 (1v1, Seq, NS, Chained, Sunny, Conquer 4) [27/32]

Posted: Fri Oct 31, 2008 3:32 am
by yeti_c
Added...


Only 5 places left now...

C.

Re: Connect 4 (1v1, Seq, NS, Chained, Sunny, Conquer 4) [23/32]

Posted: Fri Oct 31, 2008 6:48 am
by yeti_c
yeti_c wrote:
saaimen wrote:Another question, just cause I'm curious...
Is there any chance you will make some sort of visual representation of the connect 4 board we're fictitiously trying to fill up? Or is it our own task to figure out how that game is progressing? Cause I'm not good at playing connect 4 on coordinate base :P I already thought about making a sketchpad or spreadsheet where I could put X's and Os...


Hi,

Yeah - Don't worry about that - I'll be making visual representations of the boards that look really cool!

C.


Like this...

Board...
Image

Chips...
Image
Image

C.

Re: Connect 4 (1v1, Seq, NS, Chained, Sunny, Conquer 4) [27/32]

Posted: Fri Oct 31, 2008 6:56 am
by Gilligan
Better than my attempt!

[bigimg]http://i104.photobucket.com/albums/m164/gills53/Conquer%204/C4RiskKillerMEK.png[/bigimg]

:lol:

Re: Connect 4 (1v1, Seq, NS, Chained, Sunny, Conquer 4) [27/32]

Posted: Fri Oct 31, 2008 6:51 pm
by LLLUUUKKKEEE
yes please

Re: Connect 4 (1v1, Seq, NS, Chained, Sunny, Conquer 4) [27/32]

Posted: Fri Oct 31, 2008 7:46 pm
by AAFitz
what the hell sign me up if room

Re: Connect 4 (1v1, Seq, NS, Chained, Sunny, Conquer 4) [27/32]

Posted: Fri Oct 31, 2008 8:19 pm
by Lead Pipe
i'll play

Re: Connect 4 (1v1, Seq, NS, Chained, Sunny, Conquer 4) [30/32]

Posted: Sat Nov 01, 2008 4:02 am
by yeti_c
Added...


Only 2 more people needed people... get your places quick - any extras will be held as reserves.

C.

Re: Connect 4 (1v1, Seq, NS, Chained, Sunny, Conquer 4) [30/32]

Posted: Sat Nov 01, 2008 8:32 pm
by yeti_c
2 more entrants people...

C.

Re: Connect 4 (1v1, Seq, NS, Chained, Sunny, Conquer 4) [30/32]

Posted: Sat Nov 01, 2008 10:58 pm
by LZND661
id like to join

Re: Connect 4 (1v1, Seq, NS, Chained, Sunny, Conquer 4) [31/32]

Posted: Sun Nov 02, 2008 3:13 am
by yeti_c
Added - 1 more place left now.

C.

Re: Connect 4 (1v1, Seq, NS, Chained, Sunny, Conquer 4) [31/32]

Posted: Sun Nov 02, 2008 2:05 pm
by Lufsen75
In if not to late

Re: Connect 4 (1v1, Seq, NS, Chained, Sunny, Conquer 4) [31/32]

Posted: Sun Nov 02, 2008 2:23 pm
by switchblade
id like in please if its still open

Re: Connect 4 [Full] [Taking 3 reserves 1/3]

Posted: Sun Nov 02, 2008 2:50 pm
by yeti_c
Added:
Lufsen75

Reserve: (The tourney is now full but I'll take 3 reserves to help with the running)
switchblade

C.

Re: Connect 4 [Full] [Taking 3 reserves 1/3]

Posted: Tue Nov 04, 2008 6:46 am
by yeti_c
Any more reserves?

C.

Re: Connect 4 (1v1, Seq, NS, Chained, Sunny, Conquer 4) [21/32]

Posted: Wed Nov 05, 2008 2:29 pm
by amazzony
yeti_c wrote:
joriki wrote:I'd like to join, please. (I found this via amazzony's signature.)


Added - And thank you Amazzony!!

C.


You're welcome :D I also got one feedback that it helped :lol:


People, come on, being a reserve ain't that bad... Yeti, if you don't get them soon then maybe start without because you can always make a new thread, asking for reserves if you need them later.