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Re: Alphabet Mafia 2Day 6 no night deaths

Posted: Sat Oct 27, 2012 4:41 pm
by edocsil
aage wrote:If we're arguing meta I'll just say it seems surprising for Strike to drop out of such a special role. I still believe Shaggy needs to be replaced or modkilled before we lynch anything though. His (and others') absence is what is making this game so boring.


Similar could be said of me however. I have fun roles in a few games, and I am barely able to keep up my activity in the games I am in due to IRL demands.

Re: Alphabet Mafia 2Day 6 no night deaths

Posted: Sat Oct 27, 2012 6:05 pm
by LSU Tiger Josh
Shaggy also was prodded with 48 hour deadline.

Re: Alphabet Mafia 2Day 6 no night deaths

Posted: Sun Oct 28, 2012 9:30 am
by nagerous
vote shaggy

Re: Alphabet Mafia 2Day 6 no night deaths

Posted: Sun Oct 28, 2012 9:13 pm
by samgrossy
Shaggy is L-1. Listen Edoc... I hear you about the Shaggy thing. If he doesn't get modkilled, let's just take care of it all by ourselves and lynch him. You have the power to hammer.

If we get a modkill, then let's switch to Strike/hippo.

I just think that it will be hard to change momentum on a lynch right now.

Re: Alphabet Mafia 2Day 6 no night deaths

Posted: Mon Oct 29, 2012 4:22 am
by lord voldemort
vote shaggy
He has had too long imo

Re: Alphabet Mafia 2Day 6 no night deaths

Posted: Mon Oct 29, 2012 7:14 am
by edocsil
f*ck this game. Day 6 and we play lynch the fucking inactive in a cult scene. You realize just how retarded that is right?

Re: Alphabet Mafia 2Day 6 no night deaths

Posted: Mon Oct 29, 2012 7:36 am
by aage
edocsil wrote:f*ck this game. Day 6 and we play lynch the fucking inactive in a cult scene. You realize just how retarded that is right?

Yes. LV should have waited 24 hours for the modkill. I suggest someone nk's him.

Re: Alphabet Mafia 2Day 6 no night deaths

Posted: Mon Oct 29, 2012 8:12 am
by lord voldemort
I'm sorry I am terrible at this game

Re: Alphabet Mafia 2Day 6 no night deaths

Posted: Mon Oct 29, 2012 10:41 am
by samgrossy
Well, not the best way to do it but that's a lynch. I guess we should figure this out while we are still in twilight officially... and I have power still.

I am going to Roleblock strike/hippo
Saf, please investigate someone good today - Red is a great target
Aage - jail DJ to prevent busdrives

At least that was my plan when this day started. I'm willing to stick with it.

Tomorrows target should be Either Strike/hippo or Red. At least we all achieved something we didn't do yesterday. It may not matter, but at least we are one step closer to finishing the game.

Re: Alphabet Mafia 2Day 6 no night deaths

Posted: Mon Oct 29, 2012 6:18 pm
by edocsil
Wait, lovo should governor that shit! That would prove he isn't CL and give us more time today! Lovo, you're dead in the night if you don't use your power.

Re: Alphabet Mafia 2Day 6 no night deaths

Posted: Mon Oct 29, 2012 9:47 pm
by safariguy5
edocsil wrote:Wait, lovo should governor that shit! That would prove he isn't CL and give us more time today! Lovo, you're dead in the night if you don't use your power.

Yeah, this is a decent time to governor the lynch to prove the power. Gives town and mafia NK's a better idea of who could be the CL.

I can investigate red no problem.

Re: Alphabet Mafia 2Day 6 no night deaths

Posted: Tue Oct 30, 2012 6:32 pm
by LSU Tiger Josh
Night scene coming. No more talking please.

Re: Alphabet Mafia 2Day 6 no night deaths

Posted: Tue Oct 30, 2012 6:35 pm
by LSU Tiger Josh
Ms. O was a roleblocker. A very good one in fact albeit for the mafia, but since she went AWOL and didn't bother defending herself, she found herself on the wrong end of a lynch instead of the cult that people had claimed to want to find.

Re: Alphabet Mafia 2Day 6 no night deaths

Posted: Mon Nov 05, 2012 7:34 pm
by samgrossy
ZZZZZ... Yawn. ZZZZ...

Re: Alphabet Mafia 2Day 6 no night deaths

Posted: Tue Nov 06, 2012 5:20 am
by aage
You could at least change the title

Re: Alphabet Mafia 2Day 6 no night deaths

Posted: Tue Nov 06, 2012 5:21 am
by aage
aage wrote:You could at least change the title

witht that I mean, "night 6 mafia hangs" or something

Night 6: We finally get a vowel!

Posted: Tue Nov 06, 2012 3:06 pm
by samgrossy
aage wrote:
aage wrote:You could at least change the title

witht that I mean, "night 6 mafia hangs" or something


You're right. Here you go. I talk in my sleep.

Re: Night 6: We finally get a vowel!

Posted: Tue Nov 06, 2012 6:35 pm
by aage
samgrossy wrote:
aage wrote:
aage wrote:You could at least change the title

witht that I mean, "night 6 mafia hangs" or something


You're right. Here you go. I talk in my sleep.

I like it, but I was addressing Lsu ;)

Re: Alphabet Mafia 2Day 6 no night deaths

Posted: Tue Nov 06, 2012 7:26 pm
by samgrossy
I thought so, but he hasn't been on in a week.

Re: Alphabet Mafia 2Day 6 no night deaths

Posted: Thu Nov 08, 2012 12:47 pm
by edocsil
Yup. I just replaced him in my game too. This may be dead.

Re: Alphabet Mafia 2Day 6 no night deaths

Posted: Thu Nov 08, 2012 4:19 pm
by aage
In that case, I will open Community mafia probably on Tuesday.

Re: Alphabet Mafia 2Day 6 no night deaths

Posted: Fri Nov 09, 2012 7:30 am
by LSU Tiger Josh
Sorry was sick with flu. Will post scene after work.

Re: Alphabet Mafia 2Day 6 no night deaths

Posted: Fri Nov 09, 2012 12:44 pm
by samgrossy
I was about to get upset that this game wasn't going to get finished. Let's try to get it over with!

Re: Alphabet Mafia 2Day 6 no night deaths

Posted: Mon Nov 19, 2012 7:25 pm
by samgrossy
I guess we will never get resolution to our answers. Anyone else upset by this? I just want to know if we were on to something.

Re: Alphabet Mafia 2Day 6 no night deaths

Posted: Mon Nov 19, 2012 9:36 pm
by edocsil
I would like the CL to claim honestly. This game is dead and I would like some conclusion. CL won in my books.