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Re: CC is declining again!

Posted: Mon Mar 17, 2025 3:07 pm
by detlef
Yeah, the numbers I posted were from a war that we ended up winning handily. That said, we also "rested our starters" and tried some different maps in the home sets, so it may have been more competitive than it would have otherwise been.

Re: CC is declining again!

Posted: Tue Mar 18, 2025 8:48 pm
by IcePack
TrafalgarLaw01 wrote:
IcePack wrote:
Less players in the site less players available for clans. Now lets take the last 4 years as an example:

2022: 61,807
2023: 54,183
2024: 50,681
2025: 48,592

That's a 22% Decline in the site numbers.
I’m not home so it’s hard for me to reply at the moment but what numbers are these so I can reply later? They aren’t player numbers and don’t seem like it’s game count or anything either so idk what numbers you’re referencing
You mention players but no chance these are player numbers and it’s roughly a monthly game number so it can’t be yearly games. Not sure.

Players in clans have gone from roughly 900 in 2018 to ~300 at best according to Keefies latest post. So that’s -66% over 6-7 years. Idk the numbers for last 4 years but I know once or twice in between I had numbers I could see if I still have for reference.

Regardless I think everyone’s on the same page that site growth hinders clans, but doesn’t mean it can’t grow. It’s definitely hard and generally if it’s outpacing / slower shrinking then the site decline it’s a sign of positive health area even if it’s not “growing” per se.

Number of clans (vs active members) relies heavily on leaders being available to invest the time
Oh right that was game numbers.

Player numbers are arounf 3600 rn while in March 2022 it was 5500 so the decline in percentage in Site is even far greater
Ok, I finally was able to pull up some numbers. This can't be right and so I'm not sure where we are off here lol

I did a search and came up with totally different numbers. I am just looking at 2022 but none of the numbers make sense so far.

Year/ Your #'s / My Numbers
2022: 61,807 / 713,000 and change

What you said was games (62k vs 713k games started and finished in 2022)

Can't be players either, because we had roughly 5.2k players at the start of 2022, which is way different then 62k

We have roughly 60k games a month and about 10k games a month on speeders typically back then.

I found my old info for Clan Stats back in the day as well. There was about 750 clan players at the time give or take it looks like so i have no idea where these numbers come from or what they were supposed to be :)

Anyway, if you wanted we could compare some notes if we really care that much to dig into the past. Sorry for the delayed response needed to get in front of a computer for it instead of my phone

Re: CC is declining again!

Posted: Tue Mar 18, 2025 9:18 pm
by TrafalgarLaw01
IcePack wrote:
TrafalgarLaw01 wrote:
IcePack wrote:
Less players in the site less players available for clans. Now lets take the last 4 years as an example:

2022: 61,807
2023: 54,183
2024: 50,681
2025: 48,592

That's a 22% Decline in the site numbers.
I’m not home so it’s hard for me to reply at the moment but what numbers are these so I can reply later? They aren’t player numbers and don’t seem like it’s game count or anything either so idk what numbers you’re referencing
You mention players but no chance these are player numbers and it’s roughly a monthly game number so it can’t be yearly games. Not sure.

Players in clans have gone from roughly 900 in 2018 to ~300 at best according to Keefies latest post. So that’s -66% over 6-7 years. Idk the numbers for last 4 years but I know once or twice in between I had numbers I could see if I still have for reference.

Regardless I think everyone’s on the same page that site growth hinders clans, but doesn’t mean it can’t grow. It’s definitely hard and generally if it’s outpacing / slower shrinking then the site decline it’s a sign of positive health area even if it’s not “growing” per se.

Number of clans (vs active members) relies heavily on leaders being available to invest the time
Oh right that was game numbers.

Player numbers are arounf 3600 rn while in March 2022 it was 5500 so the decline in percentage in Site is even far greater
Ok, I finally was able to pull up some numbers. This can't be right and so I'm not sure where we are off here lol

I did a search and came up with totally different numbers. I am just looking at 2022 but none of the numbers make sense so far.

Year/ Your #'s / My Numbers
2022: 61,807 / 713,000 and change

What you said was games (62k vs 713k games started and finished in 2022)

Can't be players either, because we had roughly 5.2k players at the start of 2022, which is way different then 62k

We have roughly 60k games a month and about 10k games a month on speeders typically back then.

I found my old info for Clan Stats back in the day as well. There was about 750 clan players at the time give or take it looks like so i have no idea where these numbers come from or what they were supposed to be :)

Anyway, if you wanted we could compare some notes if we really care that much to dig into the past. Sorry for the delayed response needed to get in front of a computer for it instead of my phone
Yeah, As I said the first numbers were not right. i later said we had around 5.5K or so on 2022 which is closer to the one you posted.

Also were did you got the 750 Clan players? Cause when looking at the CC and CL of 2022 I find that hard to eblieve. unless you were just adding the numbers of members in the clan plage.

Re: CC is declining again!

Posted: Wed Mar 19, 2025 11:07 am
by xroads
two things that really hurts.

1. Ongoing site issues. If a newbie tries to play, they would quickly be turned off and not come back.

2. the absolute horrible shitty unplayable amount of pop ups and spam that shows up if you are not a premium player. My premium ran out and I was amazed how unwelcoming and unappealing the site as a whole was to a freemium player. If I was a newbie, I would immediately say no thank you and move on.

Re: CC is declining again!

Posted: Sat Mar 22, 2025 12:05 am
by detlef
xroads wrote:two things that really hurts.

1. Ongoing site issues. If a newbie tries to play, they would quickly be turned off and not come back.

2. the absolute horrible shitty unplayable amount of pop ups and spam that shows up if you are not a premium player. My premium ran out and I was amazed how unwelcoming and unappealing the site as a whole was to a freemium player. If I was a newbie, I would immediately say no thank you and move on.
Both of these are great points. I can also attest to the second. The allure to start paying CANNOT be that the site will no longer suck horribly if you pay. Especially if you're relying on 15-20 year-old graphics and layout as it is.

Re: CC is declining again!

Posted: Sat Mar 22, 2025 10:54 am
by ZaBeast
There are less and less people registering an account too, that can't help
Just for fun, I looked at the creation date of different accounts
https://www.conquerclub.com/forum/membe ... profile&u=
Account no.:
2nd: Created Jan 1st, 2006
100 000th: Created June 3rd, 2007
200 000th: Created Apr. 10th, 2008
300 000th: Created Jan 28th, 2009
400 000th: Created Feb. 14th, 2010
500 000th: Created Jan. 4th, 2011
600 000th: Created June 18th, 2012
700 000th: Created Dec. 21st, 2014
800 000th: Created Nov. 01, 2017
900 000th: Created Nov 18th, 2021
920 000th: Created Dec. 20th, 2022
930 000th: Created Aug. 10th, 2024
We're now at the 932 049th
You can graph it out, but let me tell you it doesn't look good (and that includes all the bot accounts created that never had any intention of playing a game). We're on pace for about a 10-year span between the 900 000 and 1 000 000th accounts
Retention is a whole other can of worms too, which has been covered extensively and I won't go into.

Re: CC is declining again!

Posted: Sat Mar 22, 2025 1:24 pm
by jusplay4fun
detlef wrote:
xroads wrote:two things that really hurts.

1. Ongoing site issues. If a newbie tries to play, they would quickly be turned off and not come back.

2. the absolute horrible shitty unplayable amount of pop ups and spam that shows up if you are not a premium player. My premium ran out and I was amazed how unwelcoming and unappealing the site as a whole was to a freemium player. If I was a newbie, I would immediately say no thank you and move on.
Both of these are great points. I can also attest to the second. The allure to start paying CANNOT be that the site will no longer suck horribly if you pay. Especially if you're relying on 15-20 year-old graphics and layout as it is.
As far as recent site issues, I blame most of them on the HACK of this site, so I view that as (hopefully) short-lived and behind us.

As far as ads, I had mentioned I play games on my iPad, such as Plants vs. Zombies and other rather simple games. The ADS there drive me NUTS, even if the longest one lasts 30 seconds. I am constantly watching or closing ads on my iPad when playing games. Matching colors in test tubes, in all its iterations is fun too, but again LOTS of ads.

Good Point by ZaBeast, too.

Re: CC is declining again!

Posted: Tue Mar 25, 2025 5:20 am
by TeeGee
Davie.K 0n 6th Dec wrote:3,443 ... hang on,,,this time of year we should be gaining ... not hitting the worst recorded figures. :roll:
3516