A method for the creator to start a game before it is full
Posted: Fri Jun 04, 2010 8:12 pm
Concise description:
- A method that would allow a game to start before it was full to prevent the need to form a new game with smaller player count.
- I think either of these options might work: 1. A button that is only available to the game creator to start the game any time there is 2 or more players in it. This could possibly only be available on private games. 2. A "ready" button. With this, the game would start normally when it was full, or it would start when every person currently in the game checked the ready button.
- As a person whole frequently plays with groups of friends and co-workers, sometimes getting a game going can be very difficult. Example: 8 people say they are going to play so I make an 8 player game. I give people a while to sign up, but frequently 1 or 2 people get busy or distracted and never sign up or decide they no longer want to play. Then I have to make a new 6 or 7 player game, and convince everyone to join that new game, where i run the risk of more people dropping out. It is ultimately a mini-nightmare. Maybe I just need less flaky friends but It would be awesome if there was a button I could press to start the game even if it isn't full. If there is concern over this feature starting game son people who might not have wanted a smaller game, maybe it could only work on private games? Maybe there is a "ready" option and if everyone checks it the game starts early?