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Re: Classic Master-Standard [Ongoing] (1st Round)
Posted: Thu May 28, 2015 10:28 am
by Mad777
This tournament is still running, match-up games in progress.
Re: Classic Master-Standard [Ongoing] (1st Round)
Posted: Fri Jul 03, 2015 1:36 pm
by Mad777
This tournament is still active, needs more games.
Re: Classic Master-Standard [1st Round]
Posted: Sat Aug 08, 2015 2:50 pm
by Mad777
PM sent to TO.
Re: Classic Master-Standard [NEEDING RESCUE]
Posted: Tue Aug 25, 2015 11:44 am
by Mad777
TO is not responding to PM and be out of the site since mid-July, this tournament is now labeled "Needing Rescue". If it is not rescued within a week it will be considered abandoned.
If you are interested please check this section of the Tournament Handbook:
Rescued Tournaments Policy
Mad777
Abandoned & Rescued Tournaments
Re: Classic Master-Standard [RESCUED]
Posted: Sun Aug 30, 2015 9:48 am
by Mad777
This tournament has been rescued by jmyork82, expect game out shortly.
Re: Classic Master-Standard [FINISHED] Winner=mikehayes
Posted: Mon Aug 31, 2015 11:39 am
by jmyork82
[spoiler=Starting]
1) bman83972) elonpuckhog3) Mad7774) osok685) ziggy626) templeyard7) goldenwarrior8) ZornSlayer9) Logan_Scalise10) Steve Grey11) Barney Rubble12) b0006013) drgrougrou14) suzieq5115) muti16) rmjw1017) MattiWacklin18) mikehayes19) lanceeee20) Evil Semp21) musicalmaven22) Mojo222223) Guderian0924) flashing blade25) myers3326) Triple 627) ariskocrat28) dupa29) ConnYankee30) molespe31) chidone32) Scottie22slick33) simonforest34) Enter Smith35) loenatiek36) kenchingy37) dhallmeyer38) General Bax39) spartan31840) europeanson41) Gift Box?42) buster58243) blackdragon166144) lordlau145) serram46) BobaFerret47) GeneralPython48) actorday49) cometripas50) deanof751) ploben52) Scarlet Lady53) jmyork8254) isthatallyougot55) Impiously56) Risk_Averse57) Marvil58) Jack_Strap59) danielson60) TAFFATTACK61) KingLaus62) SuperWang63) Ratrin64) y2manypbr[/spoiler]
[spoiler=Qualification Round Match-Ups]
Key:- name = Moves on to Round 1
- name = Eliminated
- 1st) = Place finished
Settings: automatic, sequential, escalating, chained, no specials, 20 round limit, 24 hour turns
Match-Up 1-
Round 92nd) Impiously3rd) Mad7771st) templeyard4th) lordlau1Match-Up 2-
Round 61st) isthatallyougot4th) Enter Smith2nd) SuperWang3rd) mikehayesMatch-Up 3-
Round 63rd) myers334th) Evil Semp1st) Guderian092nd) Steve GreyMatch-Up 4-
Round 113rd) BobaFerret2nd) kenchingy1st) actorday4th) Risk_AverseMatch-Up 5-
Round 92nd) suzieq513rd) GeneralPython4th) lanceeee1st) ConnYankeeMatch-Up 6-
Round 104th) y2manypbr2nd) spartan3183rd) blackdragon16611st) europeansonMatch-Up 7-
Round 91st) chidone3rd) serram2nd) elonpuckhog4th) musicalmavenMatch-Up 8-
Round 71st) molespe4th) ZornSlayer2nd) General Bax3rd) MarvilMatch-Up 9-
Round 101st) ziggy623rd) deanof74th) Logan_Scalise2nd) MattiWacklinMatch-Up 10-
Round 111st) cometripas4th) bman83973rd) osok682nd) TAFFATTACKMatch-Up 11-
Round 52nd) dhallmeyer1st) ariskocrat4th) danielson3rd) Barney RubbleMatch-Up 12-
Round 61st) Ratrin3rd) Scottie22slick2nd) dupa4th) simonforestMatch-Up 13-
Round 91st) jmyork822nd) buster5823rd) b000604th) Gift Box?Match-Up 14-
Default1st) rmjw101st) Scarlet Lady4th) KingLaus1st) goldenwarriorMatch-Up 15-
Round 91st) muti4th) Triple 63rd) Jack_Strap2nd) Mojo2222Match-Up 16-
Round 101st) loenatiek2nd) drgrougrou4th) flashing blade3rd) ploben[/spoiler]
[spoiler=First Round Match-Ups]
Key:- name = Moves on to Round 3
- name = Must play Round 2
- 1st) = Place finished
Settings: manual, sequential, nuclear, adjacent, fog of war, trench warfare, 50 round limit, 24 hour turns
Match-Up 1-
) Impiously - dropped due to inactivity
) Mad777) templeyardMatch-Up 2-
) lordlau1) isthatallyougot) SuperWangMatch-Up 3-
) mikehayes) myers33 - dropped due to inactivity
) Guderian09Match-Up 4-
) Steve Grey) BobaFerret - dropped due to inactivity
) kenchingy - dropped due to inactivity
Match-Up 5-
) actorday) Risk_Averse) suzieq51Match-Up 6-
) GeneralPython) lanceeee) ConnYankeeMatch-Up 7-
) y2manypbr - dropped due to inactivity
) spartan318 - dropped due to inactivity
) blackdragon1661 - dropped due to inactivity
Match-Up 8-
) europeanson) chidone) serramMatch-Up 9-
) elonpuckhog) musicalmaven) molespeMatch-Up 10-
) ZornSlayer) General Bax) Marvil - dropped due to inactivity
-
Match-Up 11-
) ziggy62) deanof7) Logan_Scalise - dropped due to inactivity
Match-Up 12-
) MattiWacklin) cometripas - dropped due to inactivity
) bman8397 - dropped due to inactivity
Match-Up 13-
) osok68) TAFFATTACK) dhallmeyerMatch-Up 14-
) ariskocrat) Barney Rubble) RatrinMatch-Up 15-
) Scottie22slick - dropped due to inactivity
) dupa) simonforest - dropped due to inactivity
Match-Up 16-
) jmyork82) buster582) b00060Match-Up 17-
) Gift Box? - dropped due to inactivity
) rmjw10) Scarlet LadyMatch-Up 18-
) goldenwarrior) muti) Triple 6Match-Up 19-
) Jack_Strap) Mojo2222) loenatiekMatch-Up 20-
) drgrougrou) flashing blade) ploben - dropped due to inactivity[/spoiler]
[spoiler=Second Round Match-Ups]
Key:Settings: automatic, sequential, escalating, parachute, no specials, 100 round limit, 24 hour turns
Match-Up 1-
) Mad777) templeyard (game winner)
) lordlau1) isthatallyougot) SuperWang - first eliminated
Match-Up 2-
) mikehayes) Guderian09) Steve Grey - dropped due to inactivity
) actorday) Risk_AverseMatch-Up 3-
) suzieq51 - first eliminated
) GeneralPython) lanceeee) ConnYankee) europeanson (game winner)
Match-Up 4-
) chidone) serram - first eliminated
) elonpuckhog) musicalmaven (game winner)
) molespeMatch-Up 5-
) ZornSlayer (game winner)
) General Bax - first eliminated
) ziggy62) deanof7) MattiWacklinMatch-Up 6-
) osok68 - first eliminated
) TAFFATTACK) dhallmeyer (game winner)
) ariskocrat) Barney RubbleMatch-Up 7-
) Ratrin (game winner)
) dupa - first eliminated
) jmyork82) buster582) b00060Match-Up 8-
) rmjw10) Scarlet Lady - first eliminated
) goldenwarrior) muti (game winner)
) Triple 6Match-Up 9-
) Jack_Strap) Mojo2222) loenatiek) drgrougrou - dropped due to inactivity
) flashing blade[/spoiler]
[spoiler=Third Round Match-Ups]
Key:Settings: automatic, freestyle, no spoils, chained, trench warfare, 20 round limit, 24 hour turns
Match-Up 1
lanceeee - advanced to round 5
ziggy62
loenatiek - advanced to round 5
ZornSlayer
ConnYankee - dropped voluntarily
Jack_Strap
Match-Up 2
deanof7
musicalmaven - advanced to round 5 (tie breaker: possessed more territories than deanof7)
GeneralPython - dropped voluntarily
isthatallyougot
europeanson
TAFFATTACK - advanced to round 5
Match-Up 3
Risk_Averse - advanced to round 5
b00060
Ratrin
goldenwarrior
Barney Rubble - advanced to round 5
rmjw10
Match-Up 4
mikehayes - advanced to round 5
lordlau1
chidone
actorday
elonpuckhog
Mojo2222 - advanced to round 5
Match-Up 5
jmyork82
Mad777
MattiWacklin - dropped due to inactivity
ariskocrat - advanced to round 5
molespe
templeyard - advanced to round 5
Match-Up 6
Triple 6 - advanced to round 5
buster582
dhallmeyer - advanced to round 5
muti
Guderian09
flashing blade
[/spoiler]
[spoiler=Fourth Round Match-Ups]
Key:Settings: automatic, sequential, flat rate, unlimited, no specials, 30 round limit, 24 hour turns
Match-Up 1
ziggy62 - winner!
deanof7
b00060
Match-Up 2
ZornSlayer
isthatallyougot - winner!
Ratrin
Match-Up 3
Jack_Strap - winner!
europeanson
goldenwarrior
Match-Up 4
rmjw10
lordlau1 - winner!
jmyork82
Match-Up 5
chidone - winner!
Mad777
muti
Match-Up 6
actorday
molespe - winner!
Guderian09
Match-Up 7
elonpuckhog - dropped voluntarily
buster582 - winner!
flashing blade
[/spoiler]
[spoiler=Fifth Round Match-Ups]
Key:Settings: automatic, freestyle, zombie, no reinforcements, fog of war, 50 round limit, 24 hour turns
Match-Up 1
Jack_Strap -2nd
buster582 - dropped due to inactivity
Mojo2222 - WINNER
Risk_Averse - dropped due to inactivity
templeyard
Match-Up 2
loenatiek - WINNER
mikehayes - 2nd
Barney Rubble
dhallmeyer
ziggy62
Match-Up 3
ariskocrat - WINNER
molespe
TAFFATTACK
Triple 6
lordlau1 - 2nd
Match-Up 4
musicalmaven
isthatallyougot - 2nd
lanceeee - WINNER
chidone
[/spoiler]
[spoiler=Sixth Round Match-Ups]
Key:Settings: automatic, sequential, escalating, unlimited, no specials, 50 round limit, 24 hour turns
Match-Up 1
templeyard - winner
Barney Rubble - runner up
dhallmeyer
ziggy62
molespe
Match-Up 2
TAFFATTACK
Triple 6
musicalmaven - winner
chidone - runner up
[/spoiler]
[spoiler=Seventh Round Match-Ups]
Key:Settings: automatic, sequential, escalating, chained, no specials, no round limit, 24 hour turns
Jack_Strap---2
Mojo2222---2
loenatiek---1
mikehayes---2
ariskocrat---1
lordlau1---0
isthatallyougot---0
lanceeee---0
templeyard---1
Barney Rubble---0
musicalmaven---1
chidone---2
[/b][/spoiler]
[spoiler=FINAL ROUND - Tie Breaker]
Key:Settings: automatic, sequential, escalating, chained, no specials, no round limit, 24 hour turns
Jack_StrapMojo2222mikehayes - WINNER!!!!!!!!
chidone[/b][/spoiler]
Re: Classic Master-Standard [RESCUED]
Posted: Mon Aug 31, 2015 3:02 pm
by jmyork82
Due to so many inactives, rounds 1 and 2 will be amended slightly in order to fit the math on the future rounds, based on the original set up.
Currently, based on login times, there are 45 active members left. Round 1 is now concluded with the original 4 games played for that round.
Round 2 is now going to contain 9 5-player games, same settings, only the first player killed in each game will be eliminated from the tournament. At that time Round 2 will conclude and the Tournament will proceed as originally intended. Victories in round 2 will have no bearing on outcome or placement in future rounds.
I apologize for any inconvenience this may cause to any individual members but the Tournament must go on.
Re: Classic Master-Standard [Ongoing] (1st Round)
Posted: Mon Aug 31, 2015 3:04 pm
by jmyork82
Players removed due to inactivity) Impiously - dropped due to inactivity
) myers33 - dropped due to inactivity
) BobaFerret - dropped due to inactivity
) kenchingy - dropped due to inactivity
) y2manypbr - dropped due to inactivity
) spartan318 - dropped due to inactivity
) blackdragon1661 - dropped due to inactivity
) Marvil - dropped due to inactivity
) Logan_Scalise - dropped due to inactivity
) cometripas - dropped due to inactivity
) bman8397 - dropped due to inactivity
) Scottie22slick - dropped due to inactivity
) simonforest - dropped due to inactivity
) Gift Box? - dropped due to inactivity
) ploben - dropped due to inactivity
Re: Classic Master-Standard [RESCUED]
Posted: Mon Aug 31, 2015 3:06 pm
by jmyork82
The following is the amended format for this tournament.
Round 7 set-up:
Game 1= 1-2-3-7 | 4-5-6-8 | 9-10-11-12
Game 2= 1-4-9-8 | 2-6-10-12 | 3-5-11-7
Game 3= 1-5-10-12 | 2-4-11-7 | 3-6-9-8
Game 4= 1-6-11-7 | 2-5-9-8 | 3-4-10-12
Format
[spoiler=Qualification Round]16 4-player games
Settings: automatic, sequential, escalating, chained, no specials, 20 round limit, 24 hour turns
Results: The first 4 players to lose will be Eliminated (players that do not join their games will be eliminated first)
All others will make the main draw and go to Round 1[/spoiler]
[spoiler=Round 1]Non-elimination Round: 20 3-player games
Settings: manual, sequential, nuclear, adjacent, fog of war, trench warfare, 50 round limit, 24 hour turns
Results: 4 games were played before Tournament inactivity. Outcomes to these games do not affect the rest of the tournament. Congratulations to those players who won their respective games.[/spoiler]
[spoiler=Round 2]Elimination Round: 9 5-player games
Settings: automatic, sequential, escalating, parachute, no specials, 100 round limit, 24 hour turns
Results: Top 36 players advance to Round 3
The first player eliminated in each game will be Eliminated[/spoiler]
[spoiler=Round 3]Non-elimination Round: 6 6-player games
Settings: automatic, freestyle, no spoils, chained, trench warfare, 20 round limit, 24 hour turns
Results: [color=#008000] Winners and 2nd place finishers get a bye through to Round 5
All other losers have to play Round 4[/spoiler]
[spoiler=Round 4]Elimination Round: 8 3-player games
Settings: automatic, sequential, flat rate, unlimited, no specials, 30 round limit, 24 hour turns
Results: Winners move on to Round 5
All other losers are eliminated[/spoiler]
[spoiler=Round 5]Non-elimination Round: 4 5-player games
Settings: automatic, freestyle, zombie, no reinforcements, fog of war, 50 round limit, 24 hour turns
Results: Winners and 2nd place finishers get a bye to Round 7
All other losers have to play Round 6[/spoiler]
[spoiler=Round 6]Elimination Round: 2 6-player games
Settings: automatic, sequential, escalating, unlimited, no specials, 50 round limit, 24 hour turns
Results: Winners and 2nd place finishers move on to Round 7
All other losers are eliminated[/spoiler]
[spoiler=Round 7]Championship Round: 4 sets of 3 4-player games
Settings: automatic, sequential, escalating, chained, no specials, no round limit, 24 hour turns
Results: The winner of each game earns a point for the round. The player with the most points at the end of the round is the WINNER. If there is a tie, all of the tied players will play 1 standard game between themselves in a winner take all Tie Breaker.[/spoiler]
[spoiler=Tie Breaker Round]If necessary: 1 standard game with any tied players
Settings: automatic, sequential, escalating, chained, no specials, no round limit, 24 hour turns
Results: The winner will become the champion of the first tournament of the first edition of the Master Series![/spoiler]
Re: Classic Master-Standard [RESCUED]
Posted: Mon Aug 31, 2015 3:45 pm
by jmyork82
Round 2 games have been sent out, Good Luck to you all!
Re: Classic Master-Standard [RESCUED]
Posted: Mon Aug 31, 2015 3:51 pm
by Mad777
thanks for rescuing it, have fun folks!
Re: Classic Master-Standard [RESCUED]
Posted: Mon Aug 31, 2015 9:01 pm
by ariskocrat
Just to be clear, you play in Round 2 even if you won your first Qualification Round match?
Re: Classic Master-Standard [RESCUED]
Posted: Mon Aug 31, 2015 10:14 pm
by jmyork82
ariskocrat wrote:Just to be clear, you play in Round 2 even if you won your first Qualification Round match?
The qualification round was to eliminate the first 4 to lose. Winners did not gain any sort of advantage. It would have been nice since I won mine also. It looks like you just won some points.
The original round 1 was supposed to create a "bye" for round 2. There were only 4 of those sent out though and so many players have gone inactive, it was nearly impossible to duplicate a proper round 1. So, the best I could do was create a scenario where 36 players move on so that I can continue the tournament as it was originally intended.
Re: Classic Master-Standard [RESCUED]
Posted: Tue Sep 01, 2015 7:38 am
by ariskocrat
Oh, ok. I thought the Qualification Round was Round 1 when I looked back at the games played because I never played a Round 1 game.
Re: Classic Master-Standard [RESCUED]
Posted: Tue Sep 01, 2015 7:46 am
by ariskocrat
jmyork82 wrote:Due to so many inactives, rounds 1 and 2 will be amended slightly in order to fit the math on the future rounds, based on the original set up.
Currently, based on login times, there are 45 active members left. Round 1 is now concluded with the original 4 games played for that round.
Round 2 is now going to contain 9 5-player games, same settings, only the first player killed in each game will be eliminated from the tournament. At that time Round 2 will conclude and the Tournament will proceed as originally intended. Victories in round 2 will have no bearing on outcome or placement in future rounds.
I apologize for any inconvenience this may cause to any individual members but the Tournament must go on.
I also didn't pay attention well enough...
Re: Classic Master-Standard [RESCUED]
Posted: Tue Sep 01, 2015 9:38 am
by jmyork82
no worries, I got you taken care of.
Re: Classic Master-Standard [ONGOING]
Posted: Wed Sep 02, 2015 7:08 pm
by jmyork82
drgrougrou and
Steve Grey have been dropped due to inactivity.
The rest of the players from match-up 2 & 9 will advance to Round 3.
Re: Classic Master-Standard [ONGOING]
Posted: Wed Sep 30, 2015 10:39 am
by jmyork82
Round 3 invites have been sent, GL!
Re: Classic Master-Standard [ONGOING]
Posted: Tue Oct 27, 2015 11:31 am
by Mad777
This tournament is still active with no running game as of yet.
Re: Classic Master-Standard [ONGOING]
Posted: Tue Oct 27, 2015 4:16 pm
by jmyork82
Mad777 wrote:This tournament is still active with no running game as of yet.
I am aware, I haven't had a chance to launch the next round yet. I was eyeing later this evening, possibly first thing tomorrow morning.
Sorry for the delay.

Re: Classic Master-Standard [Ongoing] (4th Round)
Posted: Wed Oct 28, 2015 11:08 am
by jmyork82
We are back in business, Round 4 games have been sent out!!!
Re: Classic Master-Standard [ONGOING]
Posted: Thu Oct 29, 2015 10:51 am
by jmyork82
Elonpuckhog has dropped voluntarily, 1 game in round 4 will now be a 1v1
Re: Classic Master-Standard [ONGOING]
Posted: Sun Nov 29, 2015 1:49 pm
by Mad777
This tournament is still active with ongoing game.
Re: Classic Master-Standard [ONGOING]
Posted: Mon Nov 30, 2015 11:54 am
by jmyork82
Hurry up and win your game Mad777, so that we can continue

Re: Classic Master-Standard [ONGOING]
Posted: Mon Nov 30, 2015 11:55 am
by Mad777
jmyork82 wrote:Hurry up and win your game Mad777, so that we can continue

game should be finish soon however I won't be the winner....unless a huge dice crash on red's side
